Items or Blocks
14 downloads


















Description:
Survivor's Box is a portable upgrade chest you open with right-click that provides a 12-slot GUI (6 Passive top, 6 Weapon bottom), an XP/level bar and a side panel showing boons, stats and progression; shift-click items to create tracked copies that gain XP and level up the Box (they are not consumed), with upgrades auto-applied when only one valid option exists and tracked items immediately reflect their boxed level when equipped. Active weapons and tomes work in-hand: left-click performs base attacks and right-click triggers special actions (weapons have effectively infinite durability and evolutions/special upgrades appear in the side panel and apply when selected). New additions: Hellfire (an evolved Fire Wand) fires concurrent bursts—left-click shoots massive, slow, piercing fireballs toward your cursor and right-click fires bursts at random nearby enemies, all hits ignite and deal much higher damage and range—and Spinach Can (an evolved passive) is placed in a Passive slot to grant +100% Might (double all attack damage) and +50% knockback to every weapon; when both Fire Wand and Spinach are maxed you’ll be offered both Hellfire and Spinach Can as evolution choices and may pick one.
Manage versions and create new iterations of this mod.
Click here for installation instructions
This will create a new version of "Survivors Armory Box" for Minecraft Java 1.20.1. The original mod will remain unchanged.
This mod is licensed under the CreativeMode Mods License.
This will create a new mod based on "Survivors Armory Box" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
1
Mar 12, 2026, 03:18 AM
User request: It all seems to work well, so let's add the next Passive and Active Evos. Evolved Active Weapon #4: Hellfire (Evolved from Fire Wand). Instead of a spread of fiery sparks, when using left click, this flaming skull will shoot much larger fireballs that move slower, have a much longer range, and deal MUCH more damage than before, while also being able to pierce infinitely and always set targets aflame when damaging them. Both left and right click will shoot these fireballs concurrently, with left click shooting them towards your cursor and right click shooting them towards random nearby targets. It will also inherit all the gained stats of Fire Wand's max level. It will look like Hellfire from Vampire Survivors, which is provided in the reference image. Evolved Passive Weapon #4: Spinach Can (Evolved from Spinach). This will increase your Might (or additive damage increase on all your attacks) by +100%! As a bonus, it will also grant +50% knockback on all your weapons as well, making you much more effective at flinging enemies and making space with all that might! It will look like a large tin can that has the Spinach on the front as a label.
1
Mar 12, 2026, 02:18 AM
User request: 1. Instead of the right click shooting on the Fire Wand being COMPLETELY random, it should instead shoot at random targets around you with each shot, not being completely unreliable, but still not as reliable as the Magic Wand right click. 2. Also, with the Holy Wand, you should be able to hold left click to have it repeatedly shoot. It does that with the right click, but you have to rapidly click left click, and it can get annoying, so being able to hold left click for it instead when it's the Holy Wand specifically would be cool. Now, other than that, let's get to the next Passive Weapon. Passive Weapon #4: Spinach. A leaf of spinach that increases your Might by 10% per level, starting out at +10% at Level 1 and going all the way to +50% at Level 5. Might will increase your damage with ALL attacks additively. This will look like the Spinach from Vampire Survivors, which is provided in the reference image.
1
Mar 11, 2026, 10:40 PM
User request: Now that currently everything seems to work good, let's go onto the next active weapon. Though, one thing to note is that all of the Weapons will have infinite durability, with no need to worry about that on any of them, so make sure to change that for all current and future Active Weapons. Active Weapon #4: Fire Wand. A fiery wand that has 2 modes of firing, similar to the Magic Wand. Left clicking will send out a (initially) tri-cluster of fireballs towards your cursor, hurting enemies and setting them on fire if 3 or more land on the same target. Unlike with the Magic Wand, the Fire Wand WILL send out its projectiles in a spread fashion, with more Amount making more fireballs shoot out all at once, both from level ups and future Amount increasers. Right click will instead fling out the fireballs randomly around you, shooting out one at a time instead, and is able to cover more ground. Overall, this wand deals more damage than the Magic Wand, but has a slower cooldown (there won't be a cooldown different between left and right click, however). Level ups will increase the damage, damage over time from the fire effect, projectile speed, and amount of the fireballs shot out at a time (with further Amount adding the fireballs at the ends of the cluster/arc for left click, and shooting out more fireballs randomly with right click). It will look like the Fire Wand from Vampire Survivors, which is provided in the reference image.