Description:
/locate biome celestial_wilds to find the nearest Celestial Wilds biome — it is extremely rare, so teleport directly to the coordinates it returns.The Celestial Wilds is a rare overworld biome drenched in white, blue, silver, and gold. The landscape features glowing crystal grass underfoot, towering Radiant White Wood trees crowned with luminous crystal leaves, rivers of liquid light, floating islands, massive crystal spires, ancient temple ruins, and carved guardian statues. The biome radiates a gentle celestial ambience and occasionally lights the sky with blue auroras. It serves as both a sanctuary for players and a hostile environment for Void creatures.
| Feature | Description |
|---|---|
| Crystal Grass Block | Glowing ground cover; the biome's primary surface block |
| Crystal Grass | Luminous plant decoration growing on the surface |
| Radiant White Wood | Glowing white log block; harvested with an axe |
| Celestial Crystal Leaves | Glowing tree canopy; breaks instantly |
| Celestial Crystal Block | Large glowing mineral formations; mined with a pickaxe |
| Floating Islands | Elevated terrain throughout the biome |
| Throne of Creation | A towering floating island at y ≥ 120 with special effects |
| Ancient Temple Ruins | Structures containing loot |
| Guardian Statues | Decorative structures scattered through the biome |
| Item | Primary Source |
|---|---|
| Celestial Crystal | Mining Celestial Crystal Blocks (2–4 per block) |
| Void Killer Shard | Celestial Crystal Blocks (rare); First Guardian drops (2–5 ×2 rolls) |
| Divine Essence | Celestial Crystal Blocks (rare); First Guardian drops (1–3) |
| Star Fragment | Breaking Crystal Grass or Celestial Crystal Leaves |
| Ancient Relic | First Guardian drops |
| World Ender Component | First Guardian drops (rare) |
| Ancient Creation Fragment | First Guardian drops (guaranteed) |
The First Guardian — a large, powerful celestial protector that spawns naturally on Crystal Grass Block surfaces in the biome and is also summoned during celestial storms and near the Throne of Creation. It is completely passive unless attacked.
Because the Celestial Wilds is extremely rare, use the command:
/locate biome celestial_wilds
Then teleport to the returned coordinates.
While standing anywhere inside the Celestial Wilds, you automatically receive:
These effects require no items or actions — simply being inside the biome is enough.
Climb or fly to the towering Throne of Creation island at y 120 or higher. While at that altitude you also receive Resistance, providing additional damage reduction. The First Guardian may appear near you while you remain there.
Periodically, a celestial storm sweeps through the biome. The screen displays the message:
A celestial storm ripples across the Wilds. The sky burns with harmless blue lightning.
The sky fills with electric-blue spark and blue flame particles. The lightning is purely visual and causes no damage. Storms have a chance to summon The First Guardian nearby. Storms occur roughly every 2–6 minutes when players are present in the biome.
Any hostile Void creatures within about 28 blocks of a player inside the biome are continuously afflicted with Weakness II and Slowness II, and take a small amount of magic damage every few seconds, making the Celestial Wilds a naturally hostile environment for Void enemies.
No crafting recipes are available in the current version. All resources are obtained by gathering and from loot drops:
| Resource | How to Get |
|---|---|
| Celestial Crystal | Mine Celestial Crystal Blocks with a pickaxe |
| Void Killer Shard | Mine Celestial Crystal Blocks (uncommon); kill The First Guardian |
| Divine Essence | Mine Celestial Crystal Blocks (rare); kill The First Guardian |
| Star Fragment | Break Crystal Grass or Celestial Crystal Leaves |
| Radiant White Wood | Chop Radiant White Wood trees with an axe |
| Crystal Grass Block | Mine Crystal Grass Block with a shovel |
| Ancient Relic | Kill The First Guardian |
| World Ender Component | Kill The First Guardian (rare) |
| Ancient Creation Fragment | Kill The First Guardian (guaranteed) |
These materials are described as the components needed for Void Killer armor and weapons.
| Stat | Value |
|---|---|
| Health | 500 |
| Melee Damage | 22 |
| Knockback Resistance | 100% |
| Experience (on player kill) | 50 |
Behavior: The First Guardian wanders peacefully and does not attack unless struck by a player. The moment it takes damage from a player, it enters a challenged state — a totem particle erupts around it and it delivers the ancient inscription:
"When the Void came to consume the world, we stood between existence and oblivion."
Once challenged, it relentlessly pursues the player with powerful melee attacks and a Sonic Boom — a ranged shockwave with strong horizontal knockback, usable every 5 seconds. It cannot be knocked back and is immune to fire.
Drops on death:
Arrive safely. Use /locate biome celestial_wilds and teleport in. The passive regeneration and saturation effects mean you can explore without worrying about food or minor damage.
Gather basic resources first. Mine Celestial Crystal Blocks for Celestial Crystals and Void Killer Shards, and harvest Crystal Grass and leaves for Star Fragments. These are the foundation for endgame Void Killer equipment.
Explore temples. Ancient temple ruins and guardian statues throughout the biome contain additional loot including Ancient Relics and other valuable materials.
Ascend to the Throne of Creation. Climb to y 120 or higher for the Resistance bonus. Prepare for The First Guardian to appear — it spawns passively near the throne with a small chance each tick while you are present.
Challenge The First Guardian deliberately. With 500 HP and a Sonic Boom capable of sending you flying, fight The First Guardian only when well-equipped. Bring strong armor and be ready to dodge the shockwave. The guaranteed Ancient Creation Fragment and the chance for a World Ender Component make this fight the gateway to the most powerful gear the mod offers.
Use the biome as a base. The automatic effect cleansing, regeneration, and Void suppression make the Celestial Wilds an ideal staging ground for venturing into dangerous dimensions — return here to recover between major expeditions.
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.