Description
All villagers, including legacy villagers and wandering traders, are transformed to use player-shaped geometry and a Steve-style skin with player-scale proportions and player-like walking and looking animations. They also behave like players: villagers receive periodic speed and regeneration support, try to equip an iron sword, move toward nearby hostile mobs to melee attack and apply knockback, and will retaliate when hurt. No setup is needed—install the add-on and villagers will automatically become playerized and start defending themselves, changing how villages and trading play out.
Mod Wiki
Player Villagers
Quickstart
- Install the
.mcaddonfile and apply both the resource pack and behavior pack to your world. - Load into any world that has villagers or wandering traders.
- That's it — every villager and wandering trader immediately takes on a player-shaped appearance and begins defending itself. No commands or extra steps required.
To see the mod in action right away, find a village and lure a hostile mob (such as a zombie or skeleton) into it. Watch the villagers pull out iron swords and charge at the threat.
Overview
Player Villagers transforms every villager entity in the game — including legacy villagers and wandering traders — into a player-like character. They look like Steve, move like a player, and fight like one too. Villages go from passive settlements full of easy raid targets to communities of armed, reactive defenders.
What It Adds
- Player-shaped villagers — All three villager types (modern villager, legacy villager, and wandering trader) are reskinned with a Steve-style texture, player-proportioned body geometry, and player-scale size (approximately 94% of full player height).
- Combat-ready gear — Each villager is automatically equipped with an iron sword in their main hand.
- Active self-defense — Villagers detect hostile mobs within a 12-block radius, move toward them, strike for 2 hearts of damage, and apply knockback on hit.
- Instant retaliation — When a hostile mob damages a villager, that villager immediately strikes back, regardless of proximity.
- Passive buffs — All player-villagers continuously receive Speed I and Regeneration I, keeping them mobile and resilient in a fight.
How To Use
There is nothing to configure or craft. Install the add-on and it works automatically across all dimensions — the Overworld, Nether, and the End.
Trading works exactly as before. Right-click (or use the interact button) on a villager to open the trade menu. Their new appearance and combat behavior do not interfere with normal trading.
Abilities And Mechanics
Appearance
All affected entities share a single Steve-style skin and player-proportioned model. They display walking, looking, and attack animations just like a player character.
Passive Buffs
Every two seconds, each villager receives a refresh of Speed I and Regeneration I. These effects are invisible (no particles) and keep the villagers quick on their feet and slowly recovering health between fights.
Threat Detection
Each villager scans for hostile mobs within 12 blocks. If a threat is found, the villager targets the closest one and acts:
| Situation | Behavior |
|---|---|
| Hostile mob is more than ~2.6 blocks away | Villager nudges toward the target |
| Hostile mob is within ~2.6 blocks | Villager deals 2 hearts of damage and applies knockback |
| Villager is hit by any hostile mob | Villager immediately retaliates with 2 hearts of damage |
Hostile Mob List
Villagers will react to a wide range of threats, including zombies, skeletons, creepers, pillagers, ravagers, phantoms, the warden, the wither, and many more. They do not aggro on neutral mobs or other villagers.
Progression And Strategy
- Early game: Villages become safer, since villagers can now fight off small raids and zombie sieges on their own. Rely on them as a first line of defense while you gear up.
- Trading longevity: Because villagers regenerate health and actively fight back, they are far less likely to be killed before you can trade with them. Keeping a village intact is easier.
- Village defense: You can build villages into fortified outposts and count on the residents to assist in combat. Pairing player-villagers with walls or lighting reduces hostile spawns and lets the villagers focus on any mobs that do break through.
- Wandering traders: These traders are also playerized and will defend themselves, making it slightly safer to protect them in the wild if you want to preserve their trades.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.