13 downloads


Description:
Everboon Dagger — Wield this one-per-slot dagger: each successful hit now grants you a fresh random positive potion effect while the struck mob receives a random negative effect, and landing the finishing blow advances your chosen permanent stacking buff (initially one of Speed, Strength, Resistance, or Health Boost) by +1 level. Finishing kills also trigger a short temporary effect that stacks and increases in level for kills within 5 seconds, so attack normally, make sure the dagger deals the killing blow, and chain quick kills to ramp up both your permanent and temporary bonuses.
Manage versions and create new iterations of this mod.
This will create a new mod based on "Everboon Dagger" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
13
Nov 12, 2025, 05:03 PM
User request: make a dagger that gives random boosts every time you kill a mob, hostile or friendly. Every kill gives you a permanent buff, which either makes you deal +1 damage, gain +1 speed, +1 health or +1 resistance. Each mob kill will also give the wielder a random positive potion effect. Every kill made within 5 seconds of another kill grants +1 level to the current potion effect. Struck mobs also gain a random negative potion effect Edit v2: Make it only stackable to one and make it so the user gains either permanent speed, strength, resistance or health boost effect all level 1 to start with. Every kill of a mob grants an additional level to the potion effect. Don't make it strike lightning also Edit v3: Make both the player and enemy gain random potion effects. Negative effect for the enemy and positive effects for the player
1
Nov 12, 2025, 04:49 PM
User request: make a dagger that gives random boosts every time you kill a mob, hostile or friendly. Every kill gives you a permanent buff, which either makes you deal +1 damage, gain +1 speed, +1 health or +1 resistance. Each mob kill will also give the wielder a random positive potion effect. Every kill made within 5 seconds of another kill grants +1 level to the current potion effect. Struck mobs also gain a random negative potion effect Edit v2: Make it only stackable to one and make it so the user gains either permanent speed, strength, resistance or health boost effect all level 1 to start with. Every kill of a mob grants an additional level to the potion effect. Don't make it strike lightning also
1
Nov 11, 2025, 09:51 PM
User request: make a dagger that gives random boosts every time you kill a mob, hostile or friendly. Every kill gives you a permanent buff, which either makes you deal +1 damage, gain +1 speed, +1 health or +1 resistance. Each mob kill will also give the wielder a random positive potion effect. Every kill made within 5 seconds of another kill grants +1 level to the current potion effect. Struck mobs also gain a random negative potion effect
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This mod is licensed under the CreativeMode Mods License.