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Beastbound Hearts

v1MC Bedrock

Description

Can you make me a add on that you can kill a mob and you get a special heart and ability from killing it and it will have a picture of the mob on the heart and you start of on the world with three hearts

Mod Wiki

Beastbound Hearts

Quickstart

  1. Start with 3 hearts. Your action bar shows your heart total out of 20 and your number of Beast Bonds.
  2. Kill a mob to gain its matching heart item, increase your heart total by 1, and immediately receive that mob’s ability. Mobs without a dedicated heart give a Beast Heart.
  3. Keep the heart and use it from your hand to trigger its ability again. Using it does not consume it; heart abilities share a 12-second cooldown.
  4. Try different mob types to collect more hearts and unlock more abilities.

Overview

Beastbound Hearts turns mob kills into heart-based progression. Each credited kill gives you a heart item and increases your maximum hearts, up to 20. The heart’s ability activates when you kill its mob, and you can trigger it again by using the heart item.

Hearts are named for their source mob and have distinct icons. There are no crafting recipes for them; earn them by killing mobs.

What It Adds

The mod includes hearts for zombies, skeletons, creepers, spiders, endermen, blazes, witches, cows, pigs, sheep, chickens, iron golems, wolves, cats, bees, villagers, horses, slimes, piglins, ghasts, wardens, and phantoms, plus a general Beast Heart.

How To Use

  • Earn hearts: Kill a mob. Its heart is placed in your inventory, or dropped nearby if your inventory is full.
  • Gain hearts: Each kill raises your heart total by 1, up to 20. Further kills still give heart items and abilities.
  • Use an ability: Select a heart and use it with your usual Bedrock use control. The heart stays in your inventory.
  • Track progress: The action bar displays your heart total and Beast Bonds, the number of distinct mob types you have killed.
  • Unlock heart abilities: Kill the corresponding mob to unlock its heart’s ability. Beast Hearts can be used without a specific mob unlock.

Abilities activate immediately on a credited kill as well as when triggered with a heart item. Their effects last about 5–12 seconds, depending on the heart.

Abilities And Mechanics

HeartAbility
Zombie HeartStrength I and Absorption I (12 seconds)
Skeleton HeartSpeed II and Night Vision (12 seconds)
Creeper HeartResistance II (8 seconds)
Spider HeartJump Boost II and Speed I (12 seconds)
Enderman HeartSpeed II (12 seconds) and Slow Falling (8 seconds)
Blaze HeartFire Resistance (12 seconds) and Strength I (8 seconds)
Witch HeartRegeneration II (6 seconds) and Absorption I (12 seconds)
Cow Heart, Sheep HeartRegeneration I (8 seconds)
Pig HeartSpeed II (12 seconds)
Chicken HeartSlow Falling (12 seconds) and Speed I (8 seconds)
Iron Golem HeartResistance I (8 seconds) and Strength I (12 seconds)
Wolf HeartStrength I and Speed I (12 seconds)
Cat HeartSpeed II and Night Vision (12 seconds)
Bee HeartResistance I (8 seconds) and Speed I (12 seconds)
Villager HeartRegeneration I (6 seconds) and Haste I (12 seconds)
Horse HeartSpeed II and Jump Boost II (12 seconds)
Slime HeartJump Boost III (12 seconds) and Resistance I (8 seconds)
Piglin HeartStrength II (12 seconds) and Fire Resistance (8 seconds)
Ghast Heart, Phantom HeartSlow Falling (12 seconds) and Speed I (8 seconds)
Warden HeartResistance III (8 seconds) and Strength II (12 seconds)
Beast HeartAbsorption I (12 seconds) and Regeneration I (5 seconds)

Crafting And Obtaining

Hearts are earned by killing mobs rather than crafting them. Supported mobs give their named heart; mobs without a dedicated heart give a Beast Heart. Each kill also grants its ability and raises your heart total by one, up to the 20-heart limit.

How to install

Download the mod and follow the step-by-step installation guide.

This mod is licensed under the CreativeMode Mods License.