Description

Tip: You can also find mod mobs naturally at night, or use their spawn eggs for instant custom encounters.
Cursed Apocalypse Horde turns your Minecraft nights into a haunted survival gauntlet. Five custom monster types prowl the darkness on their own, but the real challenge is the Cursed Horde Beacon — a craftable item that triggers a structured, replayable four-wave Horde session with a live HUD, scoreboard tracking, fail states, and automatic cleanup when it ends.
| Mob | Health | Attack | Spawns Naturally |
|---|---|---|---|
| Apocalypse Plague Zombie | 26 HP | 5 dmg | Yes — surface, low light, groups of 2–4 |
| Grave Ghoul | 18 HP | 4 dmg | Yes — surface, low light, groups of 1–3 |
| Cursed Ghost | 16 HP | 4 dmg | Yes — surface, very dark only, 1–2 at a time |
| Goblin Raider | 20 HP | 6 dmg | Yes — surface, low light, 1–2 at a time |
| SCP-Shadow Stalker | 46 HP | 9 dmg | Rare — surface, near-total darkness, solo |
All mobs have custom textures and themed names displayed above them. Each also has a corresponding spawn egg for manual use.
| Item | Description |
|---|---|
| Cursed Horde Beacon | Triggers a Horde session when used. Crafted at a crafting table. |
| Cursed Shard | Currency/collectible dropped by all Horde mobs. Stacks to 64. |
| Nightmare Core | Rare reward given upon completing all four waves. Stacks to 16. |
Hold the Cursed Horde Beacon and use it. You will receive a darkness effect, a title screen announcing Wave 1: Rotten Dawn, and mobs will begin spawning around you. The Beacon can trigger a new session at any time — including replaying after a completed or failed run.
During a session your action bar shows:
You must remain within the haunted apocalypse zone (centred on where you activated the Beacon). Leaving the zone fails the session immediately. Running out of time also fails it. All session mobs are automatically cleaned up on both win and fail.
| Wave | Name | Kills Required | Mob Mix |
|---|---|---|---|
| 1 | Rotten Dawn | 8 | Mostly Plague Zombies, some Grave Ghouls |
| 2 | Haunted Breach | 13 | Zombies, Ghouls, Ghosts, Goblin Raiders |
| 3 | Cursed Swarm | 18 | Full mix of all five mob types |
| 4 | Nightmare SCP Prime | 1 | A single empowered Nightmare SCP Prime boss |
Between each wave, remaining mobs are cleared and the next wave announcement plays.
Crafted with Rotten Flesh, Echo Shards, Obsidian, and Crying Obsidian at a crafting table.
Dropped by all five mod mobs — both during Horde sessions and natural night spawns. Drop rates vary by mob:
| Mob | Shard Drop | Other Drop |
|---|---|---|
| Apocalypse Plague Zombie | 1–2 shards | Rotten Flesh (1–3) |
| Grave Ghoul | 1–2 shards | Bones (1–3) |
| Cursed Ghost | 1–3 shards | Phantom Membrane |
| Goblin Raider | 1–2 shards | Emerald (rare) |
| SCP-Shadow Stalker | 3–5 shards | Nightmare Core (rare) |
Awarded automatically upon winning all four waves. Can also drop rarely from the SCP-Shadow Stalker in the wild.
The final wave spawns a single Nightmare SCP Prime — an SCP-Shadow Stalker empowered with near-infinite Strength and Resistance. Killing it alone counts as clearing the entire wave. Its name tag glows in purple above it.
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.