Description
In Survival, craft a Shadow Core first, then use it to craft the axe.
The Shadow Emblem Axe is a rare, single-handed weapon that functions as both an axe and a sword. It deals heavy melee damage, cuts wood quickly, and rewards airborne combat.
At night, the axe grants stealth and enhanced combat effects, allowing you to hunt from the darkness while your targets are weakened and obscured.
| Item | Description |
|---|---|
| Shadow Emblem Axe | A rare, glowing weapon with 10 base damage and 4,061 durability |
| Shadow Core | An epic, glowing crafting component limited to one unique core per world |
Both items have a maximum stack size of 1.
The Shadow Emblem Axe can be enchanted using sword enchantments. It is effective against logs, wood, stripped wood, planks, stems, bamboo blocks, bamboo planks, bamboo mosaics, and cobwebs.
The Shadow Core requires Diamond Blocks, Echo Shards, and a Nether Star.


Only one Shadow Core is kept as the unique core of the world. When it is first crafted, a server-wide message announces the crafter and the crafting location.
The axe requires Diamond Blocks, a Netherite Ingot, a Nether Star, an Echo Shard, an Amethyst Shard, and the Shadow Core.



Hold the Shadow Emblem Axe in your main hand to see its status display, including the current night state, Air Combo state, and ability cooldowns.
| Action | Result |
|---|---|
| Attack an entity | Deals melee damage and marks that entity as your recent target |
| Strike while falling | Performs a stronger Falling Strike and can relaunch you upward |
| Continue hitting an airborne target | Builds an Air Combo for increased damage |
| Use the axe while sneaking | Activates Chain Grab |
| Hold the use button without sneaking while airborne | Activates Shadow Suppression |
| Attack a weakened nearby target | Can trigger Absorbing Shadow |
| Attack normally | Can randomly trigger Berserker Shadow |
Chain Grab and Shadow Suppression require a recently struck target. Look at the target or keep it within the ability’s range when activating them.
When the world is at night and the axe is held in your main hand, you gain:
Night also gives attacks a chance to deal bonus magic damage that ignores armor.
Hitting an entity while falling increases the strike’s damage based on your falling speed, up to a maximum of 1.5× damage.
A falling hit against a nearby target can also launch you upward. Landing resets the relaunch, allowing you to set up another aerial attack.
Hitting the same target repeatedly while it is airborne builds an Air Combo. Each successive hit increases the combo multiplier, up to the combo’s maximum tracked hits.
For the best results:
Every weapon hit has a chance to launch the target upward. A falling strike can lift both you and the target, helping you continue an aerial combo.
Chain Grab is activated by using the axe while sneaking.
It searches for your recently struck target within 12 blocks, pulls that target toward you, and attempts to finish with a slam. A successful slam:
Chain Grab has a 25-second normal cooldown. Its cooldown is shorter at night.
Shadow Suppression is activated by holding the use button while airborne and not sneaking.
The ability requires your recently struck target to be within 10 blocks. It locks the target at its current position for about 3.5 seconds, applying strong Slowness and Weakness while shadow effects surround it.
Shadow Suppression has a 20-second normal cooldown. You must be airborne when activating it.
When you hit a nearby target that is at or below 25% health, Absorbing Shadow can activate if its cooldown is ready.
The effect lasts about 6 seconds and:
It has a 45-second normal cooldown, reduced at night.
A successful attack can randomly trigger Berserker Shadow when its cooldown is ready. The effect lasts 30 seconds and grants:
The action bar announces when Berserker Shadow activates.
The axe has 4,061 durability. Repair it with:
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.