Universe Obliterator TNT is a powerful destructive block that removes a massive circular area of terrain. It does not behave like ordinary TNT: its crater is processed gradually, beginning near the detonation point and expanding outward.
Use it only in areas you are prepared to permanently reshape.
What It Adds
Universe Obliterator TNT — a placeable explosive block.
A visible primed-TNT fuse sequence lasting about four seconds.
A huge circular crater approximately 3,000 blocks across.
A delayed destruction phase that starts one minute after detonation.
Explosion sounds and visual particles when the TNT is ignited and when the crater begins.
How To Use
Place the TNT
Place Universe Obliterator TNT like any other full block. It can be placed on the ground or in a prepared structure.
Ignite the TNT
Use either of these items on the block:
Flint and Steel
Fire Charge
The block is removed immediately when successfully ignited. A fuse sound and flame effect indicate that it has been activated.
Wait for the crater
The fuse lasts approximately four seconds. After the explosion effect appears, there is a further one-minute delay before terrain removal starts.
The destruction then advances in sections from the center outward rather than removing the whole crater instantly. Stay clear of the entire planned crater area while the process is underway.
Crafting And Obtaining
Craft Universe Obliterator TNT at a crafting table with:
4 Obsidian
4 TNT
1 Nether Star
It is also available in the Creative inventory under the construction category.
Abilities And Mechanics
The crater covers a circular area with a diameter of roughly 3,000 blocks.
Terrain is removed through the full usable vertical range of the dimension.
Bedrock boundary layers are left intact.
The crater is carved in stages, beginning near the center and moving outward.
Multiple activations at the same position do not stack into additional simultaneous crater jobs.
Breaking an unignited block drops one Universe Obliterator TNT.
The explosive effect is destructive to terrain, so blocks inside the affected area should be considered lost.
Progression And Strategy
Test the TNT in a disposable world before using it near an important base.
Prepare a distant observation point before lighting it.
Mark the intended crater boundary with coordinates or landmarks.
Keep storage, farms, redstone systems, and valuable items well outside the crater.
Use the delayed destruction period to retreat and warn other players.
For large excavation projects, let one crater finish before activating another nearby.
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