Description
Forge a one-of-a-kind Warden’s Soul to craft a colossal sculk greatsword.
Mod Wiki
Warden Great Sword
Quickstart
- Craft a Warden’s Soul at a crafting table using echo shards, sculk catalysts, and a heart of the sea.
- Use the Soul to craft the Warden Great Sword with netherite blocks, echo shards, and nether stars.
- Equip the sword in your main hand. Its action bar displays its damage, heavy-swing recovery, ability cooldowns, and controls.
- Try these abilities:
- Sneak and hit an entity: Echo Cleave
- Use while sneaking: Resonant Overload
- Use normally: Echoing Ward
- Sneak-use on a block: Warden Stomp
- For the evolution ritual, drop the Great Sword on the ground and drop eight echo shards within 2.5 blocks of it.
All four Great Sword abilities are available immediately; no ability leveling is required.
Overview
Warden Great Sword adds a powerful sculk weapon with heavy attacks, area abilities, defensive protection, and shield-breaking effects. The Great Sword can also evolve into a Warden Long Sword and a matching Warden Shield through an item-drop ritual.
Only one valid Warden’s Soul can be yielded in a world. Any additional Soul outputs disappear, so use the first Soul carefully.
What It Adds
| Item | Details |
|---|---|
| Warden’s Soul | Unique crafting component; epic rarity and enchanted glint |
| Warden Great Sword | 18 base damage, 1,200 durability, epic rarity, enchanted glint |
| Warden Long Sword | 10 damage, extended five-block targeted reach, cannot break |
| Warden Shield | Off-hand shield with 100,000 durability and continuous protection while equipped |
Crafting And Obtaining
Warden’s Soul
The Warden’s Soul is crafted at a crafting table from:
- 4 Echo Shards
- 4 Sculk Catalysts
- 1 Heart of the Sea


The world yields only one valid Soul. Once it has been claimed, duplicate Souls are removed from players’ inventories.
Warden Great Sword
The Great Sword is crafted at a crafting table from:
- 4 Netherite Blocks
- 2 Echo Shards
- 2 Nether Stars
- 1 Warden’s Soul



The sword is non-stackable and can receive sword enchantments. Echo Shards repair it, restoring 15% of its maximum durability per repair.
Warden Long Sword And Warden Shield
The Great Sword evolves through a ground ritual:
- Drop the Warden Great Sword on the ground.
- Drop a total of 8 Echo Shards within 2.5 blocks of the sword.
- Stay within 5 blocks while the ritual completes.
- The Great Sword and eight shards are consumed.
- The nearby player receives a Warden Long Sword and Warden Shield.
If your inventory is full, the evolved items appear on the ground nearby.
Abilities And Mechanics
Great Sword Combat
The Warden Great Sword is a heavy weapon rather than a rapid sword.
- A completed heavy swing deals 18 base damage.
- Heavy swings have approximately 1.2 seconds of recovery.
- Falling attacks receive a fully timed critical bonus, increasing the base hit to approximately 27 damage before other effects.
- Targets wearing armor take an additional damage bonus.
- Hits deal extra durability damage to worn armor.
- Attacks against a target holding a vanilla shield can knock the target back, heavily slow them, and apply Mining Fatigue while damaging the shield.
- Shield-breaking has a 6-second cooldown.
An action bar appears while the Great Sword is held, showing heavy-swing recovery and ability cooldowns.
Echo Cleave
Control: Sneak and hit an entity.
Echo Cleave strikes every nearby entity within 3 blocks of the target, including the primary target. Each affected entity takes approximately 25 damage.
Cooldown: 8 seconds
Resonant Overload
Control: Use while sneaking.
The sword charges for approximately 0.8 seconds, then targets the first entity in your view within 4 blocks. The hit deals approximately 40 damage, knocks the target back, briefly slows it, and can trigger the sword’s shield-breaking effect.
Cooldown: 20 seconds
Warden Stomp
Control: Sneak-use while targeting a block.
Warden Stomp sends out two shockwaves centered on you. Each pulse affects entities within 4 blocks, dealing approximately 14 damage and applying Slowness and Mining Fatigue.
The second pulse arrives about 1.5 seconds after the first.
Cooldown: 18 seconds
Echoing Ward
Control: Use normally while holding the Great Sword.
Echoing Ward protects you for 6 seconds:
- Reduces incoming damage by approximately 25%.
- Reflects approximately 10% of melee damage back to the attacker.
Cooldown: 25 seconds
Warden Long Sword
The Warden Long Sword is the evolved weapon’s extended-reach form.
- Deals 10 damage.
- Can target an entity up to 5 blocks away with a normal use.
- Has no durability component and cannot break.
- Can receive sword enchantments.
- Its attacks can break or disable shields using the same shield-breaking effect as the Great Sword.
Long Sword Controls
| Control | Ability |
|---|---|
| Use normally | Targeted five-block reach strike |
| Sneak-use | Warden Stance |
| Use while airborne | Fear |
| Sprint-use | Call Pray |
If you are sprinting and airborne, Sprint-use takes priority and activates Call Pray.
Warden Stance
Cooldown: 6 seconds
Warden Stance affects entities within 10 blocks. Nearby players are blinded. Entities holding vanilla shields have their shields heavily damaged and are slowed with Mining Fatigue.
Fear
Cooldown: 25 seconds
Use while airborne to affect nearby entities within 10 blocks. Fear applies Blindness, Slowness, and Weakness, then knocks affected entities away from you.
Call Pray
Cooldown: 40 seconds
Call Pray searches within 25 blocks for the living entity with the lowest current health and teleports you to it. Nearby entities within 5 blocks of your new location are afflicted with Nausea, Darkness, Blindness, Weakness, and Slowness for 15 seconds.
Warden Shield
The Warden Shield can be placed in the off-hand and raised like a normal shield.
- Blocks incoming damage while raised.
- Grants continuous Resistance while held in the off-hand.
- Has 100,000 durability.
- Can be repaired with planks.
- Its durability is restored automatically while it is equipped, making it extremely difficult to wear down in normal use.
The item may appear with the displayed name Warden Great Sword, despite functioning as the Warden Shield.
Progression And Strategy
- Gather the Soul ingredients before beginning the Great Sword recipe; only one valid Soul is available per world.
- Use regular attacks against single targets and save Echo Cleave for groups.
- Use Resonant Overload against tough targets, especially shield users.
- Activate Echoing Ward before entering a dangerous melee encounter.
- Warden Stomp is most effective when enemies surround you or are grouped near a chokepoint.
- The Great Sword’s falling critical attacks are powerful, but its heavy-swing recovery prevents repeated rapid attacks.
- Evolve the sword only when you are ready to consume eight Echo Shards and permanently replace it with the Long Sword and Shield combination.
- Keep the Warden Shield in your off-hand to maintain protection while using the Long Sword’s reach and mobility abilities.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.