Description
Zombie Apocalypse turns every night into an escalating survival challenge by adding a full horde system and dozens of custom undead: Super, Normal, Wither, Baby, Military, Mutiny, Mutant, Skeleton, Creepy, Crawling, Running, Tank, Iron Golem zombies plus aquatic and animal variants like Zombie Fish, Squid, Dolphin, Turtle, Chicken, Cow, Sheep, Pig, Cat, and Wolves, and a rare late-night Zombie Cow boss with a colossal health pool and heavy-damage behavior. Nights are detected by the addon and a scripted horde controller periodically spawns waves near each player, caps nearby horde counts, escalates wave size with survived nights, and shows a live action-bar status with night number, nearby horde count, and next-wave timer; spawn eggs let you summon or test specific variants. Each variant has unique visuals and themed loot and enforces different combat tactics—Wither applies wither-on-hit, Creepy inflicts blindness, Crawling moves like a spider, Running is very fast, Tanks and heavy variants deal extra damage—and horde zombies will actively break doors and common defense materials (wood, stone, dirt, cobblestone, sand, sandstone), so build smart defenses, kite or fight waves, and use spawn eggs to practice.
Mod Wiki
Night Of The Horde
Quickstart
- Install the
.mcaddonand enable both the behavior and resource packs on your world. - Set the difficulty to Easy or higher — the horde will not spawn on Peaceful.
- Start a world and wait for nightfall. The horde controller activates automatically; no commands are needed.
- Watch your action bar — it shows your current night number, how many horde zombies are nearby, and the countdown to the next wave.
- Survive until dawn. Each night you survive, waves grow larger and deadlier variants begin to appear.
- To test specific zombies at any time, find their Spawn Eggs in the Creative inventory (search "Zombie" or "Horde") and use them to summon individual variants on demand.
Overview
Night Of The Horde turns every Minecraft night into a zombie apocalypse. As soon as the sun sets, a scripted horde controller begins sending waves of custom undead toward every player. Waves escalate in size and danger with each night survived, introducing tougher variants over time until — on night 12 and beyond — a colossal Zombie Cow Boss can appear. Daytime is your reprieve; nighttime is a fight for survival.
What It Adds
Undead Variants
The mod adds 24 distinct zombie types, each with unique stats, behaviors, and themed loot drops.
Land / Humanoid Zombies
| Variant | First Appears | HP | Damage | Notable Trait |
|---|---|---|---|---|
| Normal Zombie | Night 1 | 24 | 3 | Standard horde filler |
| Baby Zombie | Night 1 | 16 | 2 | Small, fast |
| Running Zombie | Night 2 | 20 | 3 | Very fast |
| Wither Zombie | Night 3 | 30 | 4 | Inflicts Wither on hit |
| Military Zombie | Night 3 | 40 | 5 | Tough, armored feel |
| Mutiny Zombie | Night 4 | 36 | 5 | Heavy fighter |
| Skeleton Zombie | Night 4 | 30 | 4 | Bone-themed |
| Creepy Zombie | Night 5 | 34 | 4 | Inflicts Blindness on hit |
| Crawling Zombie | Night 5 | 28 | 3 | Moves low and slow like a spider |
| Super Zombie | Night 6 | 70 | 7 | High health brute |
| Mutant Zombie | Night 7 | 110 | 9 | Large-scale powerhouse |
| Tank Zombie | Night 8 | 180 | 12 | Massive, breaks blocks aggressively |
| Iron Golem Zombie | Night 9 | 260 | 15 | Enormous; deals bonus damage on hit |
Aquatic & Animal Zombies
| Variant | First Appears | HP | Damage | Notable Trait |
|---|---|---|---|---|
| Zombie Fish | Night 2 | 18 | 2 | Small aquatic |
| Zombie Chicken | Night 2 | 14 | 2 | Small and fast |
| Zombie Squid | Night 3 | 30 | 3 | Aquatic |
| Zombie Dolphin | Night 3 | 34 | 4 | Fast aquatic |
| Zombie Cow | Night 3 | 42 | 5 | Animal bruiser |
| Zombie Sheep | Night 3 | 34 | 4 | Animal attacker |
| Zombie Pig | Night 3 | 32 | 4 | Animal attacker |
| Zombie Turtle | Night 4 | 55 | 4 | Durable |
| Zombie Cat | Night 4 | 20 | 3 | Quick |
| Zombie Wolf | Night 4 | 36 | 6 | Fast and hard-hitting |
Boss
| Variant | First Appears | HP | Damage | Notable Trait |
|---|---|---|---|---|
| Zombie Cow Boss | Night 12 | ~9,000,000 | 35 | Enormous (3× scale); rare 12% chance per wave; drops massive boss treasure |
How To Use
The Horde System
- Night detection is automatic. Once night falls (roughly time 12500–23500), the horde controller begins counting down to the first wave.
- Waves spawn every 45 seconds at the start, with the interval shortening slightly as nights progress (minimum ~18 seconds).
- Each wave spawns a group of zombies in a ring around each player, roughly 14–40 blocks away. The number of zombies per wave scales with the current night number.
- A hard cap of 34 horde zombies can exist near any one player at a time; new waves only fill up to that cap.
- When dawn breaks, the wave timer resets and no new horde zombies are spawned.
Action Bar HUD
While it is night, your action bar displays live information:
Night 3 Horde | Nearby: 12/34 | Next wave: 38s
Use this to judge when to fight, when to fortify, and when to run.
Spawn Eggs
Every variant has a corresponding Spawn Egg available in the Creative inventory. Use spawn eggs to:
- Practice fighting a specific variant before encountering it in a real wave.
- Test base defenses against particular attackers.
- Spawn the Zombie Cow Boss for a challenge fight at any time.
Spawn eggs work in both Creative and (if given via /give) Survival mode.
Abilities And Mechanics
Status Effect Attacks
- Wither Zombie — applies the Wither effect on each hit, draining your health over time. Keep distance or use a bow.
- Creepy Zombie — applies Blindness on hit, severely limiting your vision. Fighting at range or with AOE weapons is recommended.
Block Breaking
Horde zombies actively attempt to break down obstacles near them, targeting:
- Doors (wooden)
- Wood planks and logs
- Stone and cobblestone
- Dirt, sand, and sandstone
Up to 8 nearby horde zombies per player tick check for breakable blocks within 2 blocks of themselves. Do not rely on these materials alone for your base perimeter.
Heavy Hitter Bonus Damage
Tank Zombies, Iron Golem Zombies, and the Zombie Cow Boss deal an additional 6 points of bonus damage on each attack on top of their already high base damage. Armor is essential when these variants appear.
Variant Scaling
Several variants are physically smaller or larger than a standard zombie:
- Smaller (easier to hit but faster): Baby Zombie, Running Zombie, Crawling Zombie, Zombie Fish, Zombie Chicken
- Larger (harder to outrun, hit harder): Mutant Zombie, Tank Zombie, Iron Golem Zombie, Zombie Cow Boss (3.2× scale)
Progression And Strategy
Night-by-Night Threat Curve
| Nights | What Changes |
|---|---|
| 1–2 | Normal and Baby Zombies only; manageable with basic gear |
| 3–4 | Wither and Military Zombies join; stock milk for Wither |
| 5–6 | Creepy and Crawling Zombies appear; lighting and ranged weapons help |
| 7–9 | Mutant, Tank, and Iron Golem Zombies — heavy armor mandatory |
| 10–11 | Waves are large and fast; maintain a fortified position |
| 12+ | Zombie Cow Boss can spawn; treat every night as a raid event |
Defense Tips
- Build outer walls from materials zombies can't break: obsidian, deepslate, iron blocks, or bricks are safe. Avoid wood, stone, dirt, and sand for your perimeter.
- Replace wooden doors with iron doors operated by buttons or pressure plates — iron doors cannot be broken by zombies.
- Elevated platforms and moats reduce the number of zombies that can reach you and buy time between waves.
- Use the wave timer on the action bar to plan: spend the gap between waves healing, resupplying, and reinforcing.
Combat Tips
- Prioritize Running Zombies and Zombie Wolves first — their speed makes them the biggest early threat.
- Keep milk in your hotbar starting from Night 3 to counter Wither.
- Back away when Creepy Zombies are nearby — getting Blinded in a crowd is dangerous.
- Save your best weapons for Tank and Iron Golem Zombies; they have enormous health pools and will shrug off weak attacks.
- Do not engage the Zombie Cow Boss unprepared — its ~9 million HP and 35+ damage per hit make it a true endgame challenge. Bring enchanted Netherite gear, plenty of potions, and ideally fight it with multiple players.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.