Description
Make me a mod where there is a dungeon in a separate dimension from the overworld, and you can find portals that lead to it. Make it so every time a player finds it and goes into it, the dimensions change the biome changes, and the layout of the dungeon changes.
Mod Wiki
Shifting Labyrinth
Quickstart
- Craft a Labyrinth Key at a crafting table:
- In the Overworld, find a portal ruin or place a lodestone. Hold the key and use it on the lodestone, then choose Enter the Labyrinth.
- Explore the maze and watch for Labyrinth Sentinels. To leave, use the key while in the dungeon and choose Return Home.
Overview
The Labyrinth is reached from the Overworld using a key and a lodestone—not a built portal frame. Each entry creates a fresh maze run in one of three themed realms. The realm’s theme and the maze layout shift between runs.
What It Adds
| Realm theme | Dungeon look |
|---|---|
| Verdant Halls | Mossy stone-brick rooms lit with glowstone |
| Ember Vaults | Blackstone and polished blackstone-brick rooms with shroomlight |
| Frost Catacombs | Deepslate-brick rooms with sea lanterns |
The mod also adds the Labyrinth Key, portal ruins, and Labyrinth Sentinels. A Labyrinth Sentinel Spawn Egg is available in Creative mode.
How To Use
- Enter: Use the key on a lodestone in the Overworld. A menu lets you enter or stay where you are. The key works on any Overworld lodestone, so you can also place one yourself.
- Return: Use the key while in a Labyrinth realm to open the return menu. Choose Return Home or remain in the dungeon.
- Explore: Each run generates a new arrangement of connected rooms. Keep track of turns and watch for guards as you search through it.
Crafting And Obtaining
The Labyrinth Key is crafted at a crafting table:
Abilities And Mechanics
Labyrinth Sentinels are hostile, skeleton-like guards that use bows at range and can attack at close quarters. Each run in a non-Peaceful world places five guards. They drop a bow and may also drop leather armor.
Progression And Strategy
Bring armor, food, and a weapon before entering. Use walls and corners for cover from Sentinel arrows, and mark or remember your route through the maze. Keep the key with you: it opens the way in and provides the return option.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.