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    CREATIVEMODE

    v4
    MC Java 1.21.5

    Farmlands

    by
    drewgoesboo
    drewgoesboo

    21 downloads

    v4
    MC Java 1.21.5

    Farmlands

    by
    drewgoesboo
    drewgoesboo

    21 downloads

    Description:

    Adds a new Overworld Farmlands biome with lush grass and foliage, large hydrated chunk-local crop fields that grow wheat, carrots, potatoes, and beetroots roughly three times faster, cozy three-floor villager-style houses stocked with chests, crafting stations, loot, and peaceful animals and villagers offering extra cheap or free food trades. Villager population is strictly tied to usable unclaimed beds in the biome so villagers spawn naturally only near available beds (and will not appear bedless in open areas); spawning has been made more reliable and frequent with larger search areas, higher per-scan spawn caps, shorter per-bed cooldowns, exact bed-home assignment, normalized bed-head handling, and a bounded fallback bed-block scan so freshly generated or deed-placed homes register correctly. Farmlands houses now contain ten usable beds spread across all three floors, and players can instantly place a decorated Farmlands house with a House Deed or locate/teleport to the nearest Farmlands using a right-clickable Farmlands Teleporter, making the biome ideal for fast food production and farming-based progression.

    Mod Wiki

    Farmlands

    Quickstart

    1. Find the biome fast — grab the Farmlands Teleporter from the Tools creative tab and right-click it. You'll be whisked to the nearest Farmlands biome (up to ~8 000 blocks away). A short cooldown applies after each use.
    2. Place a house instantly — grab the Farmlands House Deed from the Tools tab, then right-click any solid surface. A fully furnished three-floor house appears on the spot, complete with chests, crafting stations, and ten usable beds.
    3. Start farming — the large hydrated crop fields surrounding houses grow wheat, carrots, potatoes, and beetroots roughly three times faster than normal. Harvest and replant to take full advantage.
    4. Trade with villagers — villagers spawn naturally near the houses' beds. Talk to any of them for very cheap (or free) food trades.

    Overview

    Farmlands adds a peaceful Farmlands biome to the Overworld — a rolling landscape of lush grass, pre-tilled crop fields, and cozy three-floor houses. The biome is purpose-built for fast food production and farming-based progression: crops grow at triple speed, villagers are abundant, and every house is stocked with loot and useful crafting stations.


    What It Adds

    ContentDescription
    Farmlands biomeOverworld biome with lush foliage and large hydrated crop fields
    Farmlands housesThree-floor structures with chests, crafting stations, animals, and 10 usable beds each
    Farmlands TeleporterRight-click item that locates and teleports you to the nearest Farmlands biome
    Farmlands House DeedRight-click item that instantly places a complete Farmlands house wherever you aim
    Triple-speed cropsWheat, carrots, potatoes, and beetroots grow ~3× faster inside the biome
    Villager food tradesAll villager professions offer cheap/free food trades while inside the biome

    How To Use

    Farmlands Teleporter

    • Right-click while holding it to search up to ~8 192 blocks for the Farmlands biome.
    • You are teleported to a safe surface landing spot inside the biome.
    • If no biome is found within range, a chat message tells you so.
    • A brief cooldown (1 second) prevents spam teleporting.

    Farmlands House Deed

    • Right-click any block face to place a 13 × 13 × 15 house anchored just above that surface.
    • The house includes furnished floors, loot chests, crafting stations, and ten beds spread across all three floors.
    • Villagers will begin spawning near the beds shortly after placement, as long as you remain in the area.

    Crafting And Obtaining

    Both special items are found in the Tools creative tab. There are no survival crafting recipes — obtain them via creative inventory or the /give command:

    • /give @s farmlands-affw5o6x:farmlands_house_deed
    • /give @s farmlands-affw5o6x:farmlands_teleporter

    Abilities And Mechanics

    Triple-Speed Crop Growth

    Any vanilla crop block (wheat, carrots, potatoes, beetroots) located inside the Farmlands biome receives two extra random growth ticks every time the game would normally tick it once, resulting in approximately three times the normal growth rate. Fully-grown crops are unaffected; only growing crops benefit.

    Crop Fields

    Houses generate surrounded by chunk-local crop fields. The fields use fully-hydrated farmland (moisture 7) with water source blocks spaced throughout to keep it wet. Crops spawn at near-mature stages so you can harvest quickly after arrival.

    Villager Spawning

    Villager population is tied directly to the number of unclaimed, unoccupied beds in the biome:

    • The game scans every ~10 seconds for players standing inside the Farmlands biome.
    • For each qualifying player, it searches nearby for unclaimed Farmlands beds and attempts to spawn a new villager next to one.
    • Up to 4 villagers can be spawned per scan cycle across the whole world.
    • Each bed has a 60-second cooldown before another villager can spawn from it.
    • Spawned villagers are immediately assigned that bed as their home, preventing duplicate spawning.
    • Villagers only appear near beds — they will not wander in from open areas.
    • Deed-placed houses register their beds correctly, so new houses work right away.

    Villager Food Trades

    All villager professions (including unemployed villagers and nitwits) offer special food trades only while inside the Farmlands biome:

    CostReward
    1 Wheat Seeds16 Wheat
    1 Wheat8 Bread
    1 Wheat Seeds12 Carrots
    1 Wheat Seeds12 Potatoes
    1 Beetroot Seeds10 Beetroots
    2 Wheat16 Cookies
    3 Wheat2 Pumpkin Pies

    These trades are available at all villager levels (1–5) and have no price markup (0% price inflation).


    Progression And Strategy

    • Early game: Use the Farmlands Teleporter immediately to skip long biome searching. Teleport in, harvest the existing crops for instant food, then set up a base inside or next to one of the houses.
    • Mid game: Let the triple-speed fields run passively. Trade wheat seeds and wheat to villagers for bread, cookies, and pies — all extremely cheap. Stock up on food for exploration or combat.
    • Expansion: Use additional House Deeds to drop new houses nearby. Each new house adds 10 more beds, which means more villager spawns and more traders over time.
    • Bed management: Keep beds unoccupied (don't sleep in them yourself permanently, or place extra beds) to allow more villagers to spawn. The villager cap is soft — it scales with how many free beds are available in your scan radius.

    How to install

    CreativeMode Launcher

    1. Download and install the new CreativeMode Launcher

    Click to play

    2. Click to play on the top of the screen.

    Launches instantly

    3. That's it — launches instantly. No complicated setup required.

    Install manually

    Download the mod and follow the step-by-step installation guide.

    This mod depends on TerraBlender v5.0.0.1. If installing manually, download and add TerraBlender v5.0.0.1 too.

    Download dependency

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    This mod is licensed under the CreativeMode Mods License.

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