Description
Cycle and cast four lethal spider dagger powers with sneak-delivered venom and web traps.
Mod Wiki
Spider Fang Dagger
Quickstart
- Craft the Spider Fang Dagger using the recipe below.
- Equip it in your hand like any weapon.
- Sneak (crouch) and right-click to cycle through the dagger's four abilities — an on-screen message tells you which one is now selected.
- Sneak + right-click again once an ability is selected to cast it, then watch the action bar for cooldown and duration feedback.
- Attack enemies normally to deal weapon damage while abilities recharge in the background.
Overview
The Spider Fang Dagger is a rare, venom-themed melee weapon forged from powerful materials. Beyond its solid melee damage, it carries four selectable special abilities themed around spiders — lunging strikes, poisonous bursts, entangling webs, and life-draining harvests. Only one ability is active at a time, and you switch between them on the fly using sneak-clicks.
What It Adds
- Spider Fang Dagger — a one-handed epic-rarity weapon with high damage, a short attack cooldown, and durability that can be repaired with string, iron ingots, spider eyes, or netherite scraps.
- Four dagger powers that you cycle through and cast at will:
| Ability | Effect Theme | Duration | Cooldown |
|---|
| Fang Lunge | A swift venomous lunge/strike | 3s | 8s |
| Venom Nova | A poisonous burst around you | 5s | 13s |
| Web Cocoon | Traps enemies in webbing | 6s | 18s |
| Brood Harvest | Draining, life-stealing strike | 4s | 24s |
- A live on-screen action bar HUD that shows the currently selected ability and reports cooldown timers whenever you try to cast.
Crafting And Obtaining
The dagger is crafted from rare, high-tier materials, reflecting its powerful abilities.
How To Use
- Hold the dagger in your main hand to enable its abilities.
- Sneak + right-click to cycle to the next ability. A message and sound cue confirm your new selection.
- Sneak + right-click again to cast the currently selected ability. The action bar shows the ability's name and how long it stays active.
- If you try to cast an ability that's still on cooldown, the action bar shows the remaining time in seconds instead of activating it.
- Regular left-click attacks still deal the dagger's base melee damage regardless of ability state.
Abilities And Mechanics
- Each of the four abilities has its own independent cooldown and duration — using one doesn't lock out the others, but each must recharge separately after being cast.
- Ability selection is remembered per player, so you can keep cycling and casting seamlessly during combat.
- The dagger's base attack has a short global cooldown between swings, letting you land follow-up hits while your chosen ability continues its effect.
- The dagger loses durability with each swing, so keep repair materials (string, iron ingots, spider eyes, or netherite scraps) on hand — netherite scraps restore the most durability per repair.
Progression And Strategy
- Use Fang Lunge for quick mobility strikes to close distance or escape.
- Use Venom Nova to punish groups of enemies clustered around you with poison.
- Use Web Cocoon to lock down dangerous foes before finishing them off.
- Save Brood Harvest for tough single targets when you need sustain from life-draining damage.
- Since abilities have long cooldowns, rotate between them strategically rather than spamming one repeatedly — check the action bar HUD to track what's ready before engaging.
This mod is licensed under the CreativeMode Mods License.