Description
Change enchantment level limit to go up to level 20 and make it where you can add restricted enchantment together like Fortune and silk touch. Make a enchanted book from level 1 thru 20 that when used in anvil make enchanted books and enchantment on items same level as book. Show item enchantment level like you would on vanilla enchanted weapons
Mod Wiki
Limitless Enchantments
Quickstart
- Use the Limitless Enchantments Guide when it appears in your inventory. It explains the main recipes and controls. If your inventory was full, look at your feet for the dropped guide.
- Craft a Limitless Enchanted Book I using lapis lazuli, a book, and an amethyst shard:

- Craft an Enchantment Crafting Table by surrounding a crafting table with eight books:


- Place two matching Limitless Enchanted Books anywhere in your inventory, then use the Enchantment Crafting Table. Two books of the same level and Evolution combine into the next level.
- Hold a Limitless Enchanted Book and use it to open its menu. Choose an enchantment, then place the item you want to enchant in the first slot of your main inventory. The book is consumed when the enchantment is applied.
- You can also hold the book while interacting with a vanilla, chipped, or damaged anvil. This opens the same Limitless enchantment menu.
- Try Fortune and Silk Touch together on a tool, or choose Receive Gears Kit to spawn a chest of powerful equipment.
Overview
Limitless Enchantments provides enchanted books from Level I through Level XX. These books can apply enchantments beyond normal levels and allow combinations that are normally restricted, including:
- Fortune with Silk Touch
- Multiple protection types on the same armor
- Sharpness, Smite, and Bane of Arthropods together
- Riptide, Loyalty, and Channeling together
- Other normally incompatible enchantments
Enchantment levels are displayed on items using Roman numerals, like vanilla enchanted equipment. Limitless enchantments are also identified in the item’s enchantment details.
What It Adds
Limitless Enchanted Books
There is a separate book for every level from I to XX:
- Limitless Enchanted Book I
- Limitless Enchanted Book II
- Limitless Enchanted Book III
- …
- Limitless Enchanted Book XX
Books do not stack. A book’s level determines the minimum enchantment level it can apply.
Books also have an Evolution value. Newly crafted and creative books begin at Evolution 0. Evolution increases the book’s effective power beyond Level XX.
Enchantment Crafting Table
The Enchantment Crafting Table is used to combine matching Limitless books. It searches your inventory for two books with the same Level and Evolution, then offers the next result.
Gears Kit
A Limitless book can be exchanged for a complete chest of enchanted gear. The kit contains:
- Diamond helmet
- Diamond chestplate
- Diamond leggings
- Diamond boots
- Diamond sword
- Trident
- Mace
- Bow
- Crossbow
- Diamond axe
- Diamond shovel
- Diamond hoe
- Diamond pickaxe
- Fishing rod
Every item in the chest is created at the Level and Evolution of the book used.
How To Use
Applying an Enchantment
- Hold a Limitless Enchanted Book.
- Use the book, or use the book while interacting with an anvil.
- Select an enchantment from the menu.
- Put the target item in the first slot of your main inventory.
- Confirm the menu choice.
The selected enchantment is applied at the book’s effective level. A book will not reduce an enchantment that is already stronger than the book. The book is consumed after a successful operation.
The menu shows the level that will be applied. Cure is limited to Level I, while other supported enchantments can use the book’s full effective level.
Combining Books
- Put two books with the same Level and Evolution in your inventory.
- Use the Enchantment Crafting Table.
- Select the offered combine option.
The two matching books become one book:
| Input books | Result |
|---|---|
| Two Level I books | Level II |
| Two Level II books | Level III |
| Two Level XIX books | Level XX |
| Two Level XX books at the same Evolution | Level I with Evolution increased by one |
The maximum progression is Level XX · Evolution XX. Two books already at that maximum cannot be combined further.
Receiving the Gears Kit
- Hold a Limitless Enchanted Book.
- Use it to open the book menu.
- Select Receive Gears Kit.
A chest is placed in a clear space next to you. The book is consumed only when the chest is successfully placed. Make sure at least one adjacent block is clear before using this option.
Crafting And Obtaining
Limitless Enchanted Book I
Craft the starting book at a crafting table:


Higher-level books are made by combining matching books at the Enchantment Crafting Table rather than through separate crafting recipes.
Enchantment Crafting Table
Craft the table by placing one crafting table in the center and eight books around it:
Use the placed table while two matching Limitless books are in your inventory.
Limitless Enchantments Guide
The guide is provided automatically the first time a player enters the world. You can also craft one:
Use the guide to open its in-game instructions screen.
Creative Inventory
The Enchantment Crafting Table, guide, and Limitless book variants are available through the Creative inventory. This lets you test different Levels and the maximum Evolution without building the progression from Level I.
Abilities And Mechanics
Effective Enchantment Power
A book’s effective enchantment level is calculated from both its Level and Evolution:
Effective level = book level + (Evolution × 20)
For example:
- Level XX · Evolution 0 has effective level 20.
- Level I · Evolution I has effective level 21.
- Level XX · Evolution I has effective level 40.
- Level XX · Evolution XX is the maximum progression.
The effective level is displayed on enchanted items using Roman numerals.
Supported Enchantments
The book menu includes the following enchantments.
Weapons and combat
- Sharpness
- Smite
- Bane of Arthropods
- Knockback
- Fire Aspect
- Looting
- Wealth
- Cure
Tools and durability
- Efficiency
- Silk Touch
- Fortune
- Unbreaking
- Mending
Armor
- Protection
- Fire Protection
- Blast Protection
- Projectile Protection
- Feather Falling
- Respiration
- Aqua Affinity
- Depth Strider
- Frost Walker
- Thorns
- Swift Sneak
- Soul Speed
Ranged weapons
- Power
- Punch
- Flame
- Infinity
- Multishot
- Piercing
- Quick Charge
Tridents and maces
- Loyalty
- Impaling
- Riptide
- Channeling
- Density
- Breach
- Wind Burst
Fishing
- Luck of the Sea
- Lure
Curses
- Curse of Binding
- Curse of Vanishing
High-Level Combat
Normal vanilla enchantment effects continue to work, while the extra levels supplied by Limitless provide additional power. High-level combat enchantments can increase:
- Melee damage from Sharpness, Smite, and Bane of Arthropods
- Ranged damage from Power
- Trident damage from Impaling
- Mace fall-attack damage from Density
- Damage against armored targets from Breach
- Knockback distance
- Fire Aspect burn duration
- Thorns retaliation damage
High-level Loyalty also supports enhanced trident returns. The trident can return to its owner even when the player changes hotbar slots.
Protection And Durability
Limitless levels provide additional protection beyond the normal enchantment range. Protection reduces incoming damage, and Feather Falling provides additional fall protection.
High-level Unbreaking extends the normal durability-saving effect. Mending continues to work as an item enchantment.
Fortune And Looting
Fortune can be combined with Silk Touch on the same tool. High Fortune levels provide additional block drops for supported resources.
Looting increases extra mob drops when killing mobs with an enchanted weapon. The effective Looting level controls the possible amount of additional drops.
Wealth
Wealth is a custom enchantment. It can be applied to:
- Diamond or netherite swords
- Tridents
- Maces
- Bows
- Crossbows
When you kill a mob with a Wealth weapon, it produces additional emeralds. The number is randomly selected from one through the item’s effective Wealth level.
Cure
Cure is limited to Level I and can be applied to swords, axes, tridents, maces, bows, and crossbows.
Hit a zombie or husk with a weapon carrying Cure to transform it into a villager. Equipment carried by the undead mob is dropped during the transformation.
Combining Restricted Enchantments
The Limitless menu intentionally allows enchantments that vanilla normally prevents from sharing an item. For example, a pickaxe can carry both Fortune and Silk Touch.
Some custom enchantments still have item restrictions. Wealth and Cure cannot be applied to arbitrary items; use the weapon types listed above.
Progression And Strategy
Start with several Level I books rather than using your first book immediately. Two matching books produce the next level, so a supply of Level I books gives you a path toward stronger equipment.
A practical progression path is:
- Craft Level I books.
- Combine pairs at the Enchantment Crafting Table until you reach Level XX.
- Combine two Level XX books to begin the next Evolution.
- Continue advancing Levels and Evolutions for increasingly powerful enchantments.
- Use a high-Evolution book on a tool, weapon, or armor set, or exchange it for a matching Gears Kit.
For general-purpose equipment, combine protection types on armor and pair Fortune with Silk Touch on a mining tool. For combat, combine damage enchantments with Looting, Wealth, or Cure where appropriate. A high-level book can also be applied to an already enchanted item without lowering its existing enchantment level.
How to install
Download the mod and follow the step-by-step installation guide.
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