Metropolis Expansion Fast Food Franchise Cities

v1MC Bedrock
2 downloads

Description

Create a world-generation and urban lifestyle mod called 'Metropolis Expansion: Fast Food & Franchise Cities' that completely replaces vanilla Minecraft village generation with sprawling modern cities. The mod must feature functional modern blocks, drivable transit, and a dynamic economy built entirely around real-world restaurant chains:City Replacement & Infrastructure Village Override: Suppress vanilla village generation entirely. Replace them with grid-patterned modern cities featuring paved asphalt roads, concrete sidewalks, functioning streetlights, and painted crosswalks. Modern Architecture: Cities must generate with high-rise apartment structures, multi-tier parking garages, corporate offices, and suburban residential zones made from modern blocks (Smooth Quartz, Tinted Glass, Steel Grates). Real-World Restaurant Chains & Custom Menus Generate realistic, fully built restaurant structures complete with exterior logos, indoor seating, and distinct custom food menus: 'Sirloin Stockade' (The All-You-Can-Eat Buffet): A massive rustic steakhouse building. Features long buffet tables lined with 'Chafing Dishes' (custom storage blocks that keep food hot). Menu includes: Sirloin Steak, Baked Potatoes, Macaroni & Cheese, and Dinner Rolls. 'Hat Creek Burger Co.' (The Family Burger Joint): A modern burger restaurant featuring an outdoor playground structure built from fences and slabs. Menu includes: Smash Burgers, Sweet Potato Fries, Chicken Tenders, and Premium Milkshakes. 'Chick-fil-A' (The Chicken Franchise): A distinct red-and-white restaurant featuring a dual-lane Drive-Thru window system. Menu includes: Chicken Sandwiches, Waffle Fries, Chicken Nuggets, and Fresh Lemonade. (Note: All Chick-fil-A villager workers naturally despawn or close shop during the in-game Sunday cycle). 'MOD Pizza' (The Custom Pizzeria): A trendy industrial pizzeria featuring an open kitchen line. Menu includes: Personal Pizzas (crafted by combining dough with individual item toppings like pepperoni, mushrooms, or jalapenos) and Garlic Strips. Functional Kitchen & Restaurant Mechanics Commercial Appliances: Add interactive kitchen appliance blocks that speed up cooking times compared to vanilla furnaces: a Commercial Grill (Hat Creek/Sirloin), a Deep Fryer (Chick-fil-A), a high-speed Stone Pizza Oven (MOD Pizza), and a Soda Fountain. Restaurant Worker Villagers: Replace standard villagers inside these structures with custom professions: The Franchise Chef: Stands behind the counter near appliances and trades raw meats/dough for fully cooked franchise items. The Cashier/Cashier Station: Right-clicking the cashier opens a custom transaction UI where players can exchange city currency directly for specific meals. Urban Economy & Modern Amenities The Franchise Economy: Introduce a 'City Coin' item. Coins can be earned by selling raw ingredients (like raw chicken, wheat, or potatoes) to the restaurant back-doors, or by trading paperwork with office villagers. City Comforts: Include functioning ATMs to hold your coins, Vending Machines to buy quick sodas, and modern home furniture (Sectional Couches, Flat Screen TVs, Office Swivel Chairs). City Transit Drivable Vehicles: Spawn functional, steerable 3D vehicle models on city streets, including a Modern Sedan, a Fast-Food Delivery Van, and a Sports Car. Vehicles require 'Gasoline canisters' purchased from Gas Station structures to refuel. UNDERWATER-ONLY HEART-RATE PULMONARY ENGINE: Condition: This logic must only track and tick when the Player or City Villager entity has the 'minecraft:is_submerged' or water-bounding-box conditional flag active. It is completely inactive on land. Core Logic: Replaces standard oxygen bubbles with a dynamic Lung Capacity variable that scales based on Heart Rate (BPM). Taking physical damage or swimming away from hostile aquatic predators spikes BPM, causing underwater oxygen to deplete up to 3x faster than resting states. Land-Based Breath-Holding: Players can hold a custom keybind while standing on land to perform a "Pulmonary Deep Breath." If they enter water within 10 seconds, their initial underwater lung capacity is expanded by 50%.

Mod Wiki

Metropolis Expansion Fast Food Franchise Cities

Quickstart

  1. Choose a large, clear area: the city layout covers roughly 192 × 192 blocks.
  2. Get the wand and its charge in Creative, or use:
    • /give @s com_metropolis_expansion_fast_food_franchise_cities_zuvjo544:structure_wand
    • /give @s com_metropolis_expansion_fast_food_franchise_cities_zuvjo544:wand_projectile_item
  3. Keep the charge in your inventory or offhand, equip the Metropolis Expansion Fast Food Franchise Cities Wand, and use it while aiming at the ground. The projectile places the city where it lands.

Overview

Explore a large, prebuilt metropolis placed directly into your world. The Structure Wand is the way to set down the layout; choose an open site before firing, since the city occupies a broad area.

What It Adds

  • Structure Wand — launches a projectile that places the city layout on impact.
  • Wand Charge — ammunition used by the Structure Wand.

How To Use

Keep at least one Wand Charge in your inventory or offhand when using the wand. Aim for the intended placement area and use the wand to fire. For the best result, pick a clear, level site with plenty of room around it.

Crafting And Obtaining

The wand and charge can be obtained through Creative or with the /give commands above. No crafting recipe is available.

How to install

Download the mod and follow the step-by-step installation guide.

This mod is licensed under the CreativeMode Mods License.