Description
Ships With Personality is a full 3D flight mod that lets you spawn, customize, and pilot modular no-gravity ships. Every ship is built from a chosen frame plus any number of modules that change its stats and grant abilities. A segmented energy pool shown on the action bar powers weapons and abilities; managing that energy is central to how ships feel and fight. Ships consume energy as they travel and can be refueled by landing on a Ship Charge Pad.
| Item | Purpose |
|---|---|
| PersonalityShip Core | Right-click to spawn and board your ship |
| Ship Manual | Multi-page in-game guide (setup, controls, energy, charge pads) |
| Ship Editor Wand | Opens the seven-tab ship editor while piloting |
| Ship Weapon Link | Temporary item placed in your locked hotbar slot while piloting; handles weapon input |
| Personality Tuner | Adjusts ship personality settings |
Eight standard frames define a ship's base stats (speed, hull, maneuverability, energy capacity):
| Frame | Style |
|---|---|
| Scout | Fast, light hull |
| Striker | Balanced offense |
| Tank | Slow, heavy armor |
| Explorer | Long range, larger energy pool |
| Stealth | Moderate speed, partial stealth |
| Freighter | Slow, high cargo and hull |
| Drone | Agile utility frame |
| Warp | Specialized for warp-speed travel |
Additional extended frames (Sparrow Skimmer, Bulwark Hauler, Wasp Interceptor, Nebula Glideframe, and others) are also available and selectable through the Ship Editor Wand's frame-preview tab.
Modules slot into your ship to grant passive, defensive, active, or offensive abilities. Available modules include:
Propulsion: Speed Thruster, Micro Thrusters, Heavy Thruster, Vector Jets, Maneuver Fins, Wing Extensions
Defense: Reinforced Hull, Shield Emitter, Stabilizer, Coolant System, Warp Stabilizer
Utility: Long-Range Scanner, Adaptive Sensors, Cargo Pod, Aux Battery, Energy Recycler, Atmo Filter, Gravity Anchor, Magnetic Clamp, Solar Wings
Combat: Auto Turret, Targeting Computer, Ion Disruptor, Nanite Swarm, Resonator, Flux Core, Crystal Array, Cloaking
Support: Auto Repair Drone, Biogel
Cosmetic attachments change how your ship looks without affecting stats. Options include Aurora Ribbon Lights, Beacon Light Pod, Crystal Nose Spike, Crystal Spine Array, Engine Glow Shroud, Feathered Hull Trim, Featherlight Winglets, Halo Antenna Ring, Hex Lantern Pods, Meteor Scars Plating, Nebula Vapor Emitters, Quantum Ribbon Trail, Runic Glow Panels, Side Plating Hex Alloy, Solar Crest Crown, Solar Feather Panels, Startrail Spark Nodes, Tri-Fin Stabilizer, Twin Blade Fins, and Underbelly Fins.
A flat 4×4 thin platform block. Place several together to create a landing pad. When your ship touches the pad surface, its energy is instantly refilled.
| Input | Action |
|---|---|
| W | Thrust forward |
| S | Thrust backward |
| A | Yaw left |
| D | Yaw right |
| Space | Ascend |
| Shift (held) | Descend |
| Left-click | Fire weapon |
| Right-click | Aim / defensive ability |
The ship hovers in place and auto-levels when no movement keys are pressed. Weapons track your look direction up to 128 blocks.
Your ship's energy appears as a segmented bar on the action bar. Energy drains at a rate of 1 point per 5 blocks traveled. It regenerates passively at 1 point every 3 seconds. Abilities and weapons draw from the same pool. If energy runs out, weapons and active abilities become unavailable until it recovers. Landing on a Ship Charge Pad instantly refills the entire pool.
While you are piloting, the hotbar slot containing the Ship Weapon Link is locked. This prevents other items from being overwritten or deleted by the temporary weapon item. The slot unlocks automatically when you dismount.
Right-click the Ship Editor Wand while seated in your ship to open a seven-tab interface:
Modules grant abilities in four categories:
All ship components are found in the Personality Ship Components tab in your inventory (located under the Tools group). The PersonalityShip Core and Ship Manual are also granted automatically the first time you join a world.
Craft the Ship Manual to get a readable in-game reference at any time:

Start with a Scout or Striker frame if you want responsive flight right away. Tank and Freighter frames are better once you understand energy management and need survivability or storage.
Prioritize an Aux Battery or Energy Recycler module early. The energy pool is shared between movement drain, weapons, and abilities. Without energy, your ship is unarmed and slow to recover.
Build a Ship Charge Pad base. A 4×4 pad at your home location means you can land between expeditions for an instant full recharge rather than waiting on passive regeneration.
Use the Editor Wand's Frame Preview tab before committing to a frame — each frame has meaningfully different base stats for speed, hull points, maneuverability, and energy capacity. Preview them live before locking in your build.
Combine complementary modules. A Targeting Computer extends weapon range and accuracy while a Coolant System reduces ability heat buildup — pairing offensive and utility modules lets you fight longer without burning through your energy pool.
This Java mod can be used on Windows and Mac PCs with the CreativeMode Launcher or any Minecraft launcher of your choice.

1. Download and install the new CreativeMode Launcher

2. Click to play on the top of the screen.

3. That's it — launches instantly. No complicated setup required.
Want to use on a different launcher? Download mod and manually install.

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This mod is licensed under the CreativeMode Mods License.