24 downloads


























Description:
Spellstorm Ascension adds Magika Ore and Magika Ingots, a rechargeable 100-point Magic pool, a Spellstorm Wand for selecting and casting spells, a Magic Tracker that auto-consumes ingots to refill your pool, glowing Magika Bars as decorative blocks, and the giant Railbreaker boss, plus the Black Mage swamp witch variant. Hold a wand and right-click to open its spell menu, use Prev/Next to switch between Levels 1–5 (and pages for multi-page spell sets) and click a spell to cast it, which consumes Magic; both wand GUIs display your Magic points and the Magic Tracker will keep you topped up when you have ingots. The Black Mage is now uncommon but noticeably more likely to appear in Swamp and Mangrove Swamp biomes, attacks with Level 1 black-magic and uses Level 1 white-magic self-buffs, and White Magic Page 2 spells now unlock at XP level 4 (server-enforced).
Manage versions and create new iterations of this mod.
Click here for installation instructions
This will create a new version of "Magic+" for Minecraft Java 1.20.1. The original mod will remain unchanged.
This mod is licensed under the CreativeMode Mods License.
This will create a new mod based on "Magic+" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
4
Jan 2, 2026, 06:43 PM
User request: ADD FRICKING MOBS TO THE PACK FRICKER
1
Jan 2, 2026, 05:45 PM
User request: add a new variant of the witch called "the black mage" make it so the black mage can use level 1 white and black magic spells make said mage spawn rarely but make it spawn in swamp biomes. also make white magic page 2 spells unlock at xp level 4
1
Jan 2, 2026, 04:37 PM
User request: make it so to use the new white magic you must get to xp level 1. add another page of magic to the white magic wand that consists of these spells: double heal: which when casted gives you back 4 hearts, regen: which will make you regenerate hearts without a full hunger bar, triple heart: which when used gives you 5 extra hearts, revive-x-2: when used makes it so each time you die for 2 deaths you come back to life after coming back 2 times it wares off, halve life, that when used restores half of your life. make every new spell take away 4 magic points besides revive-x-2 and halve life, both spells have a cooldown of 8 seconds and take 8 magic points to use