Description:




Flashlight adds two items — a Flashlight and a Battery — giving you a portable, directional light source that illuminates exactly where you're looking. Unlike torches or lanterns, the beam travels with your gaze and dims naturally as the battery drains, rewarding you for keeping a supply of batteries on hand.
| Item | Stack Size | Description |
|---|---|---|
| Flashlight | 1 | Handheld directional light; toggles on/off with right-click |
| Battery | 16 | Recharges a flashlight to full; right-click while holding |
Both items appear in the Tools creative tab.
Hold the Flashlight in your main hand or off-hand and right-click. An action-bar message confirms the new state ("Flashlight ON" or "Flashlight OFF") and a click sound plays. If the battery is completely dead the flashlight cannot be turned on until recharged.
While active, the mod places a light source on the nearest air block in the direction you're looking, up to 5 blocks away. The light updates as you move and aim. When you turn the flashlight off — or swap it out — the light is removed.
The flashlight consumes charge continuously while on. As charge depletes, the beam gradually dims (light level scales from 15 down to 1). When the charge hits zero the flashlight turns itself off and you'll see a "Flashlight battery died!" message. The flashlight starts fully charged when first crafted.
Whenever you're holding the Flashlight (in either hand), a battery meter appears in the top-right corner of your screen showing:
The tooltip on the Flashlight item also shows your current battery percentage and status.
An active (on) flashlight displays an enchantment glint, making it easy to spot in your inventory at a glance.
Craft a Flashlight from a glass pane and two iron ingots:
Craft a Battery from an iron ingot, a lightning rod, and redstone:
Batteries stack up to 16, so you can carry a healthy supply without filling your inventory.
| Mechanic | Detail |
|---|---|
| Beam range | Up to 5 blocks in the direction you're looking |
| Light level | 1–15, scaling with remaining battery charge |
| Battery drain | Loses 10 charge every 3 seconds (60 ticks) while on |
| Max battery | 1000 units (shown as 0–100% in the HUD) |
| Recharging | Hold a Battery, right-click → fills the lowest-charge flashlight in your inventory to 100%; consumes one battery |
This mod is licensed under the CreativeMode Mods License.