Description:
.mcaddon and create or load a world with the behavior and resource packs enabled.Nightfall Horde transforms every in-game night into a zombie apocalypse. An automatic horde controller tracks the time of day and, once night begins, sends escalating waves of infected creatures near each player. Waves grow larger and more dangerous the longer you survive, and the horde will actively break through your defenses to reach you. Dawn is the only reprieve — but the next night starts fresh, with even bigger numbers waiting.
| Name | Notable Trait |
|---|---|
| Normal Zombie | Standard infected |
| Super Zombie | Strength & resistance; drops emeralds/iron |
| Wither Zombie | Inflicts Wither on hit |
| Baby Zombie | Very fast; small target |
| Military Zombie | Armed; drops iron nuggets & arrows |
| Mutiny Zombie | Drops gold nuggets & crossbow |
| Mutant Zombie | High strength & resistance; drops slimeballs & glowstone dust |
| Skeleton Zombie | Inflicts Weakness on hit; drops bones & arrows |
| Creepy Zombie | Inflicts Blindness on hit |
| Crawling Zombie | Moves like a spider along the ground |
| Running Zombie | High movement speed |
| Tank Zombie | Slow and extremely tough; inflicts Slowness on hit |
| Iron Golem Zombie | Massive, tanky; inflicts Slowness on hit |
| Name |
|---|
| Zombie Fish |
| Zombie Squid |
| Zombie Dolphin |
| Zombie Turtle |
| Zombie Chicken |
| Zombie Cow |
| Zombie Sheep |
| Zombie Pig |
| Zombie Cat |
| Zombie Wolf |
All variants have unique textures and themed drop tables.
Your screen displays a live status line every night:
Nightfall Horde | Wave [N] | Nearby [X/Max] | Next [Xs]
Horde members actively destroy blocks between them and you. Breakable materials include:
Stone and reinforced materials are not safe indefinitely — plan your base accordingly.
| Variant | On-Hit Effect |
|---|---|
| Wither Zombie | Wither (5 seconds) |
| Creepy Zombie | Blindness (5 seconds) |
| Skeleton Zombie | Weakness (5 seconds) |
| Tank Zombie | Slowness II (3 seconds) |
| Iron Golem Zombie | Slowness II (3 seconds) |
| Super / Mutant Zombie | Deal bonus damage (Strength), take reduced damage (Resistance) |
| Baby / Running Zombie | Move significantly faster than normal |
| Crawling Zombie | Spider-like low-profile movement |
All variants drop Rotten Flesh (0–2, improved by Looting). When killed by a player or their pets, each variant has a small chance (~2.5%) to drop a rare bonus item:
| Variant | Themed Bonus Drops |
|---|---|
| Super Zombie | Emerald, Iron Ingot |
| Wither Zombie | Coal, Bone |
| Military Zombie | Iron Nugget, Arrow |
| Mutiny Zombie | Gold Nugget, Crossbow |
| Mutant Zombie | Slimeball, Glowstone Dust |
| Skeleton Zombie | Bone, Arrow |
| Most others | Iron Ingot, Carrot, or Potato |
Looting enchantments improve both the flesh drops and the bonus drop chance.
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.