Description
WILDLIFECRAFT — COMPLETE MINECRAFT BEDROCK ADD-ON Act as a senior Minecraft Bedrock Edition add-on developer specializing in entity AI, behavior packs, resource packs, animation controllers, and environmental simulation. Build WildlifeCraft, a complete, production-quality wildlife expansion for Minecraft Bedrock Edition 1.26.52. TARGET DEVICES: * iPhone * iPad * Mobile Bedrock Edition 1. WILDLIFE Implement fully functional custom animals: * Deer * Bears * Foxes * Owls * Squirrels * Raccoons * Wild boars * Elk * Frogs * Otters * Eagles * Rabbits Each animal must have: * Custom 3D model. * Original textures. * Unique animations. * Appropriate sounds. * Natural spawning rules. * Custom behavior and AI. * Health, movement, and interaction systems. 2. ADVANCED AI Implement: * Realistic wandering. * Predator and prey behavior. * Fleeing from threats. * Group and herd behavior. * Sleeping and resting. * Feeding and drinking. * Territory behavior. * Environmental awareness. * Natural animal interactions. Do not make animals passive decorations. 3. ECOSYSTEM Create interconnected ecosystems. Examples: * Deer graze in forests. * Foxes hunt smaller animals. * Bears search for food. * Owls are primarily active at night. * Animals seek shelter during dangerous weather. Avoid excessive entity processing. 4. PLAYER INTERACTIONS Implement: * Animal tracking. * Custom food interactions. * Breeding where appropriate. * Unique drops. * Animal observation. * Appropriate taming mechanics where supported. 5. SPAWNING Use biome-specific spawn rules. Animals must spawn naturally without requiring spawn eggs. Prevent excessive population growth. 6. PERFORMANCE * Optimize for iPhone and iPad. * Avoid expensive per-tick scripts. * Use event-driven systems where possible. * Prevent entity duplication. * Prevent memory leaks. * Avoid infinite loops. * Keep AI processing lightweight. * Avoid watchdog exceptions. 7. DELIVERABLES Generate the complete project: * Behavior pack. * Resource pack. * Manifest files. * Entity definitions. * Models and textures. * Animations. * Animation controllers. * Spawn rules. * Scripts only where necessary. * Installation instructions. * Testing report. Do not create placeholders, fake implementations, or incomplete animals. Preserve compatibility with other Bedrock add-ons. Test the complete implementation before declaring it finished.
Mod Wiki
Wildlifecraft
Quickstart
- Craft a Wildlife Field Guide at a crafting table:


- Select the guide and tap Use Item. It reports the nearest Wildlifecraft animals detected within 48 blocks.
- Explore the habitats below to encounter wildlife naturally. To place an animal yourself, search the Creative inventory for its spawn egg, such as Deer Spawn Egg.
Overview
Wildlifecraft adds 12 kinds of wildlife to the world. Animals spawn naturally in suitable habitats, often in small groups. The Field Guide helps you find nearby animals; it does not attract or tame them.
What It Adds
| Animal | Where to look |
|---|---|
| Deer | Forests, taiga, and meadows |
| Bear | Forests and icy areas of frozen oceans |
| Fox | Taiga and groves |
| Owl | Forests and taiga at night |
| Squirrel | Taiga, snowy areas, deserts, flower forests, groves, meadows, and cherry groves |
| Raccoon | Taiga and groves |
| Wild boar | Grass-covered areas, including cherry groves |
| Elk | Snowy slopes, jagged peaks, and frozen peaks |
| Frog | Swamps and mangrove swamps |
| Otter | Non-frozen oceans, near the surface or underwater |
| Eagle | Jungles |
| Rabbit | Taiga, snowy areas, deserts, flower forests, groves, meadows, and cherry groves |
How To Use
- Find wildlife: Use the Field Guide to see the closest detected animal of each species and its distance. It scans up to 48 blocks and reports that no animals were detected if none are nearby.
- Spawn an animal: Use its spawn egg from the Creative inventory. For example, with commands enabled, you can summon a deer with
/summon com_wildlifecraft_7lpqvndm:wildlifecraft_deer. - Observe carefully: Animals make ambient sounds, and wildlife can make a sound when hurt. Keep your distance from bears: they can retaliate, and bear cubs may target nearby players.
Abilities And Mechanics
Bears have 30 health. An adult bear can become hostile and attack, so avoid provoking one. Wildlife spawns in small groups where specified by its habitat rules; owls spawn under low-light conditions, while many land animals spawn in daylight.
Crafting And Obtaining
The Wildlife Field Guide is the mod’s craftable tracking tool. Its recipe uses paper, leather, and a feather. The animals also appear naturally in their listed habitats, and each has a spawn egg available in Creative mode.
Several animals can drop ordinary items when killed:
| Animal | Possible drops |
|---|---|
| Bear | 1–3 leather and 0–2 salmon |
| Fox | 0–1 leather and 0–2 sweet berries |
| Eagle | 1–2 feathers |
| Otter | 0–2 cod and 0–1 leather |
| Raccoon | 0–2 leather and 0–1 bone |
| Wild boar | 1–3 porkchops; these cook if the boar is on fire |
| Rabbit and squirrel | Rabbit hide and rabbit; a rabbit’s foot is a rare player-kill drop |
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.