Description
Wild Life adds four realistic, naturally spawning animals — White-Tailed Deer, Wild Boar, Snowshoe Hare, and Bighorn Sheep — that appear in appropriate biomes and can also be spawned with eggs. Each adult animal drops its own raw meat type (Raw Venison, Raw Boar Meat, Raw Hare, Raw Bighorn Mutton) and awards vanilla XP when killed, and every raw meat can be cooked in a furnace, smoker, campfire, or soul campfire into a more nourishing food. Hunt, cook, and eat these new meats to expand your survival food options and integrate wildlife encounters into your vanilla Minecraft progression.
Mod Wiki
Wild Life
Quickstart
- Load into any world with the mod installed. Head to a forest or plains biome to find White-Tailed Deer or Snowshoe Hares, a forest or jungle for Wild Boars, or mountains and hills for Bighorn Sheep.
- Kill an adult animal to collect its raw meat (and possibly leather, wool, or rabbit hide).
- Toss the raw meat into a furnace, smoker, campfire, or soul campfire to cook it.
- Eat the cooked meat to restore hunger and saturation.
To spawn animals instantly, use their spawn eggs from the Nature tab in the creative inventory.
Overview
Wild Life adds four realistic wild animals to Bedrock Minecraft, each inhabiting biomes that suit them. They wander, flee danger, form small herds, and grow from babies into adults. Hunting them yields new raw meats that cook into nourishing food, expanding your survival options beyond vanilla sources.
What It Adds
Animals
| Animal | Biomes | Herd Size | Health | Notable Behavior |
|---|---|---|---|---|
| White-Tailed Deer | Forest, Plains | 2–4 | 12 ❤ | Fast runner; panics and flees |
| Wild Boar | Forest, Jungle | 1–3 | 16 ❤ | Attacks when hurt; deals 3 damage |
| Snowshoe Hare | Forest, Taiga | 2–4 | 4 ❤ | Actively avoids players and wolves |
| Bighorn Sheep | Mountains, Hills | 2–3 | 12 ❤ | Attacks back; deals 2 damage |
All four animals spawn naturally on grass in their respective biomes during daylight. A small percentage spawn as babies that follow their parents and grow into adults over time.
Meats
| Raw Meat | Source | Nutrition (raw) | Cooked Form | Nutrition (cooked) |
|---|---|---|---|---|
| Raw Venison | White-Tailed Deer | 3 🍗 | Cooked Venison | 8 🍗 |
| Raw Boar Meat | Wild Boar | 3 🍗 | Cooked Boar Meat | 8 🍗 |
| Raw Hare | Snowshoe Hare | 2 🍗 | Cooked Hare | 5 🍗 |
| Raw Bighorn Mutton | Bighorn Sheep | 3 🍗 | Cooked Bighorn Mutton | 7 🍗 |
All items appear in the Nature tab of the creative/survival inventory.
How To Use
Hunting
Locate animals in their natural biomes and attack them. Adults drop 1–3 pieces of raw meat (varying by species) plus occasional bonus drops:
- White-Tailed Deer — Raw Venison (1–3) + Leather (0–2)
- Wild Boar — Raw Boar Meat (1–3) + Leather (0–1)
- Snowshoe Hare — Raw Hare (1) + Rabbit Hide (0–1)
- Bighorn Sheep — Raw Bighorn Mutton (1–2) + Wool (0–1)
Using a Looting-enchanted sword increases meat yield. If you kill an animal while it is on fire, it drops the cooked version of its meat automatically — no furnace needed.
Killing adult animals also rewards vanilla XP.
Cooking
Place any raw wild meat into a furnace, smoker, campfire, or soul campfire to cook it.
Cooked Venison
Cooked Boar Meat
Cooked Hare
Cooked Bighorn Mutton
Abilities And Mechanics
- Fleeing: All animals panic and run when attacked. Deer and hares are especially fast. Snowshoe Hares also actively flee players and wolves on sight, even before being attacked.
- Retaliation: Wild Boars and Bighorn Sheep fight back when hurt.
- Tempting: Hold the right food near an animal to attract it — wheat for Deer and Bighorn Sheep, carrot / beetroot / potato for Wild Boars, and carrot / golden carrot / dandelion for Snowshoe Hares.
- Breeding: Feed two adults of the same species their tempt item to breed them, producing a baby. Babies follow parents and mature into adults naturally.
- Leashing: All four animals can be leashed with a lead.
- Fire drop conversion: Animals killed while burning automatically drop cooked meat instead of raw.
Progression And Strategy
- Early game: Snowshoe Hares are the easiest early target (very low health), though they yield only one piece of meat. Use carrots or dandelions to lure them into a trap.
- Mid game: Deer and Boars provide 1–3 raw meats each. Setting up a campfire near a hunting ground lets you cook meat quickly without returning to base.
- Efficient hunting: Enchant your weapon with Fire Aspect to auto-cook drops and Looting to maximize meat per kill.
- Ranching: Lure two adults of any species with their respective breed item, breed them, and grow a sustainable private herd. Use leads to keep animals penned.
- Food value: Cooked Venison and Cooked Boar Meat tie at 8 nutrition — on par with cooked porkchop and steak — making Wild Boars and Deer the most rewarding hunting targets for food efficiency.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.