Description
Dive into a full cursed zombie apocalypse featuring zombies, ghosts, SCP-inspired horrors, goblins, and ghouls that haunt night and spawn into escalating encounters. Use the craftable Cursed Horde Beacon to trigger a replayable four-wave Horde session—complete with action-bar HUD, titles, scoreboard tracking, fail conditions and automatic cleanup—and fight Apocalypse Plague Zombies, Cursed Ghosts, SCP-Shadow Stalkers, Goblin Raiders, and Grave Ghouls. Defeat waves to collect Cursed Shards and earn a Nightmare Core as a victory reward; mobs drop themed loot, spawn naturally at night, and can also be spawned with eggs for custom play. The mod layers darkness effects, soul particles, cursed names, and boss tagging to create a haunted, escalating survival challenge that fits seamlessly into normal gameplay.
Mod Wiki
Cursed Apocalypse Horde
Quickstart
- Gather Rotten Flesh, Echo Shards, Obsidian, and Crying Obsidian, then craft the Cursed Horde Beacon at a crafting table:

- Hold the Beacon and use it (right-click / tap) to open an apocalyptic breach. A darkness effect and soul particles will confirm the session has started.
- Stay near your starting position and fight through four escalating waves of cursed monsters. Watch the action bar for your wave, kill count, and time remaining.
- Defeat all waves to receive a Nightmare Core as your victory reward. Cursed Shards drop throughout the run.
Tip: You can also find mod mobs naturally at night, or use their spawn eggs for instant custom encounters.
Overview
Cursed Apocalypse Horde turns your Minecraft nights into a haunted survival gauntlet. Five custom monster types prowl the darkness on their own, but the real challenge is the Cursed Horde Beacon — a craftable item that triggers a structured, replayable four-wave Horde session with a live HUD, scoreboard tracking, fail states, and automatic cleanup when it ends.
What It Adds
Custom Mobs
| Mob | Health | Attack | Spawns Naturally |
|---|---|---|---|
| Apocalypse Plague Zombie | 26 HP | 5 dmg | Yes — surface, low light, groups of 2–4 |
| Grave Ghoul | 18 HP | 4 dmg | Yes — surface, low light, groups of 1–3 |
| Cursed Ghost | 16 HP | 4 dmg | Yes — surface, very dark only, 1–2 at a time |
| Goblin Raider | 20 HP | 6 dmg | Yes — surface, low light, 1–2 at a time |
| SCP-Shadow Stalker | 46 HP | 9 dmg | Rare — surface, near-total darkness, solo |
All mobs have custom textures and themed names displayed above them. Each also has a corresponding spawn egg for manual use.
Items
| Item | Description |
|---|---|
| Cursed Horde Beacon | Triggers a Horde session when used. Crafted at a crafting table. |
| Cursed Shard | Currency/collectible dropped by all Horde mobs. Stacks to 64. |
| Nightmare Core | Rare reward given upon completing all four waves. Stacks to 16. |
How To Use
Starting a Horde Session
Hold the Cursed Horde Beacon and use it. You will receive a darkness effect, a title screen announcing Wave 1: Rotten Dawn, and mobs will begin spawning around you. The Beacon can trigger a new session at any time — including replaying after a completed or failed run.
The Action Bar HUD
During a session your action bar shows:
- Current wave number (out of 4) and wave name
- Kills completed vs. kills required for the wave
- Seconds remaining in the session
Staying in the Zone
You must remain within the haunted apocalypse zone (centred on where you activated the Beacon). Leaving the zone fails the session immediately. Running out of time also fails it. All session mobs are automatically cleaned up on both win and fail.
Waves
| Wave | Name | Kills Required | Mob Mix |
|---|---|---|---|
| 1 | Rotten Dawn | 8 | Mostly Plague Zombies, some Grave Ghouls |
| 2 | Haunted Breach | 13 | Zombies, Ghouls, Ghosts, Goblin Raiders |
| 3 | Cursed Swarm | 18 | Full mix of all five mob types |
| 4 | Nightmare SCP Prime | 1 | A single empowered Nightmare SCP Prime boss |
Between each wave, remaining mobs are cleared and the next wave announcement plays.
Crafting And Obtaining
Cursed Horde Beacon
Crafted with Rotten Flesh, Echo Shards, Obsidian, and Crying Obsidian at a crafting table.
Cursed Shards
Dropped by all five mod mobs — both during Horde sessions and natural night spawns. Drop rates vary by mob:
| Mob | Shard Drop | Other Drop |
|---|---|---|
| Apocalypse Plague Zombie | 1–2 shards | Rotten Flesh (1–3) |
| Grave Ghoul | 1–2 shards | Bones (1–3) |
| Cursed Ghost | 1–3 shards | Phantom Membrane |
| Goblin Raider | 1–2 shards | Emerald (rare) |
| SCP-Shadow Stalker | 3–5 shards | Nightmare Core (rare) |
Nightmare Core
Awarded automatically upon winning all four waves. Can also drop rarely from the SCP-Shadow Stalker in the wild.
Abilities And Mechanics
Mob Behaviours
- Apocalypse Plague Zombie — Can break doors, path over water, and climbs obstacles. Targets players, villagers, and iron golems within 35 blocks.
- Grave Ghoul — Fast walker that can climb and ignores sunlight avoidance. Detects players up to 36 blocks away without line of sight.
- Cursed Ghost — Flying, hovering mob with no gravity. Tracks players up to 48 blocks. Phasing and erratic hover movement makes it hard to hit.
- Goblin Raider — Small and quick (fastest ground mob in the mod). Requires line of sight but closes distance rapidly.
- SCP-Shadow Stalker — Tall, heavily built, 46 HP, 9 damage per hit. Detects players from 54 blocks without needing line of sight. Spawns solo in near-total darkness.
Nightmare SCP Prime (Wave 4 Boss)
The final wave spawns a single Nightmare SCP Prime — an SCP-Shadow Stalker empowered with near-infinite Strength and Resistance. Killing it alone counts as clearing the entire wave. Its name tag glows in purple above it.
Atmosphere Effects
- Periodic soul particles rise from your position during sessions.
- Darkness effect pulses on the player throughout the run, limiting vision.
- Scoreboard tracks your progress for the duration of the session.
Progression And Strategy
- Night survival gives you a constant trickle of Cursed Shards just from natural spawns — a low-risk way to stockpile them before attempting a Beacon run.
- Prepare before activating the Beacon. You cannot leave the zone once a session starts. Bring food, armour, and ranged weapons.
- Waves 1–3 cap at 6–10 active mobs at once, but more respawn quickly. Prioritise area control over chasing stragglers.
- Wave 4 (Nightmare SCP Prime) is a single boss with extreme defensive buffs. Use your strongest weapons and any lingering effects or potions. Do not waste time — the session timer still runs.
- Completing the four-wave Horde is fully replayable, letting you farm Nightmare Cores and Cursed Shards repeatedly.
- Use spawn eggs in Creative or adventure maps to test encounters, set up arenas, or build custom challenges around the mod's mobs.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.