

Description
Trickster Panic Card: a right-click utility card with multiple effects. Right-click a mob to open a menu: add the mob to your inventory, make it go crazy (turns it into a dancing zombie), or kill it instantly. Right-click a player to apply a vision effect that makes them perceive a zombie horde attacking them. Right-click the air to spawn a forward "murder zone" that kills any mob entering the area.
Mod Wiki
Trickster Panic Card
Quickstart
- Craft the Trickster Panic Card at a crafting table using the recipe below.
- Hold the card in your main hand.
- Right-click a mob to open a menu with three options: capture it, make it go crazy, or kill it instantly.
- Right-click a player to hit them with a terrifying zombie horde vision.
- Right-click the air to conjure a forward murder zone that destroys any mob that walks into it.


Overview
The Trickster Panic Card is an epic-rarity utility item that gives you three very different powers depending on what you point it at. It functions as both a crowd-control tool and a griefing instrument, letting you capture mobs, unleash chaos, or instantly delete enemies — all from a single card.
What It Adds
- Trickster Panic Card — a single, enchantable hand-held card (max stack: 1) with 250 durability. Found in the Equipment tab of the inventory. Has an enchantment glint and epic rarity.
How To Use
Right-Click a Mob — Mob Menu
A menu titled Trickster Panic Card appears with three choices:
| Option | Effect |
|---|---|
| Add to Inventory | Captures the mob, removes it from the world, and gives you its spawn egg. |
| Make It Go Crazy! | Replaces the mob with a dancing zombie afflicted with Levitation, Speed III, and Nausea — chaotic and unpredictable. |
| Kill Instantly | Immediately eliminates the mob with a satisfying sound effect. |
Right-Click a Player — Zombie Horde Vision
Targets another player with a horrifying illusion: zombies appear to surround them at close range (roughly 4 blocks in all directions). The victim receives the message "YOU SEE THEM EVERYWHERE... Zombies closing in!" The phantom zombies are removed automatically after 3 seconds.
Right-Click the Air — Murder Zone
Spawns a deadly area directly in front of you. Any mob that enters the zone is killed instantly. Use this to guard a chokepoint, protect a base entrance, or ambush a crowd of mobs.
Crafting And Obtaining
The card is crafted at a crafting table. It can also be repaired using Paper (restores 62 durability per piece) at an anvil.
Abilities And Mechanics
- Capture works on most mobs that have a corresponding spawn egg. If no spawn egg exists for that mob type, you'll receive a notice and the mob is still removed.
- Dancing Zombie inherits the location of the original mob. The resulting zombie has Speed III, Levitation I, and Nausea II for 10 seconds, making it erratic and hard to predict.
- Horde Vision affects other players only — great for multiplayer pranks or ambushes.
- Murder Zone persists in the world independently of the card and will eliminate any mob that steps into it.
- The card is enchantable (sword slot) and repairable with paper.
- Each use costs 1 durability point (100% damage chance per use), so the card lasts exactly 250 uses.
Progression And Strategy
- Craft the card as soon as you have gold ingots, an ender eye, paper, and a stick — the ender eye is the main gate, so plan a trip to a stronghold or kill Endermen first.
- Use Add to Inventory to quickly collect rare or hard-to-find mob spawn eggs without building traps.
- Deploy Murder Zone ahead of mob spawner farms or dungeon entrances to automate kills without needing elaborate redstone.
- In multiplayer, Horde Vision is most effective in dark or enclosed spaces where the sudden appearance of zombies triggers maximum panic.
- Keep Paper in your inventory to repair the card at an anvil before it breaks. Each paper restores 62 durability, so four pieces nearly fully restore a depleted card.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.