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Description:
The Void Spark Soulscythe is a powerful long-reach melee scythe with a darker, more menacing reaper silhouette — now featuring a thicker handle wrapped in a black chain, a sharper dark-blue/purple blade, and a crackling electric orb binding the blade to the handle. It sweeps multiple enemies and can disable shields: tap right-click to fire a quick purple Crescent Wave, hold right-click for 3 seconds to charge a storable Void Beam that pierces shields, breaks a 3x3 area and applies paralysis and soul-drain while healing you; for melee combos double-tap left-click (the second click starts a charge) and release at different charge times to trigger four escalating area attacks with individual cooldowns, and an on-screen Move List plus a top-right cooldown HUD appear while held to help manage attacks. This update is purely visual — all abilities and mechanics remain unchanged.
Manage versions and create new iterations of this mod.
This will create a new mod based on "Void-Spark Soul-scythe" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
This will create a new version of "Void-Spark Soul-scythe" for Minecraft Java 1.20.1. The original mod will remain unchanged.
1
Jan 12, 2026, 01:38 AM
User request: A long Glowing Black blue and purple scythe weapon that can do heavy damage and has 6 blocks worth of range. the scythe can be blocked by the shield, but can disable the shield if you attack it between 3 or 5 times. when clicking right click with your mouse while holding the scythe, it shoots a single crescent wave of purple energy that can cause a small amount of damage, each use having a small 1 second cool down, but can be blocked by the shield, but holding right click with your mouse while holding the scythe will charge the long ranged attack, making it do more damage. when the attack is fully charged, the scythe will be surrounded by black and blue sparks of electricity. also when the attack is fully charged, you wont immediately fire the attack once you let go of right click, instead the charge will be stored, allowing you to move around and attack like normal, the long ranged attack will only be fired when you press right click on your mouse a second time, which will unleash a giant black blue and purple energy beam that can even destroy blocks other than obsidian, and even cut through liquids like lava or water, the energy beam when hitting a player not only doing massive damage, but also giving players two custom effects, the first effect being called paralysis, which will make players gain very blurry vision and move extremely slow with sparks of electricity sparking around the player as the visual effect, the second custom effect is called soul drain, which lasts for 5 seconds and will quickly drain the affected players health by a small margin and add it to the health of the user of the attack, a small spiraling vortex of souls that connect to the players in a thin line being a indicator the effect is in affect. the fully charged long ranged attack when use will have a 20 second cool down before it can be used again, but can pierce through the shield and disable it. Edit v2: Make the purple crescent wave attack fly in a straight line that doesn't curve, and make the crescent wave disappear after 24 blocks. also add a move that makes you spin the scythe multiple times around the user to attack from multiple sides by pressing both left and right click with your mouse at the same time, giving a 5 second cooldown when the move ends, also when you hold both left and right click on your mouse simultaneously, it charges the move into 3 other phases, the first charge is when you hold both left and right click on your mouse for 1 second, after releasing the buttons, it makes a wave of blue electric energy that bursts out of the user in a ring, before fading after 5 blocks, the cooldown being 7 seconds. the second charge makes you hold left and right click on your mouse at the same time for 2 seconds, and after releasing the buttons, it makes a small hurricane of purple electricity spin around the user making a strong burst that can damage and push other players or mods, causing the paralysis effect if made direct contact with the hurricane, the move ending after 1 second, giving a 8 second cooldown. and the third and final charge is when you hold both left and right click on your mouse at the same time for 4 seconds, and when you release the buttons, it will make a giant 10 by 10 sphere of sharp black electricity and purple soul energy that can shred through blocks and liquids that are not obsidian or bedrock, and even shields, inflicting a more weak and shorter version of the soul drain effect and one new custom effect called the bleeding effect, which rapidly drains the max health of players for a short 5 seconds, before slowly and gradually going back to normal after 12 or less seconds depending on the number of hearts, the lowest the max health can get being 4 hearts, the move having a 30 second cooldown. the first charge will be indicated by the blue electricity visually flowing around the user, the second charge will have purple electric energy flowing visibly around the player, and the final charge will have a wild and chaotic black aura with purple soul like particles that blazes around the user visibly. Edit v3: Tell the user when they have reached each separate charge for the simultaneous left and right click combo, blue text for the first charge, purple text for the second charge, and a white text for the final charge. also change the left and right click combo move to where you just need to hold down left click on your mouse instead of holding down both. Edit v4: Make it to where when you hold the scythe, a visual Vertical hud on the left of the screen is shown, the hud showing all the different moves and abilities you can use, as well as they're separate cooldowns. Edit v5: make the cooldown counters a separate Hud that appears just below the move list Hud. also make sure that each Unique cooldown timers is only connected to they're respective attacks. also change it to where when using the special moves connected to your left mouse button, you have to double click withing a half a second window to use its special moves. Edit v7: make the list of cooldown numbers a separate small Hud below the move list Hud, so nothing overlaps each other. also make the scythes design look a little more edgy, with a more reaper death scythe looking design without completely changing the color scheming. also add unique spectral like sound effects for each attack and charge up attack. Edit v8: Give a the attack cooldown number list its own separate Hud on the top right of the screen. also make the scythes design bigger and longer, and with a more clean yet edgy reaper death scythe looking design without completely ditching the color scheming, adding a black chain that slithers down the handle, and a black and blue flaming looking orb that connects the blade and the handle. Edit v9: give the scythe a thicker handle with a black chain wrapped around it, give the scythes the blade a cooler design, and make both the blade and the handle connect to a single electric looking orb that keeps the whole thing together.
1
Jan 12, 2026, 01:29 AM
User request: A long Glowing Black blue and purple scythe weapon that can do heavy damage and has 6 blocks worth of range. the scythe can be blocked by the shield, but can disable the shield if you attack it between 3 or 5 times. when clicking right click with your mouse while holding the scythe, it shoots a single crescent wave of purple energy that can cause a small amount of damage, each use having a small 1 second cool down, but can be blocked by the shield, but holding right click with your mouse while holding the scythe will charge the long ranged attack, making it do more damage. when the attack is fully charged, the scythe will be surrounded by black and blue sparks of electricity. also when the attack is fully charged, you wont immediately fire the attack once you let go of right click, instead the charge will be stored, allowing you to move around and attack like normal, the long ranged attack will only be fired when you press right click on your mouse a second time, which will unleash a giant black blue and purple energy beam that can even destroy blocks other than obsidian, and even cut through liquids like lava or water, the energy beam when hitting a player not only doing massive damage, but also giving players two custom effects, the first effect being called paralysis, which will make players gain very blurry vision and move extremely slow with sparks of electricity sparking around the player as the visual effect, the second custom effect is called soul drain, which lasts for 5 seconds and will quickly drain the affected players health by a small margin and add it to the health of the user of the attack, a small spiraling vortex of souls that connect to the players in a thin line being a indicator the effect is in affect. the fully charged long ranged attack when use will have a 20 second cool down before it can be used again, but can pierce through the shield and disable it. Edit v2: Make the purple crescent wave attack fly in a straight line that doesn't curve, and make the crescent wave disappear after 24 blocks. also add a move that makes you spin the scythe multiple times around the user to attack from multiple sides by pressing both left and right click with your mouse at the same time, giving a 5 second cooldown when the move ends, also when you hold both left and right click on your mouse simultaneously, it charges the move into 3 other phases, the first charge is when you hold both left and right click on your mouse for 1 second, after releasing the buttons, it makes a wave of blue electric energy that bursts out of the user in a ring, before fading after 5 blocks, the cooldown being 7 seconds. the second charge makes you hold left and right click on your mouse at the same time for 2 seconds, and after releasing the buttons, it makes a small hurricane of purple electricity spin around the user making a strong burst that can damage and push other players or mods, causing the paralysis effect if made direct contact with the hurricane, the move ending after 1 second, giving a 8 second cooldown. and the third and final charge is when you hold both left and right click on your mouse at the same time for 4 seconds, and when you release the buttons, it will make a giant 10 by 10 sphere of sharp black electricity and purple soul energy that can shred through blocks and liquids that are not obsidian or bedrock, and even shields, inflicting a more weak and shorter version of the soul drain effect and one new custom effect called the bleeding effect, which rapidly drains the max health of players for a short 5 seconds, before slowly and gradually going back to normal after 12 or less seconds depending on the number of hearts, the lowest the max health can get being 4 hearts, the move having a 30 second cooldown. the first charge will be indicated by the blue electricity visually flowing around the user, the second charge will have purple electric energy flowing visibly around the player, and the final charge will have a wild and chaotic black aura with purple soul like particles that blazes around the user visibly. Edit v3: Tell the user when they have reached each separate charge for the simultaneous left and right click combo, blue text for the first charge, purple text for the second charge, and a white text for the final charge. also change the left and right click combo move to where you just need to hold down left click on your mouse instead of holding down both. Edit v4: Make it to where when you hold the scythe, a visual Vertical hud on the left of the screen is shown, the hud showing all the different moves and abilities you can use, as well as they're separate cooldowns. Edit v5: make the cooldown counters a separate Hud that appears just below the move list Hud. also make sure that each Unique cooldown timers is only connected to they're respective attacks. also change it to where when using the special moves connected to your left mouse button, you have to double click withing a half a second window to use its special moves. Edit v7: make the list of cooldown numbers a separate small Hud below the move list Hud, so nothing overlaps each other. also make the scythes design look a little more edgy, with a more reaper death scythe looking design without completely changing the color scheming. also add unique spectral like sound effects for each attack and charge up attack. Edit v8: Give a the attack cooldown number list its own separate Hud on the top right of the screen. also make the scythes design bigger and longer, and with a more clean yet edgy reaper death scythe looking design without completely ditching the color scheming, adding a black chain that slithers down the handle, and a black and blue flaming looking orb that connects the blade and the handle.
1
Jan 12, 2026, 01:05 AM
User request: A long Glowing Black blue and purple scythe weapon that can do heavy damage and has 6 blocks worth of range. the scythe can be blocked by the shield, but can disable the shield if you attack it between 3 or 5 times. when clicking right click with your mouse while holding the scythe, it shoots a single crescent wave of purple energy that can cause a small amount of damage, each use having a small 1 second cool down, but can be blocked by the shield, but holding right click with your mouse while holding the scythe will charge the long ranged attack, making it do more damage. when the attack is fully charged, the scythe will be surrounded by black and blue sparks of electricity. also when the attack is fully charged, you wont immediately fire the attack once you let go of right click, instead the charge will be stored, allowing you to move around and attack like normal, the long ranged attack will only be fired when you press right click on your mouse a second time, which will unleash a giant black blue and purple energy beam that can even destroy blocks other than obsidian, and even cut through liquids like lava or water, the energy beam when hitting a player not only doing massive damage, but also giving players two custom effects, the first effect being called paralysis, which will make players gain very blurry vision and move extremely slow with sparks of electricity sparking around the player as the visual effect, the second custom effect is called soul drain, which lasts for 5 seconds and will quickly drain the affected players health by a small margin and add it to the health of the user of the attack, a small spiraling vortex of souls that connect to the players in a thin line being a indicator the effect is in affect. the fully charged long ranged attack when use will have a 20 second cool down before it can be used again, but can pierce through the shield and disable it. Edit v2: Make the purple crescent wave attack fly in a straight line that doesn't curve, and make the crescent wave disappear after 24 blocks. also add a move that makes you spin the scythe multiple times around the user to attack from multiple sides by pressing both left and right click with your mouse at the same time, giving a 5 second cooldown when the move ends, also when you hold both left and right click on your mouse simultaneously, it charges the move into 3 other phases, the first charge is when you hold both left and right click on your mouse for 1 second, after releasing the buttons, it makes a wave of blue electric energy that bursts out of the user in a ring, before fading after 5 blocks, the cooldown being 7 seconds. the second charge makes you hold left and right click on your mouse at the same time for 2 seconds, and after releasing the buttons, it makes a small hurricane of purple electricity spin around the user making a strong burst that can damage and push other players or mods, causing the paralysis effect if made direct contact with the hurricane, the move ending after 1 second, giving a 8 second cooldown. and the third and final charge is when you hold both left and right click on your mouse at the same time for 4 seconds, and when you release the buttons, it will make a giant 10 by 10 sphere of sharp black electricity and purple soul energy that can shred through blocks and liquids that are not obsidian or bedrock, and even shields, inflicting a more weak and shorter version of the soul drain effect and one new custom effect called the bleeding effect, which rapidly drains the max health of players for a short 5 seconds, before slowly and gradually going back to normal after 12 or less seconds depending on the number of hearts, the lowest the max health can get being 4 hearts, the move having a 30 second cooldown. the first charge will be indicated by the blue electricity visually flowing around the user, the second charge will have purple electric energy flowing visibly around the player, and the final charge will have a wild and chaotic black aura with purple soul like particles that blazes around the user visibly. Edit v3: Tell the user when they have reached each separate charge for the simultaneous left and right click combo, blue text for the first charge, purple text for the second charge, and a white text for the final charge. also change the left and right click combo move to where you just need to hold down left click on your mouse instead of holding down both. Edit v4: Make it to where when you hold the scythe, a visual Vertical hud on the left of the screen is shown, the hud showing all the different moves and abilities you can use, as well as they're separate cooldowns. Edit v5: make the cooldown counters a separate Hud that appears just below the move list Hud. also make sure that each Unique cooldown timers is only connected to they're respective attacks. also change it to where when using the special moves connected to your left mouse button, you have to double click withing a half a second window to use its special moves. Edit v7: make the list of cooldown numbers a separate small Hud below the move list Hud, so nothing overlaps each other. also make the scythes design look a little more edgy, with a more reaper death scythe looking design without completely changing the color scheming. also add unique spectral like sound effects for each attack and charge up attack.
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This mod is licensed under the CreativeMode Mods License.