Description
Create a Minecraft mod called GODFORGED WEAPONS – Beyond Legendary. The mod should introduce 20+ completely original weapons with unique designs, special abilities, animations, particle effects, sounds, and powerful combat mechanics. Every weapon must have its own identity, crafting recipe, rarity, damage stats, and special ultimate ability. 1. UNIQUE WEAPONS 1. Void Reaper - Appearance: Black scythe with purple glowing cracks. - Ability: Creates a black hole that pulls nearby enemies. - Ultimate: Opens a dimensional rift that damages all nearby mobs. 2. Dragonheart Blade - Appearance: Ancient sword with a burning dragon core. - Ability: Shoots a fire wave. - Ultimate: Summons a giant dragon fire attack. 3. Thunder God Katana - Appearance: Blue lightning katana. - Ability: Teleports behind enemies and strikes them. - Ultimate: Calls down 10 consecutive lightning bolts. 4. Soul Devourer - Appearance: Dark red sword with a floating soul inside. - Ability: Steals health from enemies. - Ultimate: Releases captured souls as explosive projectiles. 5. Gravity Hammer - Appearance: Massive cosmic hammer. - Ability: Creates a gravity explosion. - Ultimate: Makes nearby enemies float before smashing them into the ground. 6. Frostbite Dagger - Appearance: Ice-covered dual daggers. - Ability: Freezes enemies. - Ultimate: Creates a massive ice storm. 7. Solar Excalibur - Appearance: Golden sword with a miniature sun. - Ability: Fires solar energy beams. - Ultimate: Creates a miniature sun explosion. 8. Blood Moon Scythe - Appearance: Crimson moon-shaped scythe. - Ability: Gets stronger with every enemy defeated. - Ultimate: Summons a blood moon that weakens nearby enemies. 9. Chronos Spear - Appearance: Ancient golden spear surrounded by clock particles. - Ability: Slows nearby enemies. - Ultimate: Stops enemies temporarily. 10. Worldbreaker Axe - Appearance: Giant ancient stone axe with glowing runes. - Ability: Creates shockwaves. - Ultimate: Causes a massive ground-shattering explosion. 2. WEAPON RARITY SYSTEM Add 6 rarity levels: - Common - Rare - Epic - Legendary - Mythic - Divine Divine weapons should be extremely difficult to craft and obtain. 3. SPECIAL GAMEPLAY FEATURES - Unique attack animations. - Custom weapon models. - Glowing textures and particles. - Custom sounds for every weapon. - Weapon cooldown system. - Special ultimate abilities. - Custom crafting recipes. - Rare boss drops. - Weapon upgrade system. - Weapon collection and discovery system. 4. SECRET WEAPONS Add 3 hidden weapons that players can discover through secret quests, rare structures, and extremely difficult boss fights. 5. BALANCING Make weapons powerful but balanced. Each weapon should have strengths, weaknesses, cooldowns, and specific combat situations where it performs best. 6. TECHNICAL REQUIREMENTS - Compatible with the specified Minecraft version. - Fully functional weapons, not just decorative models. - Multiplayer compatibility. - Optimized performance. - No unnecessary lag. - Proper crafting and progression system. Make this mod feel like an official Minecraft expansion with professional-quality designs and satisfying combat effects.
Mod Wiki
Godforged Weapons Beyond Legendary
Quickstart
- Craft a Godforged Core at a crafting table. It is the key ingredient for the weapon recipes.


- Craft a weapon such as the Rare Frostbite Dagger: . Equip it in your hand.
- Use the weapon to trigger its ability. Sneak while using it to trigger its ultimate instead. Each weapon has its own cooldown; the action bar shows the remaining time and your Arsenal count.
- Try the Frostbite Dagger against a group of mobs, then sneak-use it to apply a stronger, longer slow.
Weapon abilities affect mobs, not other players. Most target mobs near you, so get within range before using them.
Overview
The arsenal contains 23 weapons: 20 craftable weapons across Common, Rare, Epic, Legendary, and Mythic rarities, plus three Divine weapons. Weapons deal melee damage and each has an ability and an ultimate. Their attacks use distinct sounds and particle effects.
The damage values below are each weapon’s base hit damage; ability damage may differ. Cooldowns apply to both the ability and ultimate.
What It Adds
Craftable weapons
Each recipe below makes the named weapon. Recipe images are compact; hover over or tap one to see its full ingredients and layout.
| Weapon | Rarity | Hit damage | Cooldown | Use / sneak-use effect | Recipe |
|---|---|---|---|---|---|
| Thorncrown Flail | Common | 8 | 11s | Damages nearby mobs and poisons them; ultimate applies stronger, longer poison. | |
| Runeweaver Staff | Common | 6 | 9s | Weakens nearby mobs; ultimate also damages them. | |
| Frostbite Dagger | Rare | 7 | 9s | Damages and slows nearby mobs; ultimate applies a stronger, longer slow. | |
| Emberfall Greatsword | Rare | 8 | 10s | Burns nearby mobs; ultimate applies a longer burn and damages mobs around you. | |
| Glacierfang Twinblades | Rare | 7 | 8s | Damages and slows nearby mobs; ultimate applies a stronger, longer slow. | |
| Chronos Spear | Epic | 8 | 13s | Slows nearby mobs; ultimate applies a much stronger, longer slow and damages them. | |
| Stormcaller Mace | Epic | 8 | 11s | Teleports you behind the nearest mob, strikes it, and calls lightning; ultimate calls 10 lightning bolts on that target. | |
| Starforged Lance | Epic | 9 | 12s | Slows nearby mobs; ultimate applies a much stronger, longer slow and damages them. | |
| Duskfang Saber | Epic | 8 | 10s | Damages up to three nearby mobs; ultimate can hit up to eight. | |
| Ashen Revenant Blade | Epic | 8 | 11s | Damages nearby mobs and withers them. | |
| Dragonheart Blade | Legendary | 10 | 10s | Burns and damages mobs close by; ultimate burns for longer and hits mobs around you. | |
| Thunder God Katana | Legendary | 9 | 14s | Teleports you behind the nearest mob, strikes it, and calls lightning; ultimate calls 10 lightning bolts on that target. | |
| Solar Excalibur | Legendary | 10 | 10s | Damages mobs around you; ultimate reaches a wider area. | |
| Tidebreaker Trident | Legendary | 9 | 12s | Damages and knocks back nearby mobs; ultimate increases the knockback. | |
| Sunshard Warhammer | Legendary | 10 | 13s | Damages mobs around you; ultimate reaches a wider area. | |
| Void Reaper | Mythic | 11 | 12s | Pulls nearby mobs toward you; ultimate damages mobs around you. | |
| Soul Devourer | Mythic | 9 | 11s | Damages up to three nearby mobs and grants you regeneration; ultimate hits up to eight and knocks them back. | |
| Gravity Hammer | Mythic | 12 | 14s | Damages and knocks back nearby mobs; ultimate launches them and follows with delayed damage. | |
| Blood Moon Scythe | Mythic | 9 | 12s | Weakens nearby mobs; ultimate also damages them. Defeating mobs while holding it builds bonus hit damage. | |
| Worldbreaker Axe | Mythic | 11 | 15s | Damages and knocks back nearby mobs; ultimate deals extra damage. |
Divine weapons
Divine weapons can be crafted with a Godforged Core and rare ingredients. They can also be earned through difficult fights; see Secrets.
| Weapon | Hit damage | Cooldown | Use / sneak-use effect | Recipe |
|---|---|---|---|---|
| Eclipse Crownblade | 13 | 24s | Damages mobs in an area and weakens them; ultimate reaches farther and hits harder. | |
| Riftcleaver | 12 | 21s | Pulls nearby mobs toward you; ultimate damages mobs around you. | |
| Abyssal Verdict | 14 | 25s | Damages mobs in an area and weakens them; ultimate reaches farther and hits harder. |
How To Use
- Use a weapon to activate its ability; sneak and use it to activate its ultimate. These are separate modes of the same weapon, not separate items.
- Abilities have individual cooldowns. If one is still recharging, the action bar displays its remaining time.
- Most effects focus on nearby mobs. Some abilities select the nearest target or affect a limited number of mobs, so position yourself with the intended targets in range.
- Weapons also work as melee weapons. Their displayed damage values are base hit damage, separate from the effects listed above.
Crafting And Obtaining
Craft weapons at a crafting table. The Godforged Core is used in the recipes for the arsenal, so gather its ingredients before choosing weapons to make. Recipe images in the weapon tables show the output; open one to view its full recipe.
Using a Godforged Core as an item upgrades your weapons: use it from your selected hotbar slot to consume one and raise your Godforged edge tier. The upgrade is shared across your weapons, adds damage to weapon hits, and can be raised up to tier 4. The action bar shows the current tier after an upgrade. Save cores you need for crafting before spending them this way.
Abilities And Mechanics
The Blood Moon Scythe gains bonus damage from kills made while you hold it, up to a maximum of five bonus damage. This bonus builds over time, making it useful when you expect to fight a succession of mobs.
The Soul Devourer grants regeneration when you hit a mob with it, as well as when you use its regular ability. The Godforged Core upgrade adds damage to melee hits, while the weapon abilities have their own effects and cooldowns.
Progression And Strategy
Start by gathering materials for a Godforged Core, then craft a weapon suited to the fight: the Frostbite Dagger or Chronos Spear can slow groups, the Soul Devourer helps sustain you, and the Gravity Hammer or Worldbreaker Axe can push mobs back. Save longer-cooldown ultimates for groups or dangerous encounters.
Secrets
Defeating certain powerful mobs can grant Divine weapons:
- Riftcleaver: Defeat 20 mobs, or defeat the Wither for a chance to receive it.
- Eclipse Crownblade: Defeat the Ender Dragon.
- Abyssal Verdict: Defeat the Warden.
The three Divine weapons also have crafting recipes listed above. Your Arsenal count appears in the action bar when you use a weapon.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.