Description
Explore the Frontier, create structures with the Canvas, master Sovereign Gears, and chain foes with Tesla lightning.
Mod Wiki
Fusion Chainstorm
Quickstart
- Craft and use a Frontier Compass, then choose Enter The Frontier. Use it again there to return home.
- Craft a Creation Canvas and Frontier Paint. In The Frontier, use the Canvas, enter a prompt such as
academy,bridge,sword, orgiant robot, and choose a pigment. Structure prompts require Frontier Paint; other creations use the selected paint. - Craft a Tesla Cannon and Fusion Cells. Hold use to fire lightning at the creature in your sights; nearby creatures can be struck by the chain.
- Find and defeat Redline Sentinels in The Frontier. Use the Sovereign Gear Console to activate unlocked movement abilities. Your first Sentinel kill also gives you The Ninth User’s Log.
Overview
Fusion Chainstorm combines exploration in The Frontier, a prompt-based Creation Canvas, movement abilities called Sovereign Gears, and a lightning weapon. The Frontier has generated terrain and areas to explore; Redline Sentinels provide combat and gear progression.
What It Adds
- The Frontier: A separate place to explore and fight Redline Sentinels.
- Creation Canvas: Materializes certain structures, items, and creatures from supported prompts.
- Sovereign Gear Console: Opens a menu of movement abilities.
- Tesla Cannon and Fusion Cells: A rapid-fire hitscan weapon with chaining lightning.
- Paints and building blocks: A range of paint items and blocks including Frontier Concrete, Frontier Alloy, Simulator Tile, and Redline Stone.
How To Use
Frontier Compass
Use the compass and select Enter The Frontier to travel there, or Return home to leave. The Frontier is the place to try the Canvas and look for Redline Sentinels.
Creation Canvas
Use the Canvas to open its form. Enter a prompt and choose a pigment; successful creations consume one paint. The Canvas only resolves creations in The Frontier, and it recognizes specific prompt keywords rather than arbitrary sketches.
| Prompt to try | Result |
|---|---|
academy or school | Frontier Academy |
floating castle, floating keep, sky castle, or castle | Floating Keep |
city | A cluster of large structures |
laboratory or lab | Sovereign Laboratory |
arena or sparring | Sparring Arena |
redline or tower | Redline Tower |
bridge or house | Frontier Concrete construction |
giant robot, creature, or sentinel | Spawns a Redline Sentinel |
vehicle or car | Spawns a minecart |
tree | Gives an oak sapling |
sword | Gives an iron sword |
Prompts for structures—including academy, castle, lab, and tower—use Frontier Paint, regardless of the pigment selected. You can also turn on Structure Mode; if the prompt does not match a specific structure, it creates the Frontier Academy.
Tesla Cannon
Hold use to fire repeatedly; release to stop. The cannon fires toward the first damageable creature in your line of sight, up to 38 blocks away. Lightning can jump from a struck creature to nearby creatures, with a maximum of 20 targets in a chain. Keep Fusion Cells in your inventory or offhand.
Sovereign Gears
Use the console to open the gear menu and select an unlocked ability. You start with Gear 1. Defeating Redline Sentinels synchronizes the next gear, up to Gear 7.
| Gear | Ability | Effect |
|---|---|---|
| 1 | Wallrun | Brief speed, jump boost, and slow falling |
| 2 | Air Step | A forward-and-upward leap; briefly creates a glass step beneath you if the space is clear |
| 3 | Burst Drive | A strong forward leap |
| 4 | Slipstream | Brief speed and slow falling |
| 5 | Flashstep | Attempts to teleport about eight blocks in your view direction to a safe landing spot |
| 6 | Breakneck | Brief speed and haste |
| 7 | Velocity Overdrive | Brief speed, jump boost, and slow falling |
| 8 | Ninth Protocol | Speed, resistance, and jump boost |
The first Sentinel you defeat gives you The Ninth User’s Log. Use the log and choose Decode the sealed authorization to unlock Gear 8.
Crafting And Obtaining
Crafting recipes are for a crafting table. The recipe panels show the ingredients and layout.
Creation Canvas


Frontier Compass


Tesla Cannon


Fusion Cells (crafts 16)


Sovereign Gear Console


Most paint recipes make one paint. The basic colors use a glass bottle and the matching dye:
| Paint | Recipe |
|---|---|
| Black | |
| Blue | |
| Cyan | |
| Green | |
| Orange | |
| Pink | |
| Purple | |
| Red | |
| White | |
| Yellow |
Other paints and color mixes:
| Paint | Recipe |
|---|---|
| End Paint | |
| Frontier Paint | |
| Glow Paint | |
| Green Paint from blue and yellow paints | |
| Orange Paint from red and yellow paints | |
| Purple Paint from red and blue paints | |
| Nether Paint | |
| Sovereign Paint | |
| Void Paint |
Redline Sentinels drop one Sovereign Paint when defeated. They can appear in The Frontier, and you can also spawn one with its spawn egg in Creative.
Progression And Strategy
Sentinels are hostile, so bring weapons and supplies when exploring. Each defeat by a player synchronizes the next available Gear; the first kill also provides the log needed to decode Gear 8. Try the Canvas in a clear area so there is room for large structures, and carry Frontier Paint when you plan to build one.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.