Description
In Creative mode, search for Town Guard Spawn Egg in the inventory.
Use the spawn egg on the ground near your village or another area you want to defend.
Let the Town Guard roam and watch for nearby hostile mobs. It automatically attacks monsters it can see.
You can also summon one with:
/summon com_town_guard_yih2ueiw:myvindicator
The Town Guard has no crafting recipe. It is obtained through natural spawning, the Creative inventory, or commands.
Town Guard adds a powerful, vindicator-style illager mob designed to fight hostile mobs around a village or settlement. It is a large melee fighter with 160 health and an 8-damage attack.
Town Guards are not tame pets and do not follow player commands. Once spawned, they patrol and engage nearby monsters automatically.
| Content | Description |
|---|---|
| Town Guard | A durable melee mob that attacks nearby monsters |
| Town Guard Spawn Egg | A Creative-mode spawn egg for placing Town Guards |
| Natural spawning | Town Guards can appear in surface areas of the Overworld |
Spawn the Town Guard inside or around your village. A fenced or walled area can help keep it close to the location you want protected, since it wanders when it has no target.
The Town Guard fights without needing equipment or commands from the player. It looks for hostile mobs, moves toward visible targets, and attacks them at close range.
You can use the normal interact control on the Town Guard, but its main gameplay function is automatic combat. It has no documented inventory, upgrade system, or player-controlled stance.
You can also use a name tag on it. Naming it Johnny activates its Johnny-style targeting behavior.
There is no crafting recipe for the Town Guard or its spawn egg.
Town Guards can naturally spawn under these conditions:
They can appear in different Overworld biomes that support Overworld creature spawning.
The Creative inventory contains Town Guard Spawn Egg. For command use, the entity identifier is:
com_town_guard_yih2ueiw:myvindicator
The Town Guard does not automatically select players or villagers as combat targets under its normal targeting rules.
Town Guards are equipped with an iron axe. Their axe has a 25% chance to receive a random enchantment.
They can pick up nearby dropped items and can equip suitable items. They also recognize the illager banner used by patrols.
Town Guards can:
They avoid Creakings within 8 blocks.
The Town Guard is compatible with raid and illager patrol behavior. In raid-related situations, it can:
A Town Guard spawned normally with its spawn egg is primarily a monster-hunting mob; raid-specific behavior applies when it is participating in a raid or patrol.
Despite its high health, the Town Guard is not invulnerable. Lava damages it for 4 damage per tick, and it can still be defeated by other sources of damage.
Drops are awarded when a player kills a Town Guard:
The iron ingot drop is produced as smelted iron. Town Guards also provide player-kill experience.


Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.