Description
Face the wall-climbing Prototype Dreadclimber, an unstoppable hunter that kills everything in its path.
Mod Wiki
Prototype Dreadclimber
Quickstart
- In Creative mode, search the inventory for the Prototype Dreadclimber Spawn Egg.
- Use the spawn egg in an open area to summon the Prototype Dreadclimber.
- Move away immediately. It detects living targets without needing a clear line of sight and can climb vertical surfaces.
- Try placing walls, climbing to a higher platform, or crossing water and lava to see how it pursues targets.
- There are no special controls, tame mechanics, or equipment requirements. It is a hostile encounter designed to chase and destroy nearby living entities.
You can also summon it with:
/summon com_prototype_dreadclimber_g5vtgx2b:mywarden
Overview
The Prototype Dreadclimber is an extremely durable monster based on the Warden. It hunts players and other living entities, climbs, follows targets through difficult terrain, and can attack without a direct line of sight.
It naturally appears alone in dark, deep underground areas at heights from Y -64 through Y 0. Its natural spawning conditions include:
- A deep underground biome
- Light level 0–7
- Underground terrain
- One Dreadclimber per spawn group
What It Adds
- The Prototype Dreadclimber hostile mob
- The Prototype Dreadclimber Spawn Egg
- A dangerous underground predator with climbing and vibration-detection behavior
- Sculk, echo shard, diamond, and crying obsidian loot when it is killed by a player
How To Use
Spawn Egg
Find the Prototype Dreadclimber Spawn Egg in the Creative inventory and use it on a block. The mob can be spawned in any suitable location with the egg.
Interaction
The Dreadclimber has no trading, taming, breeding, or equipment system. Interacting with it does not provide a special ability; treat it as a hostile mob.
Summoning
Use the entity identifier with /summon:
/summon com_prototype_dreadclimber_g5vtgx2b:mywarden
To remove a summoned Dreadclimber during a Creative testing session, use:
/kill @e[type=com_prototype_dreadclimber_g5vtgx2b:mywarden]
Abilities And Mechanics
Near-Impossible Durability
The Dreadclimber has extremely high health and ignores damage from every normal damage source. Weapons, projectiles, fire, fall damage, and environmental hazards do not provide a practical way to defeat it.
It also has complete knockback resistance, so pushing it away is not a reliable defense.
Climbing And Pursuit
The Dreadclimber can climb vertical, climbable routes. Walls and elevated platforms should not be assumed to protect you.
It can also:
- Move across water and lava while pathfinding
- Follow targets through difficult terrain
- Tolerate drops of up to 20 blocks while choosing a path
- Continue pursuing targets without needing a clear view of them
Target Selection
It searches for non-inanimate entities within 64 blocks, excluding other Prototype Dreadclimbers. Players and most living mobs can become targets.
When attacked or disturbed, it can react to the aggressor and alert other Dreadclimbers of the same type.
Vibration Detection
The Dreadclimber listens for vibrations and investigates suspicious locations. Movement, projectiles, and other disturbances can increase its anger.
As anger rises, its sounds and heartbeat become more intense. Do not assume that staying out of sight will make you safe.
Melee Attack
Its close-range attack deals an overwhelmingly large amount of damage and is effectively fatal to any target without special protection. It can attack targets around itself in a full 360-degree area and attacks rapidly once in range.
Sonic Boom
The Dreadclimber can charge and release a sonic boom that:
- Reaches up to 15 blocks horizontally
- Reaches up to 20 blocks vertically
- Deals 10 damage
- Knocks targets backward and upward
- Can be used again after roughly 2 seconds
Listen for the charge sound and keep moving when it begins preparing the attack.
Darkness
Players within 20 blocks can receive Darkness for about 13 seconds. This effect can be applied again after a cooldown, making caves and enclosed arenas especially dangerous.
Invulnerable players are excluded from this effect.
Digging And Roaring
The Dreadclimber can stop to sniff, investigate, roar, or enter a digging state. Digging does not make it safe to approach, and it does not remove its ability to resume the hunt.
It does not perform its digging behavior in daylight.
Fire Immunity
The Dreadclimber is immune to fire and is not meaningfully slowed by hazardous terrain such as lava.
Crafting And Obtaining
There are no crafting recipes for the Prototype Dreadclimber or its spawn egg.
You can obtain the mob by:
- Using the Prototype Dreadclimber Spawn Egg in Creative mode
- Using the
/summoncommand - Encountering it naturally in dark, deep underground terrain
Drops
All listed loot requires the Dreadclimber to be killed by a player:
| Drop | Amount and chance |
|---|---|
| Sculk Catalyst | 1 guaranteed |
| Diamond | 2–4 guaranteed |
| Echo Shard | 1–2, with a 25% base chance; Looting improves the chance |
| Crying Obsidian | 1–3, with a 40% base chance; Looting improves the chance |
| Experience | 5 experience points |
Because the Dreadclimber ignores ordinary damage, these drops are primarily relevant when it is removed through a special scenario or command that still registers a player kill.
Progression And Strategy
The Prototype Dreadclimber is not a conventional boss with a normal survival-combat solution. Treat an encounter as an escape or containment challenge.
- Keep as much distance as possible to avoid its melee attack.
- Do not rely on darkness, walls, towers, or hiding places.
- Expect it to climb and investigate disturbances.
- Avoid unnecessary movement and projectile use when trying not to attract it.
- Use wide-open terrain to see it approaching and avoid its sonic boom.
- Water and lava are not dependable barriers.
- In Creative mode, use commands to remove it rather than attempting to defeat it with weapons.
- If testing its loot, ensure the kill is attributed to a player; otherwise the player-kill loot conditions are not met.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.