Description
Generators and auto miners Specific for Plot owners and teammates Scoreboard for owners is PLOTID AND Teammates are tag Tm? > ? =1-30 Edit access is Tag Staff Uncraftable (All info is uncovered because I’m too lazy to put all of it)
Mod Wiki
Plotbound Machines
Quickstart
- In the Creative inventory, search for Auto Miner or Block Generator. You can also use
/give @s com_plotbound_machines_roxtuitq:auto_miner 1or/give @s com_plotbound_machines_roxtuitq:block_generator 1. - For normal player access, an operator must give you the
Playertag and assign you a plot number from 1–30. For example:/tag <player> add Playerand/scoreboard players set <player> PLOTID 1. Teammates can use the matching tag, such as/tag <player> add Tm1. - Place the Auto Miner directly above a block you want it to mine, or place the Block Generator where you want it and leave the space above it clear.
- Interact with a machine to open its menu. The miner lets you upgrade, collect stored blocks, or pick it up. The generator displays its owner and output; Staff can also change the output block.
Overview
Plotbound Machines adds two placeable machines: one mines the block beneath itself and stores the blocks, while the other generates a chosen block in the space above. Their menus show machine information and available actions.
Machine access is based on ownership and plot membership. A player’s PLOTID scoreboard score or matching Tm<number> tag can grant access to a machine on that plot. The plot number must be between 1 and 30.
What It Adds
| Machine | Main function |
|---|---|
| Auto Miner | Mines the block below it on a level-dependent timer and stores the mined blocks. |
| Block Generator | Places its selected block in the empty space above it every 1.5 seconds. |
Both are full-size blocks. Interacting with them opens their machine-specific menu.
How To Use
Auto Miner
Place it directly above the block to mine. It removes that block and stores one block item; it does not collect dropped-item entities. It will not mine air, bedrock, barriers, or either machine block. When storage is full, mining pauses until you collect blocks or upgrade the miner.
Open the menu to check the level, mining speed, storage, owner, plot, and your Shard balance. Choose Collect Stored Blocks to transfer stored items into your inventory. If your inventory has no room, remaining items stay stored.
You can pick up the miner from its menu or break it if you have permission. Breaking it drops its stored blocks and the machine item.
Block Generator
The generator places one solid block in the space above it every 1.5 seconds. If that space is occupied, it waits; it does not stack blocks upward. Remove the generated block to let it generate another.
The menu shows the owner, plot, output block, and whether the space above is ready or occupied. Only players with the Staff tag can use Edit Output Block. Enter a valid block identifier, such as minecraft:stone; minecraft:air is not allowed.
Picking up or breaking the generator also drops its generated block above it, if that block matches the generator’s current output.
Crafting And Obtaining
Neither machine has a crafting recipe. Both are available from the Creative inventory under items, or through the /give commands in Quickstart.
Abilities And Mechanics
Access and ownership
- Placing a machine normally requires the
Playertag and either a validPLOTIDscore or aTm1–Tm30tag. - The player who places a machine becomes its owner. A
Staffmember does not become its owner when placing one. - Owners and players whose
PLOTIDscore or matchingTm<number>tag agrees with the machine’s plot can use it.Staffcan access and move machines without matching plot information. - Picking up or breaking a machine requires matching access and the
Playertag;Staffbypasses the tag requirement. - A
Playerwho is notStaffcannot edit a generator’s output. - The Auto Miner pauses when its owner and matching plot teammates are offline, and resumes when one of them is online. Block Generators do not have this online requirement.
The PLOTID and Shard scoreboard objectives are created for the machines. An operator can assign plot scores and Shard balances with commands such as /scoreboard players set <player> Shard 1000. The machines do not provide a Shard-earning action.
Progression And Strategy
Auto Miner upgrades improve both mining speed and storage. The miner starts at level 1; each level adds 16 capacity, for a maximum of 80 blocks at level 5.
| Level | Time per block | Storage capacity | Cost to reach this level |
|---|---|---|---|
| 1 | 6.5 seconds | 16 | — |
| 2 | 5.5 seconds | 32 | 200 Shards |
| 3 | 4.5 seconds | 48 | 300 Shards |
| 4 | 3.5 seconds | 64 | 400 Shards |
| 5 | 2.5 seconds | 80 | 500 Shards |
Upgrades spend the interacting player’s Shard score. Keep the miner’s storage below capacity by collecting it regularly. For a generator, keep the block above it clear whenever you want another output.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.