Description:
The Annihilation Beam is a devastating orbital strike weapon that, when right-clicked, initiates a dramatic 50-second sequence of five escalating phases—charge-up, target scan, energy formation, implosion, and final detonation—each announced with colored WARNING chat messages visible to you and nearby players. When the final phase hits, it carves a perfect 60-block-radius hemispherical crater with the opening cleared to the sky and the outer shell lined with magma, crying obsidian, and obsidian; destructive follow-up blasts are replaced by harmless explosion particles, after which the item enters a cooldown before it can be used again. This release also updates the item’s icon to an Art Deco–inspired design with gold trim, black enamel geometry, and emerald energy accents, and upgrades the mod to version 3.0.0.
The God Sword is an all-powerful weapon with near-infinite durability, dealing massive damage capable of one-shotting virtually any enemy in a single strike. It also doubles as an instant mining tool, capable of breaking any block with incredible speed. The sword is found in the Combat creative tab and always glows with an enchanted shimmer to reflect its legendary status.
The Blackstorm Greatsword is a massive two-handed blade that deals heavy damage and extreme knockback — swing it (left-click) to attack and build charge with each hit; after about 50 swings the blade will glow to show it’s charged. When charged, press R to unleash a devastating 360-degree whirlwind that strikes all enemies within ~5 blocks for high damage and sends them flying; the special now respects weapon enchantments (Sharpness boosts damage, Knockback increases the shove, Fire Aspect and other on-hit enchantments apply), then the charge resets. The special plays a spinning player-and-sword animation with visible slashing-trail and sweep/enchanted particles, the sword is enchantable like other weapons and uses durability normally, and its model and textures have been refreshed for proper display and animation.

The Cookfire Cannon is a handheld flamethrower that can fire a continuous stream, unleash repeated area blasts, or switch to a narrow high-strength Steam Jet with a 45-block reach; all modes damage and cook mobs and will cook raw meat items they hit. While holding the cannon press H to cycle modes (Single Stream, Area Blast, Steam Jet), press G to activate the tractor beam to pull in nearby cooked meat, and sneak+G to open the cannon’s internal 9-slot inventory screen for loading meat; any raw meats stored inside automatically convert to cooked when you fire, and Area Blast and Steam Jet also convert meat drops within their effect zones. The cannon is highly durable (32,768 max durability) and, outside creative mode, wears extremely slowly—losing only 1 durability per completed use/release—and the Steam Jet’s particle path now spans its much longer reach.

This mod expands late-game divine gear and progression: divine-state apples grant temporary flight, a one-time explosion/lightning effect, and a passive crowd-control aura that pushes or frightens hostile mobs within 32 blocks (bosses are exempt), and the glowing/halo particle spam is removed while effects are tied to the current world session and cleared on server start/stop. It also adds reverse crafting so high-tier star blocks and star items can be broken back down into nine of their lower-tier components, and a Divine Looting enchantment that increases nether star drops from killing a Wither (Divine Looting I yields 2 total stars, II yields 3, III yields 4, etc.). Finally, the mod provides dedicated Divine Anvil and Divine Enchantment Table interfaces that work like the vanilla versions—use them to repair, combine, or apply divine enchantments and modify your divine items.
This mod is licensed under the CreativeMode Mods License.