Description:
Thirst [■■■■■■■■■■] appears in your action bar (hidden in Creative mode).Harvest And Hydration adds two parallel survival systems: hunger (expanded with many new recipes) and thirst (a brand-new persistent mechanic). You grow new crops and harvest fruit trees, slice ingredients at the Cutting Block, craft elaborate meals, and brew drinks at the Soda Machine or crafting table to keep both bars filled. Letting your thirst run dry inflicts Slowness, so staying hydrated is just as important as eating.
Thirst [■■■■□□□□□□]| Crop | Seeds | Notes |
|---|---|---|
| Tomato | Tomato Seeds | Plant on farmland; growth stages hidden from Creative menu |
| Cucumber | Cucumber Seeds | Plant on farmland; growth stages hidden from Creative menu |
| Lettuce | — | Found/grown in world |
Tomato and Cucumber growth-stage blocks are hidden from the Creative inventory; only the harvested produce and seeds appear there.
| Tree | How to Get | Fruit | Sapling |
|---|---|---|---|
| Banana Tree | Spawns naturally | Banana | Banana Sapling (drops from leaves ~8% chance) |
| Orange Tree | Spawns naturally | Orange | Orange Sapling (drops from leaves ~8% chance) |
| Block | Purpose |
|---|---|
| Cutting Block | Slice ingredients via a menu UI |
| Soda Machine | Brew sodas |
Produce & Ingredients: Tomato, Cucumber, Lettuce, Grapes, Banana, Orange, Cheese
Sliced Ingredients: Sliced Bread, Lettuce, Tomato, Cucumber, Cheese, Ham, Beef, Chicken, Carrot, Potato, Orange Slices, Banana Slices
Foods: Cheeseburger, Pizza, Salad, Club Sandwich, French Fries, Chicken Drumsticks, Rice and Dumplings, Pickles, Ice Cream
Drinks: Bottled Water, Apple Juice, Orange Juice, Grape Juice, Sweet Tea, Milkshake, Cola, Pepsi, Dr. Pepper, Mtn Dew, Sprite
Blocks: Cutting Block, Soda Machine, Banana Log/Planks/Leaves/Sapling, Orange Log/Planks/Leaves/Sapling, Grape Vine
Place the Cutting Block and right-click (use) it while carrying sliceable items. A menu appears listing everything in your inventory that can be chopped. Select an option to consume one unit of the ingredient and receive sliced pieces in return.
| Input | Output | Yield |
|---|---|---|
| Bread | Sliced Bread | 2 |
| Lettuce | Sliced Lettuce | 2 |
| Tomato | Sliced Tomato | 2 |
| Cucumber | Sliced Cucumber | 2 |
| Cheese | Sliced Cheese | 2 |
| Raw Porkchop | Sliced Ham | 2 |
| Cooked Porkchop | Sliced Ham | 3 |
| Raw Beef | Sliced Beef | 2 |
| Carrot | Sliced Carrot | 2 |
| Potato | Sliced Potato | 2 |
| Orange | Orange Slices | 2 |
| Banana | Banana Slices | 2 |
| Raw Chicken | Sliced Chicken | 2 |
Place the Soda Machine and right-click it to brew sodas (Cola, Pepsi, Dr. Pepper, Mtn Dew, Sprite). Each machine tracks its own brew state.
Every drink refills thirst when consumed. Drinks can always be consumed regardless of hunger level.
| Drink | Thirst Restored |
|---|---|
| Milkshake | +2 segments |
| Sodas (Cola, Pepsi, Dr. Pepper, Mtn Dew, Sprite) | +3 segments |
| All other drinks (juices, bottled water, sweet tea) | +4 segments |

































































| Food | Nutrition | Notes |
|---|---|---|
| Cheeseburger | 8 | High saturation |
| Club Sandwich | 7 | — |
| Pizza | 7 | — |
| Rice and Dumplings | 6 | — |
| Chicken Drumsticks | 6 | — |
| French Fries | 5 | — |
| Salad | 4 | — |
| Ice Cream | 4 | — |
| Banana | 4 | — |
| Orange | 4 | — |
| Grapes | 3 | — |
| Cheese | 3 | — |
| Pickles | 2 | — |
| Cucumber | 2 | — |
| Lettuce | 2 | — |
Every drink has its own unique icon so you can easily tell them apart at a glance: Milkshake, Sweet Tea, Cola, Mtn Dew, Dr. Pepper, Sprite, Pepsi, Bottled Water, Apple Juice, and Grape Juice each have a distinct bottle, can, or glass appearance.
Download the mod and follow the step-by-step installation guide.
This horror addon adds 16 new horror themed mobs to your Minecraft world as well as creepy sounds, jump scares and more. Will you survive the terrors?.. WARNING This addon was designed to be relatively difficult. Some mobs and encounters may require better gear or different ways of fighting.
Cloud Walker is a toggleable magical item. When activated it gains an enchanted appearance and generates a temporary 10x10 soft cloud platform beneath the player (similar to Frost Walker). When deactivated the item returns to its normal appearance and stops creating cloud blocks.
This mod adds a persistent disease simulation where many non-boss mobs roughly 1-in-12 spawn infected with a named strain that incubates for about two minutes and then pulses every 10 seconds with escalating, particle-free effects (from slowness/poison/hunger up to weakness/blindness/wither); diseases spread by being within roughly 3 blocks without full protection, by touching/hitting/being hit, or via contaminated dropped items, and you can craft a full yellow biohazard suit (hood, chestplate, leggings and boots) that completely blocks infection and pulses though individual pieces can break off if you take damage. Use the Disease Inspector (sneak-use or normal entity-interact) to open a reliable GUI that shows strain name, incubation countdown, criticality, pulse details, effects, transmission methods, cure weakness and cure rules, cure status, infection/chance stats (including the ~1-in-50 incubation-only uncurable strains) and the chance a strain will alter behavior; you can cure an infected entity or yourself by giving the listed weakness item (it is consumed on cure). Investigate, contain and respond to outbreaks across your world by combining the inspector, containment tactics and protective gear to track strains, treat or quarantine infected mobs, and manage behavior-altering infections.
This mod is licensed under the CreativeMode Mods License.