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By bluephoenix2002
Shardbound lets you master nine elemental magics—fire, water, air, earth, lightning, shadow, sun (light), poison, and ice—by hunting naturally spawning elemental creepers, endermen, zombies, skeletons, and spiders for elemental shards you combine into pearl-like Elemental Cores to craft and upgrade powerful element-themed gear up to netherite. Full elemental armor sets grant strong protection, fall-damage mitigation, and unique buffs, while each of the nine elemental blades (plus an Omni-Elemental Sword) has a right-click elemental nova and distinct on-hit effects like ignite, levitate, life-steal, lightning bolts, blind, poison, freeze/slow and drown; mixed-element tools offer instant-mining, tree-felling and element-specific harvesting bonuses. Visuals have been refreshed across the mod—the sun skeleton received a radiant redesign and the lightning elemental skeleton has been redone with storm-and-electricity themed textures—and new items appear in the Combat and Tools & Utilities creative tabs and can be given or summoned with commands like /shardbound grant_armory and /shardbound summon_elemental. All elemental and mixed armor now properly display when placed on armor stands, so you can showcase crafted sets and progression without losing any of the original armor stats or material behavior.