April 10, 2026
2 downloads




















































































its just OP

By dexz
Adds a complete Bedrock Miner Armor set (helmet, chestplate, leggings, and boots); wearing the full set grants powerful buffs—Strength III, Night Vision, Resistance II, Fire Resistance, Haste III, and Speed II—and the unique ability to mine bedrock blocks in survival. The boots' inventory icon has been updated to match their worn appearance while keeping the bedrock visual style, and the mod has been verified to build successfully.(WARNING!:the bedrock when mined doesnt come to your inventory!)

By maccy0804
The Blazeguard Armor Set is a powerful four-piece armor collection that grants complete immunity to fire and lava damage when all pieces are worn, giving permanent Fire Resistance so you can swim in lava and walk through flames unharmed. While wearing the full set, any mob or player that successfully damages you will automatically be set on fire for 5 seconds—this retaliation only triggers when actual damage is applied and requires all four armor pieces to be equipped.

By nullthedead
The Diven Armor is a powerful four-piece armor set that grants multiple abilities when worn. Each armor piece provides unique effects: the helmet grants Night Vision and Water Breathing for exploring dark caves and underwater areas, the chestplate provides Fire Resistance and Damage Resistance for combat survivability, the leggings grant Speed II and Jump Boost II for enhanced mobility, and the boots provide Slow Falling and complete fall damage immunity. When wearing the complete set, you unlock additional bonuses including Regeneration II for rapid health recovery, Strength I for increased melee damage, and Haste I for faster mining speed, making this one of the most versatile armor sets available.

By beefjerkylover69
The Eclipse Blade is a legendary sword that adapts its power based on the time of day - during daylight hours it deals bonus fire damage and sets enemies ablaze, while at night it deals increased magic damage that bypasses armor entirely. Beyond its enhanced melee attacks, the blade grants automatic Resistance when your health drops below 4 hearts, making it invaluable for surviving tough encounters. Right-click to unleash the Eclipse Slash, a powerful energy projectile that travels forward and damages all enemies in its path, though this special attack has a 60-second cooldown and costs durability to use.

By darkfenyx
The Eternal Eclipse Sovereign Armor is a four-piece cosmic set that outclasses Netherite: the helmet grants permanent night vision, reveals hostile mobs through walls, and contains a built-in water-breathing reservoir (5-minute base capacity) that is consumed while underwater and slowly recharges out of water — sneak and use a Water Breathing (or Long Water Breathing) potion on the helmet to expand its capacity (potion consumed, empty bottle returned, on-screen feedback provided). The chestplate reduces incoming damage and now adds two mobility tools: press jump again while airborne to perform one extra midair double jump (resets on ground), and simply move into a 2-block-tall wall while facing it to mantle up onto the ledge if there is clear space above (mantle triggers with particles/sound and a short cooldown to prevent repeats). The leggings boost speed and jump and provide fall-damage protection while sprinting, and the boots create a landing shockwave that knocks back nearby entities and grant a strong swim-speed boost while touching water. Wearing the full set unlocks Eclipse Ascension — increased damage resistance, health regeneration in darkness or at night, a fear aura that repels hostile mobs, and an automatic low-health Eclipse Mode that grants a burst of speed and resistance.

By nullthedead
The Holy Blessing Armor is a complete four-piece armor set (helmet, chestplate, leggings, and boots) that offers twice the durability and protection of gold armor. When you wear the full set together, you receive the Holy Blessing bonus: your health automatically regenerates by half a heart every 2 minutes, accompanied by a beacon sound and glowing particles to confirm the healing effect.

By dreadimatum
The Invincible Heartplate set is a four-piece Netherite armor that, when all pieces are worn, grants you complete immunity to damage and boosts your maximum health by 20 HP. Simply right-click each piece to auto-equip; once the full set is on, you become invulnerable and gain the extra hearts. Removing any piece immediately cancels the invincibility and health boost.

By iamsteve7814
Repulsor Flight Armor adds a full Iron Man–style armor set: the charged chestplate grants creative‑style flight (press Space to take off), R fires a powerful repulsor beam and X launches explosive rockets, leggings give Speed V and Jump Boost II while sprinting (charged), boots negate fall damage (charged), and all pieces slowly deplete charge while worn; restore armor charge by right‑clicking an Armor Charger while wearing damaged pieces. Press Y to conjure a Nano Blade directly into your selected main hand (left‑click to attack); pressing Y again or scrolling away makes the blade vanish and it will also be removed immediately if the chestpiece decharges or is taken off. The blade can only ever exist in your currently selected main‑hand slot (any copies elsewhere are removed), conjuring will move whatever is in your main hand into your inventory (or drop it if full), and a 1‑second cooldown is applied whenever the blade is toggled off, scrolled away, or removed so it cannot be spammed or duplicated.

By zachrl
Mace Trims adds eighteen enchanted netherite maces themed after armor trims that use true vanilla mace stats (6 attack damage, 0.6 attack speed), are enchantable and repairable like vanilla, and are obtainable in survival — use Shift + right-click to unleash each mace’s unique special ability, with sneak + right-click or holding used for many maces’ secondary or sustained effects (for example, Dune triggers a shockwave on next ground contact, Rib grants continuous fire resistance while held, and Silence fires an improved invisibility beam). Many mace passives now work from anywhere in your inventory (Flow grants permanent Speed I, Raiser prevents fall damage, Silence and other passives are inventory-aware), and the Host mace can adopt other maces’ powers and shows the adopted ability in its tooltip; trim+mace crafting has also been fixed to reliably produce the custom maces in survival. Server operators can press O (default) to open an operator-only settings screen to configure global options such as a per-hit damage cap, disabling mace enchanting, a custom mace inventory cap that drops extras, and whether modded maces are allowed in ender chests.

By klow
🌑 SoulReaper ├── ✨ Passive Effects (while held) │ ├── 🌙 Night Vision (continuous) │ ├── 🪶 No Fall Damage │ └── 💨 Movement Speed Bonus │ ├── 💎 Offerings System (permanent upgrades) │ ├── 🟩 Emerald Block → +0.5 ❤️ HP each, grants ♻️ Regeneration (after 1st) │ ├── ⚙️ Iron Block (x20) → +0.5 🗡️ AP │ ├── 🔷 Diamond Block → Unlocks Tier 2 (+2 🛡️ Armor each extra) │ ├── 🪓 Netherite Ingot → Unlocks Tier 3 │ └── 🌟 Nether Star → Unlocks Tier 4 │ ├── 🕹️ Offerings Interface │ ├── 🔑 Open: Hold SoulReaper + Press 🅨 │ ├── 🎁 Action: Drag item → SACRIFICE → Server validates & consumes │ └── ⚡ Feedback: Thunder SFX, GUI shake, auto-switch to STATISTICS │ ├── ⚔️ Combat Abilities │ ├── 👊 Left-Click → Heavy Strike (AP-scaling, delayed 💥 explosions) │ ├── 💨 Right-Click → Shadow Dash │ ├── 🔥 Shift + Right-Click → Inferno Reave (Tier 2) │ ├── 🕳️ Q → Void Cleave (Tier 3) │ └── ⚖️ Hold G (1 s) → Judgment (Tier 4) │ └── 📊 Stats Display (tooltip & GUI) ├── 🗡️ ATK • ❤️ HP • 🎯 Pierce % • 🛡️ Armor └── 🔒 Ability Status: LOCKED / UNLOCKED (server-synced)

By enternlv0id
The Necromancer is a powerful boss — an oversized zombie with 315 health, a visible set of iron armor, and a purple boss health bar; he never despawns, doesn’t burn in daylight, can’t pick up items, and his armor and weapon won’t drop. On spawn he utters ominous lines; at 150 HP he summons three skeletons and two baby zombies (the babies gain Poison II), and at 100 HP he draws a diamond sword, gains Speed I and blinds a player for 20 seconds. He no longer appears naturally and must be summoned using a mid-game craftable spawn egg.