

Description:


Fire Flower adds a single throwable item that lets you hurl a physics-driven fireball projectile. The fireball bounces around the environment like a rubber ball — useful for hitting mobs around corners, across uneven terrain, or in enclosed spaces. It is a purely mechanical weapon: it deals impact damage but does not set targets on fire.
| Item | Stack Size | Found In |
|---|---|---|
| Fire Flower | 16 | Combat creative tab, crafting |
The Fire Flower recipe is unlocked automatically when you join a world.
Surround a central Gunpowder with three Fire Charges and finish with a Slime Ball at the bottom. The Slime Ball is what gives the fireball its bouncy physics.
| Property | Value |
|---|---|
| Damage per hit | 2 (♥) |
| Sets target on fire | No |
| Max bounces | 20 |
| Max lifetime | ~10 seconds |
| Ground bounce | Reflects upward, retains ~95 % horizontal speed |
| Wall bounce | Reflects horizontally, retains ~80–95 % speed |
| Throw cooldown | ~0.5 seconds |
This mod is licensed under the CreativeMode Mods License.