June 11, 2026
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guns, tnt and other

By nobackingdown
Amethyst Arsenal adds a full set of amethyst equipment — helmet, chestplate, leggings, boots plus sword, spear, axe, pickaxe, shovel, and hoe — all crafted from amethyst shards with vanilla-style purple visuals and netherite-level stats and durability. Any amethyst item can be upgraded into a dark Echo Shard variant (Echo Shard tools and weapons gain huge 8000 durability and dark textures, and wearing the full Echo Shard armor grants continuous fire resistance, speed, resistance, and strength) by using an Echo Shard Upgrade — crafted by surrounding a Large Amethyst Crystal with eight amethyst blocks — together with a vanilla echo shard. Echo Shard armor can now be obtained either in a smithing table using the Echo Shard Upgrade as the template or directly at a crafting table via shapeless recipes that combine an Amethyst armor piece, an Echo Shard Upgrade, and an Echo Shard; begin by gathering amethyst shards and crafting standard amethyst gear, then upgrade — no commands or extra setup required.

By iamstevejonas
A devastating weapon crafted from pure diamonds, this Minigun unleashes a rapid barrage of projectiles with unmatched speed and power. The diamond-tipped barrel glimmers menacingly as it spins up, ready to deliver destruction to all who stand in your path.

By awesomearmordude
Thunder Barrel is a double-barrel shotgun that fires a volley of black laser beams up to 15 blocks with smoky explosion impacts; right-click to fire (1.5 second cooldown) — each shot consumes 2 arrows, plays a main blast and muzzle flash, and releases a staggered, slightly spread cascade of lasers that stop at blocks, create impact effects, and will not repeatedly damage the same target in a single shot. Left-click no longer performs a melee strike and the item no longer identifies as a sword; it remains unbreakable and does not display the enchanted-style glint. The weapon now accepts bow-type enchantments (such as Power, Punch, Infinity, etc.), so you can customize its projectile behavior using normal bow enchantment methods.

By nobackingdown
This mod adds a suite of explosive and utility items: one use orbital blowup, a one‑use Teleport Rod, a one‑use Wolf Command Rod, a one‑use Wolf Cleanup Rod, and the Orbital Railgun. The Stab Shot carves a full 12‑block‑wide shaft down to bedrock and is lethal to anything inside (an offhand Totem will be consumed instead of death); the Teleport Rod launches you up to 300 blocks and then breaks; the Wolf Command spawns 100 combat‑buffed tamed wolves and the Cleanup rod removes them. The Orbital Railgun is used like a bow (hold and release) to fire its tightly stacked high‑speed volley, but now requires a full stack of 64 arrows to activate (it will not fire without one) and causes a fatal backlash to the user unless you have two Totems in your offhand, in which case both are consumed and you survive. the orbital blowup is used by right clicking and it drops 60 tnt in a circle right above you and it all spreads down and blows up.

By iamchris24891
The Orbital Strike Remote now has three modes—Nuke → Stab Shot → Coordinate—which you cycle with crouch + use (the active mode label appears above the item name). Use triggers the current mode: Nuke fires a devastating orbital strike at the block you’re aiming at (up to 250 blocks), while Stab Shot fires a vertical “drill” strike at the targeted block (up to 250 blocks) that spawns a stacked line of TNT with a fast 10‑tick fuse to blast a shaft down toward bedrock. Coordinate mode opens a UI where you pick Nuke or Stab Shot and enter X Y Z to call that exact strike at precise coordinates; there is no cooldown and the core behavior of the strikes is preserved.

By everinfinity
Adds three Devil Fruits — Sand Fruit (Uncommon Logia), Light Fruit (Epic Logia, replaces the Radiant Combo Spear and grants the Light Spear as your M1), and T‑Rex Fruit (Mythical Zoan) — and makes Logia users take normal water damage (with Sand users taking extra). Use/right‑click (or tap) to activate the currently selected move and sneak + use (shift + right‑click/tap) to cycle through a fruit’s abilities; when wielding the Light Fruit the Light Spear is used as your M1 melee attack. Inventory removal is now respected, so custom addon items you remove or drop will not be immediately restored by the mod.

By awesomearmordude
The Scattershot Blaster fires rapid, short-range multi-pellet shotgun bursts after a short charge with strong knockback; right-click to fire (consumes arrows or compatible ammo) and left-click for a weaker melee strike. Each pellet now deals 7 damage (14 when the blaster has Power V or higher); pellets disappear on impact with blocks or entities and cannot be picked up.

By jedirule8
This mod adds a suite of explosive and utility items: one‑use Nuke and Stab Shot rods (right‑click to cast), a reusable dual‑mode Orbital Remote, a one‑use Teleport Rod, a one‑use Wolf Command Rod, a one‑use Wolf Cleanup Rod, and the Orbital Railgun. The Stab Shot carves a full 12‑block‑wide shaft down to bedrock and is lethal to anything inside (an offhand Totem will be consumed instead of death); the Teleport Rod launches you up to 300 blocks and then breaks; the Wolf Command spawns 100 combat‑buffed tamed wolves and the Cleanup rod removes them. The Orbital Remote is handheld — right‑click to call strikes, sneak + right‑click to cycle modes (you must use it again to actually fire after switching), and hitting a target in Stab mode locks them for the next strike; all special activations share a short 0.5‑second cooldown. The Orbital Railgun is used like a bow (hold and release) to fire its tightly stacked high‑speed volley, but now requires a full stack of 64 arrows to activate (it will not fire without one) and causes a fatal backlash to the user unless you have two Totems in your offhand, in which case both are consumed and you survive.