Description:
/summon com_totem_duelmaster_m4kfp2gh:pvp_training_bot_easy/summon com_totem_duelmaster_m4kfp2gh:pvp_training_bot_medium/summon com_totem_duelmaster_m4kfp2gh:pvp_training_botTotem Duelmaster adds three tiers of intelligent PvP Training Bots designed to help you sharpen your combat skills in a controlled environment. Each bot wears tiered armor, swaps between a bow and a sword depending on range, holds totem charges that it spends to survive near-death moments, and moves fast enough to keep you on your toes. Whether you're learning basic combos, practicing totem timing, or drilling weapon transitions, there's a bot difficulty to match your current skill level.
Three new entities, each available via spawn egg and summon command:
| Bot | Spawn Egg Name | Armor | Sword | Health | Melee Damage | Speed Buff |
|---|---|---|---|---|---|---|
| Easy PvP Training Bot | Easy PvP Training Bot Spawn Egg | Full Iron | Iron Sword | 20 hearts (40 HP) | Low (6) | Speed II |
| Medium PvP Training Bot | Medium PvP Training Bot Spawn Egg | Full Diamond | Diamond Sword | 30 hearts (60 HP) | Moderate (10) | Speed III |
| Hard PvP Training Bot | Hard PvP Training Bot Spawn Egg | Full Netherite | Netherite Sword | 40 hearts (80 HP) | High (14) | Speed III |
Medium and Hard bots also have Strength and Resistance buffs, making them noticeably tougher and harder-hitting than they appear on paper.
Spawning a bot: Use the appropriate spawn egg from your inventory or run one of the /summon commands listed in the Quickstart. Bots spawn in ranged mode by default and immediately seek out nearby players within 32 blocks.
Combat behavior: Each bot dynamically switches between ranged (bow) and melee (sword) combat. When you're farther away it shoots arrows; when you close to within roughly 5–6 blocks it draws its sword and chases you down. Both pursuit modes are faster than vanilla mob movement.
Inspecting a bot: Look at a bot and use the interact button (shown as "Inspect" in the action prompt) to see its current state on the nameplate.
Totem charges: The bot's nameplate always shows how many totem charges it currently holds. Charges accumulate over time — one new charge every 30 seconds, up to a maximum of 5. When the bot's health drops to its critical threshold, it automatically consumes one charge, recovering a large portion of its health and gaining Regeneration, Absorption, and Fire Resistance, accompanied by totem particles and sound. Exhaust all its charges before finishing it off.
Loot on death: Every bot drops 1–2 Totems of Undying and 8–24 arrows, giving you resources to continue training.
| Bot | Knockback Resistance | Strength | Resistance |
|---|---|---|---|
| Easy | Low (15%) | — | — |
| Medium | Moderate (55%) | Strength I | Resistance I |
| Hard | Moderate (55%) | Strength II | Resistance II |
Bots can climb, path over water, and detect players up to 32 blocks away. They also retaliate if attacked from outside that range.
Start with Easy to get comfortable with the totem consumption mechanic. The bot hits softly and has fewer charges to burn through, making it ideal for learning burst-combo timing without the pressure of high damage.
Move to Medium once you can reliably track the nameplate and time your finisher around a totem pop. Diamond armor and Speed III make positioning much more demanding, and Resistance I means raw damage output matters more.
Hard is the real test. Netherite armor, Strength II, Resistance II, and 40 HP create a scenario very close to a well-geared PvP opponent. Practice reading the totem particle/sound cue and immediately backing off to reset instead of burning your own resources into an absorption shield.
General tips:
Download the mod and follow the step-by-step installation guide.
This mod is licensed under the CreativeMode Mods License.