Description:
/scriptevent command_thousand:run effect @s strength 1000 infinite true
Command Thousand is a Bedrock addon that unlocks effect levels far beyond what vanilla Minecraft allows. Through a simple /scriptevent bridge, you can apply status effects at levels up to 1000, set them to last forever, and optionally hide their particles. Any command that isn't an effect command is forwarded directly to the vanilla command runner, so the same bridge works for general in-game commands too.
/scriptevent command bridge (command_thousand:run) for running amplified effect commands@s, @a, @p, @e, or an exact player namecommand_thousand:help) that prints usage info to your chatAll interactions happen through two /scriptevent channels in chat:
/scriptevent command_thousand:run <command>
Effect command syntax:
/scriptevent command_thousand:run effect <target> <effect> [level] [duration] [hideParticles]
| Parameter | Details |
|---|---|
<target> | @s (self), @a (all players), @p (nearest player), @e (nearby entities, up to 128), or an exact player name |
<effect> | Any vanilla effect name or supported alias (see below) |
[level] | 1–1000, defaults to 1 |
[duration] | Number of seconds, or infinite; defaults to 30 seconds |
[hideParticles] | true, 1, yes, or hide to suppress particles; defaults to visible |
Non-effect commands — anything other than effect — are passed straight to the vanilla command runner:
/scriptevent command_thousand:run time set noon
/scriptevent command_thousand:help
Prints the usage example directly to your chat.
Several effects have convenient short aliases you can use in place of the full name:
| Alias | Resolves To |
|---|---|
healing | instant_health |
harming | instant_damage |
jump | jump_boost |
All other standard Bedrock effect names (e.g. strength, speed, haste, blindness, wither, etc.) work as-is.
Levels are entered as human-readable numbers (1 = the normal base level). The addon translates them internally into the correct amplifier values, so 1000 truly means a level-1000 effect — far exceeding what the vanilla /effect command supports.
Passing infinite as the duration argument keeps the effect active for an extremely long time (effectively permanent until you remove it or leave the world). Use /effect @s <effect> 0 via the bridge or vanilla commands to clear effects.
Set the hide-particles argument to true (or 1, yes, or hide) to apply an effect silently, with no visible particles on the target.
Because this addon operates purely through chat commands with no crafting or items, you can use it at any point in a world:
@a to apply effects to all online players at once, or specify a player's name to target someone individually.hideParticles true to keep the visual look of your character clean while still benefiting from amplified effects.Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.