Description:
create a mob that looks like a zombie which has the following appearance: 'Super Sonic, due to being a transformation of the original Sonic the Hedgehog, is an anthropomorphic hedgehog who wears red striped shoes and white gloves. Unlike Sonic, Super Sonic’s quills are yellow, unkept, and tend to curve upwards, and his pupils are red spirals. Super Sonic notably has sharp fangs, and his eyebrows tend to be jagged in appearance.' and the following behavior/capabilities: 'the mob Super Sonic will spawn in when the player spawns in Super Sonic can fly and will spawn flying above the player and will start to chase the player down to kill them his attack normally is 35 but he has a power to fire a laser mainly from his eyes which can deal not only burn damage but 20-25 damage per second the laser must be red his hp amount is 355 he will also laugh randomly'
Edit v2: Fix Super Sonic not being able to fire his laser, remove all zombie sound effects, make a custom model for Super Sonic so his arms are not up, make him hunt the player no matter where the player is, make it so when he fires his laser he uses groans
Edit v3: Make a custom mode for Super Sonic, make it so only one Super Sonic exists at a time, make the cooldown for his laser 24 seconds long, make it so Super Sonic can fly as high as he wants, Rename him to only Super Sonic, add the ability for him to dash and grab the player to drain some hp to heal himself, make the laugh only happen when he spawns in
Edit v4: no longer use the Zombie model use a player model, make his grab only work if he dashes and makes contact with the player, make the dash and grab have a cooldown of 30 seconds, when he uses the dash and grab play the audio
Edit v5: fix his dash and grab so he actually dashes every 30 seconds, make sure he drains hp from the player while the player is grabbed by him, use the audio when he dashes and grabs the player
Edit v6: make it so when Super Sonic spawns back in after being killed he doesn't grab the player over and over, make it so if he can't reach the player he will destroy blocks to get the player, make it so he always knows where the player is and will always chase the player, make it so if Super sonic is very close to the player the audio will play as a terror radius theme
Edit v7: make it so he breaks the blocks in front of him so nothing is in his way to reach the player, lower the damage for his normal attack dealt to deal only four hearts of damage, make his laser attack only deal 3 hearts of damage with burn, make his dash and grab only deal 5 hearts of damage and heal Super Sonic
Edit v8: fix it so he can dash and grab the player every 30 seconds, fix the laser attack so he can do it every 24 seconds
Edit v9: make it so after he uses laser he can use it again after 24 seconds, make it so after he uses dash and grab he can use it after 30 seconds, make it so when he dies instead of dying he will teleport to a different realm temporarily and after two days he would teleport back to the overworld to continue his hunt on the player
Edit v10: make it so he never despawns or is out of render distance, make it so he teleports into the nether hiding until he is back to full health, make it so he always uses his laser eyes and grab and dash
Edit v11: make it so he always uses his laser after 24 seconds has passed during the day, make it so he always uses his grab and dash after 24 seconds has passed during the day