300 free coinsevery week

Warbound Realms

v4MC Bedrock
1 download

Description

war

Mod Wiki

Warbound Realms

Quickstart

  1. At a crafting table, make a Field Rifle, its matching Field Rifle Magazines, and Field Orders using the recipes below.
  2. Put the rifle in your main hand and carry its magazines in your inventory or offhand.
  3. Hold Use to fire; release to stop. Shots travel instantly along your aim and stop at a block or the first target in their path.
  4. When ready for a fight, use Field Orders. They start a three-wave battle at your location, so prepare your weapons and ammunition first.

Overview

Warbound Realms is a combat mod with four firearms, matching ammunition, two weapon attachments, and a wave-based battle challenge. Use the firearms against targets in the world or deploy with Field Orders to fight waves of hostiles.

What It Adds

ItemHow it works
Field RifleAutomatic fire while held; 6 damage per shot and a 40-block range.
Field SMGFaster-feeling close-range automatic fire; 3 damage per shot and a 24-block range.
Warbound Marksman RifleOne shot per use; 14 damage and a 48-block range.
Warbound FlamethrowerHold Use for a close-range stream; 3 damage per hit, a range of 11 blocks, and ignites targets for 4 seconds.
Field OpticAdds 8 blocks to a fitted firearm’s range.
Field SuppressorReduces the firing sound of a fitted firearm.
Field OrdersStarts the wave battle where you are standing.

How To Use

Firearms and ammunition

Use the matching magazine or fuel canister for each firearm: Field Rifle Magazines, Field SMG Magazines, Warbound Marksman Rifle Magazines, or Warbound Flamethrower Fuel Canisters. Keep ammunition in your inventory or offhand.

Hold Use to fire the Field Rifle, Field SMG, or Flamethrower continuously; release to stop. The Marksman Rifle fires once each time you use it. Aim at a target: shots are instant, but blocks and nearer targets stop them.

Fitting attachments

Carry a Field Optic or Field Suppressor and at least one Warbound firearm in your inventory, then use the attachment. Choose a firearm from the menu to fit it. In Survival, fitting consumes one attachment; in Creative, it does not. Each firearm can have one optic and one suppressor fitted.

Crafting And Obtaining

Craft these items at a crafting table. Recipe images open the full recipe when selected.

ItemRecipe
Field Orders
Field Rifle
Field Rifle Magazine (16)
Field SMG
Field SMG Magazine (16)
Field Optic
Field Suppressor
Warbound Flamethrower
Warbound Flamethrower Fuel Canister (16)
Warbound Marksman Rifle
Warbound Marksman Rifle Magazine (8)

Abilities And Mechanics

  • Each firearm uses its matching ammunition. Firearms are held in the main hand; ammunition can be in the inventory or offhand.
  • Firing produces a visible beam along the shot’s path. Aim carefully: the beam stops at blocks and the first target it reaches.
  • The Field Optic extends a firearm’s effective range by 8 blocks. The Field Suppressor makes its firing sound quieter.
  • Flamethrower hits set targets on fire for 4 seconds.

Progression And Strategy

Use Field Orders to deploy a battle at your current location. The challenge has three waves: 3 zombies, then 4 zombies, then 5 hostiles, including husks. Clear a wave to start the next after a short pause.

You have up to 8 minutes to finish. Dying ends the battle. Winning all three waves awards 2 Field Rifle Magazines; a loss ends the deployment. Equip and stock up before using Field Orders, and use the Marksman Rifle’s longer range to engage from a distance.

How to install

Download the mod and follow the step-by-step installation guide.

This mod is licensed under the CreativeMode Mods License.