Description
Chuck Norris zombie apocalypse blood moon transforms every vanilla zombie into a retextured, renamed Chuck Norris martial-artist zombie with boosted speed, resistance and strength that can break blocks and tunnel through terrain and structures while hunting players. Each in-game day spawns 1000 of these zombies in controlled batches around players, and their kungfu/ninjutsu combo attacks deal heavy knockback and can two‑hit players (with lighter scripted combo damage on normal nights and action-bar feedback for hits). Every 7th night triggers a blood moon: Chuck Norris zombies become Blood Moon Chuck Norris with Strength XIII and Absorption XIII and players receive an action‑bar warning as the deadliest siege begins.
Mod Wiki
Blood Moon Dojo Zombie
Quickstart
- Install the
.mcaddonand apply both the Resource Pack and Behavior Pack to your world. - Load into any Overworld world — you'll see a red chat message confirming the mod is active.
- Survive. Every in-game day, 1,000 Chuck Norris zombies will begin spawning around you in waves. There is nothing to craft — the apocalypse starts immediately.
Overview
Blood Moon Dojo Zombie replaces every vanilla zombie with a deadly martial-artist hunter named Chuck Norris. These zombies are faster, tougher, and more dangerous than anything in vanilla Minecraft. They hit in two-part combo strikes, smash through terrain to reach you, and flood the world in the hundreds every single day. Every seventh night, a Blood Moon rises — and the siege becomes truly terrifying.
What It Adds
- Chuck Norris Zombie — A retextured, renamed variant of the vanilla zombie with permanent boosted Speed, Resistance, and Strength. Spawns in massive daily waves.
- Blood Moon Chuck Norris — The supercharged Blood Moon form with Strength XIII and Absorption XIII, active on every 7th night.
- Combo Attack System — Every hit on a player triggers a follow-up strike with heavy knockback and action-bar feedback.
- Block-Breaking Tunnelling — Chuck Norris zombies actively destroy blocks around them to path through walls, floors, and structures.
- Daily Apocalypse Spawning — 1,000 zombies are queued to spawn each in-game day, distributed around all active Overworld players in batches.
Abilities And Mechanics
Chuck Norris Zombie (Every Night)
| Attribute | Effect |
|---|---|
| Speed | Boosted (Speed I+) |
| Resistance | Boosted (Resistance I+) |
| Strength | Strength I+ |
| Block Breaking | Destroys a 3×3×2 area of blocks around itself while hunting |
| Combo Attack | After hitting a player, deals +7 bonus damage and applies random knockback within ~0.2 seconds |
Blood Moon Chuck Norris (Every 7th Night)
| Attribute | Effect |
|---|---|
| Strength | Strength XIII |
| Absorption | Absorption XIII |
| Combo Bonus Damage | +18 damage per combo follow-up |
During a Blood Moon, the action bar of every player in the Overworld continuously displays a warning in red text.
Combo Attack
Every time a Chuck Norris zombie lands a hit on a player, a follow-up strike triggers automatically a fraction of a second later. The action bar shows:
Chuck Norris combo: kungfu strike + ninjutsu follow-up!
On normal nights this follow-up deals 7 extra damage. On Blood Moon nights it deals 18 extra damage. Combined with the initial hit, a well-timed combo can kill a player in two strikes.
Block Breaking & Tunnelling
Every Chuck Norris zombie within 64 blocks of a player actively destroys blocks in a small area around itself every 2 seconds. No wall, door, or structure is safe — these zombies will tunnel through to reach you.
Daily Spawn Wave
At the start of each in-game day, a chat message announces:
Day X: 1000 Chuck Norris zombies begin hunting.
Zombies spawn in batches of 50 at a time, at a random distance of 24–54 blocks from each player in the Overworld. The full quota of 1,000 per player is distributed evenly if multiple players are online.
Progression And Strategy
- Build early, build deep. Surface structures will be tunnelled through quickly. Underground bunkers with obsidian or other blast-resistant blocks slow — but cannot permanently stop — Chuck Norris zombies.
- Keep moving. Zombies spawn relative to your position, so staying in one place concentrates the horde.
- Prepare for Day 7. The first Blood Moon hits on night 7. Blood Moon Chuck Norris zombies have so much Absorption and Strength that standard iron or even diamond gear may not be enough — stock up on potions, enchanted weapons, and golden apples before that night arrives.
- Watch your action bar. The combo follow-up is fast. If you see the combo message, retreat immediately — tanking two consecutive hits on a Blood Moon can be instantly fatal.
- Multiple players share the wave. In a multiplayer world, the 1,000 zombies per day are spread across all online Overworld players, making co-op slightly more survivable than solo.
How to install
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.