Description:
.mcaddon and apply both the Behavior Pack and Resource Pack to your world.Doomsday Broadcast TNT adds a fully automated, world-scale doomsday countdown to any Bedrock world. No player input is required — just load the world and the event unfolds on its own schedule. The mod is designed to create tension and atmosphere as players go about their normal gameplay, knowing a catastrophic detonation is coming.
From the moment the world reaches day 2, every online player receives:
The warnings scale in urgency as the days tick by, giving the world an escalating evacuation atmosphere.
On day 7, a single, one-time detonation sequence fires automatically:
On day 8 a final stop notice is sent to all players and the warning loop ends permanently. Players can then explore the impact zone, survey the crater, and continue playing in the changed world.
| Feature | Detail |
|---|---|
| Warning start | Day 2 |
| Detonation day | Day 7 |
| Warning stop | Day 8 |
| Blast power | 56,000,000× TNT equivalent |
| Blast dimension | Overworld only |
| Player safety | Target is chosen away from all online players |
| One-time event | Yes — persisted across world reloads |
| Player action required | None |
Tip: Since the blast target is chosen away from standing players, being online and spread out across the map may influence where the strike lands. Consider positioning yourself strategically before day 7 arrives.
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.