Description
Craft and hold the new Divine Chronomancer Clock (crafted from clocks, gold, and sand) to open a no‑cooldown power menu with submenus for Time Acceleration, Time Reverse, and Magic Spells so you can pick and toggle abilities on the fly. Use falling-sand particle powers to freeze or speed time globally, stop projectiles, fire long sand energy blasts and magic bolts, telekinetically grab and move mobs/players, speak via telepathy chat, fly or levitate, turn invisible, teleport or time-travel, conjure items, summon mobs, heal, create force fields, hourglasses and time bubbles, and manipulate or transmute mobs into sand. All abilities show dramatic sand-particle effects and include practical limits and timers (for example Super Speed lasts 29 seconds and the Hour Glass lasts 39 seconds), and Time Reversal only restores changes that the addon has recorded (it cannot recover blocks changed in unloaded chunks or before the addon was installed).
Mod Wiki
Divine Sand Chronomancer
Quickstart
- Craft the Divine Chronomancer Clock at a crafting table using clocks, gold ingots, and sand.


- Place the clock in your hotbar and select it. The power menu opens when you hold the clock; you can also use the clock to open the menu again.
- Choose a power. Menu entries marked ON or OFF are toggle abilities. Choose an active ability again to turn it off.
- Try Energy Blast, Teleportation, or Time Healing first. Look at a mob or player before using targeted powers.
- For command-based obtaining, use:
/give @s com_divine_sand_chronomancer_zzhfbznh:divine_chronomancer_clock
The clock does not have a normal cooldown. Some abilities still have durations, activation delays, ranges, or repeating effects.
Overview
Divine Sand Chronomancer adds a clock-powered menu of sand and time abilities. Falling-sand particle effects mark attacks, movement powers, barriers, time distortions, and transformations.
The menu contains:
- Toggle powers that remain active until switched off.
- Instant attacks, healing, teleportation, and transformations.
- Time Acceleration, Time Reverse, and Magic Spells submenus.
- Advanced time, age, projectile, and sand manipulation powers.
Many abilities affect nearby mobs, players, projectiles, or blocks. Active powers can be used together, but combining large area effects may make an area difficult to control.
What It Adds
Divine Chronomancer Clock
- A unique equipment item.
- Holds one clock per stack.
- Opens the Divine Sand Chronomancer menu.
- Shows a sand-circle effect when the menu opens.
- Can be crafted or obtained with its item ID.
Sand-powered effects
Abilities use falling sand particles for:
- Energy beams and missiles.
- Sand circles, spirals, portals, domes, and spheres.
- Temporary sandstone paths.
- Time bubbles and hourglasses.
- Chronomancer transformations and time distortions.
How To Use
Opening and navigating the menu
Hold or use the Divine Chronomancer Clock to open the main menu. Select an entry to activate it immediately, toggle it, or open a submenu.
Toggle entries display ON or OFF. Select an active toggle again to deactivate it.
Targeting
Most targeted abilities follow your crosshair or view direction. For reliable results:
- Look directly at the mob or player you want to affect.
- Stand within the listed range.
- For forward-cast abilities, aim at the location where you want the effect to appear.
- Move your view after activating Telekinesis to move the captured target.
Abilities And Mechanics
Main menu powers
| Ability | How it works |
|---|---|
| Time Manipulation | Toggle that freezes mobs in the affected loaded world areas with extreme slowness and weakness. |
| Energy Blast | Fires a long sand-energy ray up to 48 blocks. It damages players and destroys mobs it strikes. |
| Telekinesis | Look at a mob or player within 25 blocks and activate the power to capture them. The target is held about 6 blocks in front of you and follows your aim until the power is disabled or the target is lost. |
| Telepathy | Opens a message box. Send a message to broadcast it to every player in the world as telepathy chat. |
| Flight | Toggles flight for you. A sand spiral surrounds you while active. |
| Levitation | Gives you a short burst of upward levitation followed by slow falling. |
| Invisibility | Toggles invisibility. Sand effects remain visible around you while the power is active. |
| Time Freeze | Freezes entities in the affected loaded dimensions, including mobs and other players. Items are not stopped. |
| Super Speed | Grants a powerful speed boost for 29 seconds. |
| Time Travel | Opens a time portal, advances the world time, and teleports you about 36 blocks in the direction you are looking. |
| Conjuring | After a 9-second sand-circle charge, creates a random useful item. While active, it repeats every 9 seconds. |
| Summoning | After a 10-second charge, summons a random mob about 3 blocks in front of you. While active, it repeats every 10 seconds. |
| Force Field | Creates a sand sphere around you. Hostile mobs are pushed away, and nearby projectiles are deflected. |
| Time Healing | Heals nearby living entities with instant health and regeneration. |
| Teleportation | Teleports you about 36 blocks forward in the direction you are looking, with portal effects at the starting and ending points. |
| Hour Glass | Creates a giant temporary hourglass about 7 blocks ahead and above the aimed location. It heavily slows and fatigues entities within 8 blocks for 39 seconds. |
| Sand Manipulation | Fires lethal sand energy up to 32 blocks and surrounds the impact area with sand particles. |
| Divine Sand | Fires five sand missiles in a spread up to 34 blocks. The missiles kill mobs, damage players, and heavily slow nearby beings. |
| Transmutation | Targets a mob or player up to 40 blocks away. Mobs are replaced by a random passive creature; players receive weakness and a replacement creature is summoned at their location. |
| Sand Mimicry | Targets a mob or player up to 40 blocks away. Mobs are destroyed and replaced with sand at their position. Players are heavily slowed and the block beneath them becomes sand. |
| Divine Sand Walk | Toggles a temporary sandstone trail beneath your feet. The trail disappears when the power is turned off, unless another active user is still using the same trail block. |
| Divine Sand Spear | Toggles a short-range sand spear extending about 8 blocks along your view direction. It repeatedly damages and knocks back mobs and players. |
| Sand Nado | Toggles a sand tornado around you. Entities within about 12 blocks are pushed away and given slow falling. |
| Divine Sand Storm | Toggles a storm that affects loaded mobs and players across the active world areas with slowness and mining fatigue. |
| Time Snap | Sends nearby mobs and players back to their recorded positions from about 8 seconds earlier, up to roughly 48 blocks away. |
| Future Vision | Toggles movement echoes for nearby mobs and players within about 18 blocks and grants night vision. |
| Timeline Shift | Toggles unpredictable short jumps through recent positions for you and nearby mobs. |
| Time Reflection | Toggles projectile reflection. Nearby projectiles have their motion reversed, helping push them away from you. |
| Time Dome | Creates a large sand dome centered where you activate it. Mobs and players that pass outside its roughly 48-block boundary are pulled back inside. |
| Time Candle | Creates a damaging time beacon at a point about 4 blocks in front of you. It damages nearby mobs and players in a wide area once every second. |
| Divine Time Bow | Toggles a sand bow that automatically fires long-range time arrows in the direction you look, up to about 96 blocks. Struck targets take damage and are slowed. |
| Frozen Projectile | Toggles a projectile freeze within about 64 blocks. Arrows and many other thrown, launched, and explosive projectiles remain fixed in place while the power is active. |
| Time Erase | Toggles a time-erasing field around you. Mobs within about 18 blocks are gradually destroyed. |
| Time Curse | Curses a mob or player you are looking at, or reacquires a nearby target if necessary. The target is surrounded by sand and heavily slowed. |
| Sand Control | Moves sand, red sand, or gravel in your line of sight toward the first empty space. If no source is available, it creates sand in an empty space about 10 blocks ahead. |
| Age Manipulation | Toggles block aging at the block you are looking at, up to 40 blocks away. Each activation switches between the “new” and “old” direction. Examples include grass block and dirt, stone and cobblestone, sand and sandstone, and logs and planks. |
| Age Acceleration | Ages nearby ageable mobs forward and gives them a speed boost. |
| Age Reversal | Ages nearby ageable mobs backward and slows them. |
| Age Freeze | Freezes nearby mobs in place with extreme slowness. |
| Time Restoration | Continuously restores recorded block changes near you, including eligible blocks damaged by players or explosions. |
Time Acceleration submenu
Open Time Acceleration... from the main menu.
| Ability | How it works |
|---|---|
| Time Accelerate | Toggles a speed-and-haste effect for mobs and players near you. Mobs in the active dimension are affected, while players are affected within about 24 blocks. |
| Time Speed: Growth Shockwave | Accelerates nearby crops and saplings. Mature trees can appear around saplings, and common crops are advanced to full growth within the shockwave. |
Time Reverse submenu
Open Time Reverse... from the main menu.
| Ability | How it works |
|---|---|
| Time Reversal: Restore Broken Blocks | Restores or clears block changes that the addon has recorded, including player block breaks, placements, and explosion damage. |
| Time Undo: Trees and Plants Backward | Rewinds nearby plants and trees. Crops are returned to early growth, logs and leaves are removed, and a sapling is placed at the center of the effect. |
| Time Slowness | Toggles a strong slow-and-fatigue effect for nearby mobs and players. |
Time Reversal only works with changes recorded while the addon is active. It cannot recover blocks changed before installation or blocks in unloaded chunks. Treat it as a recorded local history rather than a complete world backup.
Magic Spells submenu
Open Magic Spells... from the main menu.
| Spell | How it works |
|---|---|
| Magic Bolt | Fires several sand magic missiles in a spread up to about 42 blocks. The bolts damage players and destroy mobs they hit. |
| Time Bubble | Creates a temporary sand bubble about 8 blocks ahead. Entities entering its roughly 4.5-block radius are frozen for about 30 seconds. |
| Magic Stop | Toggles a world-scale projectile stop. Projectiles in the affected loaded areas are held in place until the power is disabled. |
Crafting And Obtaining
The Divine Chronomancer Clock is crafted at a crafting table from:
- Clocks
- Gold ingots
- Sand
It is an equipment item with a maximum stack size of one. You do not need additional materials to activate its abilities after crafting it.
Progression And Strategy
- Start with Flight, Invisibility, Super Speed, and Time Healing for exploration and survival.
- Use Telekinesis to position a mob before striking it with Energy Blast, Divine Sand, or Divine Sand Spear.
- Pair Time Freeze, Magic Stop, or Frozen Projectile with Force Field when defending an area.
- Use Hour Glass or Time Bubble to control a doorway, arena, or group of enemies.
- Activate Time Accelerate or Time Speed: Growth Shockwave near farms and saplings.
- Use Time Reversal soon after accidental building damage. Its recorded history is not a substitute for backups.
- Time Dome is useful for containing mobs or players, while Time Candle is better for damaging everything around a fixed point.
- Disable persistent toggles when they are no longer needed. Several powers affect large areas or repeatedly modify entities, blocks, or projectiles.
- Watch the sand effects and status messages: they indicate when a power activates, deactivates, completes a charge, loses its target, or reaches a timed limit.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.