Description:
create a minecraft item that has the following description: 'Create for me an Undertale AU system, players begin by randomly being assigned one of three races: Human, Half-Monster (a hybrid of human and skeleton traits), or Monster (full skeleton). Each player is assigned a starting AU variant from a curated list of real, canon, and widely accepted Undertale AUs tied to their race. Humans can start as Fresh!, Outertale, Underswap, Underfell, or various Chara AUs such as Benevolent, Neutral, Nightmare, and Dark Chara. Half-Monsters and Monsters begin as Sans or Papyrus variants within those AU families, with Monsters also able to start as Dusttale Sans, a genocide-focused AU. Additionally, the mod supports specialized AUs including Horror Sans, Ink Sans, Error Sans, Insanity Sans, Chicken’s Insanity Sans, Infected Sans, Error404 Sans, Nightmare Sans, Omnipotent Sans, and Alpha Sans, which can be included in the evolution branches. Half-Monsters and Monsters have mana and stamina bars. While stamina remains, they automatically dodge attacks, consuming stamina for each dodge; stamina regenerates when standing still. Humans and Half-Monsters receive a randomized soul trait upon first join, which can only be changed by command. Players choose a progression route—Pacifist, Neutral, Genocide, Error, or Insanity—using commands (/pacifist, /neutral, /genocide, /error, /insanity), which determine their evolution path and special abilities. Players earn progression points through actions aligned with their route: sparing enemies for Pacifist and Neutral, balanced play for Neutral, killing for Genocide, and specific mechanics for Error and Insanity routes. The /spare command can be used on Pacifist and Neutral routes to spare enemies and gain progression points. On the Genocide route, the AI tracks kills and gradually reduces player sanity; the AI controls the specifics of sanity loss and effects. The Error route is a special path accessible by typing /error. Players on this route—especially Monsters following specific Pacifist Sans evolutions like Normal Sans or Geno!Sans—have a chance to become Error Sans upon death. Monsters on certain evolutions can gain soul traits, special inherent abilities linked to their soul, or conduit souls, a rare and powerful form of soul originating from Alphatale lore. Conduit souls act as vessels that allow the wielder to channel extraordinary energies and powers beyond normal limits, granting unique abilities or enhancements based on the conduit’s nature. For Alphatale-specific routes and AUs such as Error404 and Infected Sans, additional unique mechanics exist: the Cosmic Essence mechanic, representing a mysterious universal energy resource the player can collect and expend to enhance abilities, and the Nexus Code, a complex system of universal laws and “codes” that players can manipulate to alter reality within certain limits. The Insanity route, activated by /insanity, grants players Determination and special Insanity-themed evolutions. Upon reaching maximum progression points for their current tier, players can reset (rebirth) to evolve to the next tier within their AU family’s evolution tree corresponding to their route. Each AU family features multiple legitimate evolution variants per route, all remaining within the same AU family to ensure lore consistency and thematic coherence. The AI managing this system monitors player actions, allocates progression points, manages evolution triggers, handles the /spare, /error, and /insanity commands, and controls sanity mechanics on the Genocide route. It also manages the Cosmic Essence and Nexus Code mechanics exclusively for Alphatale-related routes, ensuring their effects integrate naturally with gameplay. You're free to add more aus and concepts into this for longer playing. Even add more commands you feel are needed.'