97 downloads


Description:
Flame Nichirin Sword — an iron-sword–level blade (base attack 7) that applies Fire Aspect II on normal left-click swings to set targets ablaze. Right-click begins a fiery wind-up (audible cue, ~5.5 seconds) that launches you in a purely horizontal blazing dash up to ~30 blocks; colliding with an entity triggers a large fiery explosion dealing about 30 HP and ignites the target, and the dash has a 30-second cooldown with particles trimmed to reduce lag. Usage is simple: left-click to attack, right-click to charge and perform the dash, and the mod ensures the dash ability and its cooldown are reliably reset and usable immediately after rejoining a world.
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97
Jan 11, 2026, 07:57 AM
User request: The item, called Flame Nichirin Sword, is a sword that deals as much as iron sword, but always has fire aspect on itself. Also, when right-clicked, it plays the included audio file, and a circle of dancing fire particoes appears sround player on the ground, and covers him. After five seconds of clicking, when audio is on fifth second too, the user flows forwards with insane speed, while being inside by a huge particle fireball, that leaves a particoe trail behind user. The range of this charge is maximum 20 blocks. If the user earlier touches an entity, it creates s massive fiery explosion, that doesn't damage the terrain, but damages target creature for 7 hearts and sets it ablaze, while playing minecraft explosion and fire sounds. Edit v2: Make the forward charge start half a second later, and make thr player even faster during it. Also, make more particles while the player charges. And make sure the normal attack inflicts fire aspect 2 Edit v3: Make the weapon have a 30 second cooldown to the ability Edit v4: Fix the ability so after the cooldown, it can be used again. Also, change the ability damage to 13 hearts Edit v5: Make the sword cooldown 25 seconds, after which it's useable again. The cooldown is after each use. Also, make it so sword's cooldown data resets each time the player re-enters the world, so it won't glitch. Edit v6: Increase all damage, sword and skill, by 2, and make it that user can only charge horizontally, not angled up or down. Make the charging have just barely less particles, so it doesn't lag, and also change crafting recipe a bit, so instead of upper fire charge it needs a netherite ingot. Edit v8: When the forward charge begins, add few more particles behind player, and make few lines of more fire particles spiral quickly around player in a vertical circle. Also, increase charge range by 10 blockd, and after-use cooldown by 5 seconds. Edit v10: For some reason, the skill can't be used when entering the world again. Fix it your way, or by reseting the sword's data on each world re-enter.
1
Jan 11, 2026, 07:39 AM
User request: The item, called Flame Nichirin Sword, is a sword that deals as much as iron sword, but always has fire aspect on itself. Also, when right-clicked, it plays the included audio file, and a circle of dancing fire particoes appears sround player on the ground, and covers him. After five seconds of clicking, when audio is on fifth second too, the user flows forwards with insane speed, while being inside by a huge particle fireball, that leaves a particoe trail behind user. The range of this charge is maximum 20 blocks. If the user earlier touches an entity, it creates s massive fiery explosion, that doesn't damage the terrain, but damages target creature for 7 hearts and sets it ablaze, while playing minecraft explosion and fire sounds. Edit v2: Make the forward charge start half a second later, and make thr player even faster during it. Also, make more particles while the player charges. And make sure the normal attack inflicts fire aspect 2 Edit v3: Make the weapon have a 30 second cooldown to the ability Edit v4: Fix the ability so after the cooldown, it can be used again. Also, change the ability damage to 13 hearts Edit v5: Make the sword cooldown 25 seconds, after which it's useable again. The cooldown is after each use. Also, make it so sword's cooldown data resets each time the player re-enters the world, so it won't glitch. Edit v6: Increase all damage, sword and skill, by 2, and make it that user can only charge horizontally, not angled up or down. Make the charging have just barely less particles, so it doesn't lag, and also change crafting recipe a bit, so instead of upper fire charge it needs a netherite ingot. Edit v8: When the forward charge begins, add few more particles behind player, and make few lines of more fire particles spiral quickly around player in a vertical circle. Also, increase charge range by 10 blockd, and after-use cooldown by 5 seconds.
1
Jan 11, 2026, 07:12 AM
User request: The item, called Flame Nichirin Sword, is a sword that deals as much as iron sword, but always has fire aspect on itself. Also, when right-clicked, it plays the included audio file, and a circle of dancing fire particoes appears sround player on the ground, and covers him. After five seconds of clicking, when audio is on fifth second too, the user flows forwards with insane speed, while being inside by a huge particle fireball, that leaves a particoe trail behind user. The range of this charge is maximum 20 blocks. If the user earlier touches an entity, it creates s massive fiery explosion, that doesn't damage the terrain, but damages target creature for 7 hearts and sets it ablaze, while playing minecraft explosion and fire sounds. Edit v2: Make the forward charge start half a second later, and make thr player even faster during it. Also, make more particles while the player charges. And make sure the normal attack inflicts fire aspect 2 Edit v3: Make the weapon have a 30 second cooldown to the ability Edit v4: Fix the ability so after the cooldown, it can be used again. Also, change the ability damage to 13 hearts Edit v5: Make the sword cooldown 25 seconds, after which it's useable again. The cooldown is after each use. Also, make it so sword's cooldown data resets each time the player re-enters the world, so it won't glitch. Edit v6: Increase all damage, sword and skill, by 2, and make it that user can only charge horizontally, not angled up or down. Make the charging have just barely less particles, so it doesn't lag, and also change crafting recipe a bit, so instead of upper fire charge it needs a netherite ingot.
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This mod is licensed under the CreativeMode Mods License.