Description
Bloom Blast Onion adds a single dual-purpose item to the game: a throwable explosive that doubles as an emergency snack. Each item is consumed on use, so every throw or bite counts. The item stacks up to 16, making it practical to carry a decent supply into combat or exploration.
| Item | Stack Size | Primary Use | Secondary Use |
|---|---|---|---|
| Bloom Blast Onion | 16 | Throw explosive projectile | Sneak-use to eat |
Hold the Bloom Blast Onion and use it (without sneaking). The onion launches a fast explosive projectile in the direction you're looking. The projectile detonates on impact — hitting a block or entity triggers the explosion immediately. If it doesn't hit anything, a built-in fuse detonates it after a short time in flight. The explosion breaks blocks in the surrounding area and deals damage. Custom sounds play both at launch and at detonation.
After throwing, there is a brief cooldown (about 1 second) before you can throw again. Your action bar will display a cooldown message if you try to throw too soon.
While sneaking, use the item to eat it instead of throwing. Eating grants:
A burp sound and action-bar message confirm the effect.


One craft yields 2 Bloom Blast Onions. Stock up before heading into combat.
| Mechanic | Detail |
|---|---|
| Projectile detonation | Explodes on block or entity impact; fuse backup if nothing is hit |
| Blast radius | ~3 blocks; breaks blocks, does not start fires |
| Throw cooldown | ~1 second between throws |
| Eat effects | Saturation (instant) + Regeneration (lasts ~4 seconds) |
| Item consumed | One Bloom Blast Onion is used up per throw or eat |
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.