Description
i want a mod that covers quests,full game mechanics that are new and some op things for end game. i will give sources to take inspiration from below.Try to blend them together well and give a result worthy of a professional mod developer (even though it's called an add-on).copy to the fullest.make sure quests explian quests(obviously add more),look and the rest: https://www.curseforge.com/minecraft-bedrock/addons/bedrock-reimagined end game gameplay: https://www.curseforge.com/minecraft-bedrock/addons/avaritia-ultimate
Mod Wiki
Ascensionist
Quickstart
- Craft a Questbound Codex at a crafting table:


- Use the Codex and choose Quest Journal to see your active trial, progress, and later objectives. The first trial is to break 8 logs.
- Complete trials in order. Progress and Essence are tracked on your action bar; finishing a trial grants its Essence and listed item reward.
- Use the Codex menu’s Ascension Forge after completing all 30 trials. You’ll need 60 Essence to claim the Ascension Blade.
You can also open the Codex menu with /questbound:journal.
Overview
Ascensionist is a quest-driven survival journey from early gathering to powerful summoned foes and an endgame weapon. Only the current Chronicle trial counts toward progress. The Codex journal shows which trials are complete, active, or locked, and explains what to do next.
What It Adds
- A 30-trial Chronicle spanning gathering, mining, vanilla boss fights, Nether and End objectives, blueprint structures, and summoned enemies.
- Seven hostile encounters: Duskbound Ranger, Ashfang Stalker, Cinder Wisp, Ruin Reaver, Void Ooze, Star-Eater, and the boss Abyssal Colossus.
- Quest rewards including combat and exploration items, summoning tokens, and blueprints for five structures.
- The Ascension Blade, an endgame weapon claimed through the Forge.
In Creative, the custom creatures have spawn eggs for trying encounters outside the Chronicle.
How To Use
- Open the Codex: Use it to open the menu. Choose Quest Journal for the full Chronicle, Ascension Forge for the blade, or How to Play for guidance.
- Use quest items: Select the item in your hotbar and use it. Consumables such as charms and tonics activate their effects and are consumed.
- Summon enemies: Use the matching token when its trial is active. The token is consumed when the summon succeeds. If it’s not the matching trial, it won’t be consumed.
- Place structures: Use the relevant blueprint during its active placement trial. Make room around you for the structure; a valid placement advances the trial and consumes the blueprint.
- Check progress: Watch the action bar and consult the Codex when a new trial begins. If you have space in your inventory, quest rewards are granted automatically.
Crafting And Obtaining
The Codex recipe is shown in Quickstart. Chronicle rewards provide the other named quest items and blueprints as you progress; the Ascension Blade is claimed from the Forge rather than crafted.
| Blueprint | Builds |
|---|---|
| Verdant Waystation Blueprint | Verdant Waystation |
| Emberwatch Blueprint | Emberwatch Tower |
| Buried Archives Blueprint | Buried Archives |
| Starfall Obelisk Blueprint | Starfall Obelisk |
| Ascension Sanctum Blueprint | Ascension Sanctum |
Abilities And Mechanics
Quest rewards can be used for more than summoning:
| Item | Use |
|---|---|
| Vitality Charm | Restores health and grants regeneration. |
| Blink Orb | Teleports you forward in the direction you’re facing, up to 8 blocks, if there’s room. |
| Miner’s Prism | Grants Haste and Night Vision. |
| Ember Vial | Grants Strength and Fire Resistance. |
| Frost Tonic | Grants Slow Falling and Resistance. |
| Aegis Emblem | Grants Resistance and Absorption. |
| Tempest Seal | Damages hostile creatures within 7 blocks. |
| Astral Feather | Grants Jump Boost, Slow Falling, and Speed. |
The Ascension Blade has high durability and damage. Holding it grants Strength and Resistance; using it releases a pulse that damages hostile creatures within 5 blocks. The pulse has a 5-second cooldown.
Progression And Strategy
The Journal lists each trial’s objective and reward. This table gives the full Chronicle route; rewards are awarded when the objective is completed.
| # | Trial | Objective | Reward |
|---|---|---|---|
| 1 | First Footsteps | Break 8 logs. | 15 Essence; Vitality Charm |
| 2 | Ironbound | Mine 8 iron ore blocks. | 20 Essence; Blink Orb |
| 3 | Gemfinder | Mine 4 diamond ore blocks. | 25 Essence; Miner’s Prism |
| 4 | Through the Veil | Enter the Nether. | 30 Essence; Frost Tonic |
| 5 | Starfall | Defeat the Wither. | 40 Essence; Ember Vial |
| 6 | End of the Sky | Defeat the Ender Dragon. | 50 Essence; Aegis Emblem |
| 7 | Deep Silence | Defeat a Warden. | 60 Essence; Tempest Seal |
| 8 | Ocean Crown | Defeat an Elder Guardian. | 75 Essence; Verdant Waystation Blueprint |
| 9 | Verdant Waystation | Use the Verdant Waystation Blueprint. | 80 Essence; Vitality Charm |
| 10 | Field Advance | Defeat 10 hostile creatures. | 85 Essence; 2 Dusk Ranger Sigils |
| 11 | Duskbound Challenge | Summon and defeat 2 Duskbound Rangers using the Sigils. | 90 Essence; 2 Ashfang Cocoons |
| 12 | Web of Ash | Summon and defeat 2 Ashfang Stalkers using the Cocoons. | 95 Essence; Ruin Banner |
| 13 | The Raider’s Standard | Use the Ruin Banner to summon and defeat a Ruin Reaver. | 100 Essence; Emberwatch Blueprint |
| 14 | Emberwatch | Use the Emberwatch Blueprint. | 105 Essence; 3 Cinder Cores |
| 15 | Cinder Harvest | Defeat 6 Blazes in the Nether. | 110 Essence; Ember Vial |
| 16 | Living Flame | Summon and defeat 3 Cinder Wisps using Cinder Cores. | 115 Essence; Frost Tonic |
| 17 | Ghastfall | Defeat 8 Ghasts. | 120 Essence; 5 Void Seeds |
| 18 | Ancient Alloy | Mine 6 Ancient Debris. | 125 Essence; Buried Archives Blueprint |
| 19 | Ender Tracker | Defeat 12 Endermen. | 130 Essence; Starfall Obelisk Blueprint |
| 20 | Starfall Shrine | Use the Starfall Obelisk Blueprint. | 135 Essence; Astral Feather |
| 21 | The Archive Key | Use the Buried Archives Blueprint. | 140 Essence; Miner’s Prism |
| 22 | Void Bloom | Summon and defeat 5 Void Ooze using Void Seeds. | 145 Essence; Aegis Emblem |
| 23 | Dragon Reawakened | Defeat the Ender Dragon again. | 150 Essence; Star-Eater Core |
| 24 | Star-Eater | Use the Star-Eater Core to summon and defeat Star-Eater. | 155 Essence; Abyssal Heart |
| 25 | Abyssal Crown | Use the Abyssal Heart to summon and defeat the Abyssal Colossus. | 160 Essence; Ascension Sanctum Blueprint |
| 26 | The Final Sanctum | Use the Ascension Sanctum Blueprint. | 165 Essence; Abyssal Heart |
| 27 | Tidebreaker | Defeat 3 Elder Guardians. | 170 Essence; Tempest Seal |
| 28 | Netherforged | Enter the Nether again. | 175 Essence; Starfall Obelisk Blueprint |
| 29 | Monument of Stars | Use the Starfall Obelisk Blueprint again. | 180 Essence; Astral Feather |
| 30 | Ascension Eternal | Defeat the Abyssal Colossus again. | 250 Essence; Star-Eater Core |
Preparing for the encounters
- Ashfang Stalker: It becomes hostile in dim conditions and can climb and leap. Its drops can include string and spider eyes.
- Cinder Wisp: Fire-immune and dangerous at range, where it fires bursts of small fireballs; it switches to melee up close. Water damages it.
- Ruin Reaver: Its drops include a crossbow.
- Star-Eater: The first ascension boss in the Chronicle; defeating it provides a Nether Star.
- Abyssal Colossus: A boss with 500 health, powerful close attacks, a ranged sonic attack, and a darkness effect. Prepare before summoning it.
Bring space for rewards, and use the Codex to check the exact active trial before spending a summon token or blueprint. After all 30 trials, open the Forge and spend 60 Essence to claim the Ascension Blade.
Recipes






How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.