CreativeMode

Creative
Mode

ExploreModJamsCreateJoin our community
Sign in
Craft first mod
CreativeMode

Creative
Mode

Sign in
Create
Account
Community
Resources

Create without limits.

Privacy PolicyTerms of Use

© 2026 CreativeMode. Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

CREATIVEMODE
    Create
    Account
    Community
    Resources

    Create without limits.

    Privacy PolicyTerms of Use

    © 2026 CreativeMode. Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

    CREATIVEMODE
    v12
    MC Java 1.21.5

    Slime Flow

    by
    drewgoesboo
    drewgoesboo

    45 downloads

    v12
    MC Java 1.21.5

    Slime Flow

    by
    drewgoesboo
    drewgoesboo

    45 downloads

    Description:

    Slime Flow adds a craftable Flowing Slime Bucket that pours a translucent, gooey liquid you can scoop back up; the green sticky flow behaves like a slow lava you can ride, trap mobs in, or use to build sticky contraptions and farm setups. Players and non-slime mobs bounce on first impact like a slime block, then stick and slowly sink with small rebound pulses and reduced fall damage; submerged heads suffer poison and rapid suffocation faster than in water, and slime will ignite or explode on contact with fire or lava

    Mod Wiki

    Slime Flow

    Quickstart

    1. Craft a Flowing Slime Bucket using a Slime Ball and a Bucket:
    minecraft:slime_ball
    minecraft:bucket
    Arrow
    slime-flow-ltxj6vkh:flowing_slime_bucket
    1. Find a spot you want to flood — a pit, a mob trap, or a hallway.
    2. Right-click to pour the slime. Watch the translucent green liquid spread and slowly flow downward.
    3. Walk into it to feel the bounce-then-stick physics for yourself.
    4. To pick it back up, right-click the source block with an empty bucket, just like water or lava.

    Overview

    Slime Flow introduces Flowing Slime, a craftable liquid that behaves like a slow, sticky version of lava. It spreads across floors, traps mobs, and reacts violently to fire and lava. The liquid is fully reusable — pour it out, scoop it back up — making it a versatile tool for mob farms, traps, and creative builds.


    What It Adds

    ContentDescription
    Flowing Slime BucketCraftable item that places and collects Flowing Slime
    Flowing Slime (fluid)A translucent green liquid with unique sticky physics

    Flowing Slime can also be found naturally as underground slime pools generated throughout the Overworld, so keep an eye out while caving.

    Slimes killed in the world have a small chance to leave behind a pool of Flowing Slime where they die.


    How To Use

    Pouring and Collecting

    • Right-click any surface with a Flowing Slime Bucket to pour it.
    • Right-click a Flowing Slime source block with an empty bucket to collect it back into a bucket.
    • The fluid spreads up to 4 blocks outward and flows downward slowly (much slower than water).

    Riding the Flow

    You can walk directly into and on top of Flowing Slime. Use it as a slow conveyor, a bouncy landing pad, or a hazard for enemies.

    Mob Trapping

    Pour slime into a pit or corridor. Non-slime mobs that enter will be slowed, bounced, and gradually pulled down — making it excellent for mob containment and funneling in farm designs.

    Commands (Admin / Creative)

    Three commands are available for quick testing and world management:

    • Give yourself a Flowing Slime Bucket
    • Place a puddle of Flowing Slime at a target location
    • Clear nearby Flowing Slime

    Crafting And Obtaining

    The Flowing Slime Bucket can be crafted in several ways:

    Primary recipe — Slime Ball + Bucket (shaped):

    Alternative recipes (shapeless):

    • 1 Bucket + 1 Slime Block
    • 1 Bucket + 2 Slime Balls + 1 Green Dye

    You can also find Flowing Slime naturally in underground slime pools in the Overworld, and scoop it up with an empty bucket.


    Abilities And Mechanics

    Entity Physics in Flowing Slime

    When a player or non-slime mob enters Flowing Slime:

    • First contact: A bounce effect, similar to landing on a Slime Block.
    • While submerged: The entity sticks and slowly sinks, with small periodic rebound pulses.
    • Fall damage is reduced for entities landing in or on the slime.
    • Slime mobs are immune to the sticky and bounce effects — they move freely through it.

    Drowning and Poison

    If your head is submerged in Flowing Slime:

    • You receive the Poison status effect.
    • Your air supply drains faster than it would in water, leading to rapid suffocation.
    • Plan accordingly — don't swim through large pools without a way out.

    Fire and Lava Reactions

    Flowing Slime is highly reactive to heat:

    TriggerResult
    Contact with fireThe slime ignites and burns away
    Contact with lavaAn explosion is triggered (blast strength ~2.7)

    This makes Flowing Slime dangerous to use near lava or open flames, but also a creative explosive trigger for trap designs.


    Progression And Strategy

    Early game: Slime Balls are the only ingredient needed beyond a bucket. Farm slimes in swamp biomes or slime chunks to get started quickly.

    Mob farms: Pour Flowing Slime into collection chambers or drop shafts. Mobs that fall in are slowed, bounced, and held in place, making them easy to funnel into a killing zone. Slimes themselves pass through freely, so you can selectively trap non-slime mobs in mixed farms.

    Traps: A thin layer of slime in a corridor is nearly invisible at a glance due to its translucency. Hostile mobs that walk through will be slowed and stuck, giving you time to engage safely.

    Lava bombs: Contain a Flowing Slime pool near lava — or pour slime next to existing lava flows — to trigger an explosion on demand. Use pistons or dispensers to control the reaction remotely.

    Cave exploration: Underground slime pools generate naturally, so you may encounter Flowing Slime while caving. Bring an empty bucket to collect it for free.

    How to install

    CreativeMode Launcher

    1. Download and install the new CreativeMode Launcher

    Click to play

    2. Click to play on the top of the screen.

    Launches instantly

    3. That's it — launches instantly. No complicated setup required.

    Install manually

    Download the mod and follow the step-by-step installation guide.

    Players also liked

    Shallow Light Hugger – image 1
    44Java 1.21.5v16

    Shallow Light Hugger

    Profile picture for dominationledominationleCreativeMode Pro

    Adds the Shallow Light Hugger, a gentle black-and-purple giant that is blind but senses the world through sound and scent; it sniffs and rumbles with a happy heartbeat, bonds with you even in Creative, follows and defends you, and gives protective hugs that grant regeneration, resistance, and strength. Huggers do not spawn naturally and must be summoned with the Hugger Shrieker, which now appears correctly when placed and also spawns matching Hugger Sensor blocks around the summoned Hugger to help it detect and protect its owner; both the shrieker and sensors are available in the creative inventory and the sensors can be safely placed.

    Mob
    Eternal Falls – image 1
    44Java 1.21.5v11

    Eternal Falls

    Profile picture for drewgoesboodrewgoesboo100 Downloads

    Eternal Falls transforms the Overworld into a misty waterfall realm of taller cliffed mountains, long streams of Eternal Water, deep river-carved valleys and expanded caves filled with underground falls, hanging plants, mossy ruins and new building materials like Eternal Stone, Eternal Moss, Glow Lotus, Cascade Vines, dense Waterfall Grass and the Bed of Leaves so you can craft serene temples, bases, or hideouts; all tree types now grow in the biome. The update adds several rare, peaceful, glow-accented creatures — Glowing Spirit Koi, Luminous Spirit Jellyfish, Ethereal Mist Heron, Gentle Spirit Deer, Bioluminescent Moss Rabbit and Peaceful Guardian Turtle — and places special features such as sacred statues, Glow Lotus and Mist Lily patches, Cascade Vines and Eternal Stone accents very rarely to preserve the tranquil atmosphere; creative spawn eggs and a teleportation testing tool can help you find or place them. All standard ores can now be found beneath the Eternal Falls surface in rare underground pockets, letting you discover coal, copper, iron, gold, redstone, lapis, diamond and emerald (with deepslate variants deeper down) plus very rare nether-ore/ancient debris accents mixed with companion blocks like amethyst, calcite, dripstone, obsidian and Eternal Moss, making cave exploration and mining a core part of progression.

    Life As Slime – image 1
    62Java 1.21.5v29

    Life As Slime

    Profile picture for drewgoesboodrewgoesboo100 Downloads

    Life As Slime turns you into an agile, squishy adventurer: you move like slime but break blocks with vanilla tools, gain a five-block jump, take no fall damage (this also protects player-bonded companions), and wild slimes can spawn in any biome day or night while overall mob populations are slightly increased. Gameplay centers on mass and consumption — press R to consume whatever you’re looking at (Left Shift + R to split when mass allows) which increases your mass and now also restores a small amount of hunger and saturation; baby slimes can even eat coral blocks and coral fans. Press Y to fire an acid attack that breaks the targeted block and drops its loot (7-second cooldown), and progression includes rare Slime Sword and full Slime Armor in village chests, a Creative Testing Tool that opens a Slime Mastery screen to set/reset/split mass, safe placement on first spawn or respawn near a village, plus clear tooltips, chat feedback, squish sounds and particle effects. NOTE! you might spawn underground, use acid attack, check/change keybinds.

    Timber Chainshot – image 1
    28Java 1.21.5v1

    Timber Chainshot

    Profile picture for editnameeditname15 Published Mods

    Timber Chainshot adds a craftable Chainshot tool that fells entire trees sideways: use the Chainshot on any log (right-click) to trigger a blade animation with sweep particles and chain/axe sounds, scan connected logs and leaves, remove the upright tree, and rebuild it rotated so the trunk lies on its side away from the clicked face (oversized trees are safely rejected). The Chainshot is obtainable in survival via a shaped recipe using iron ingots, sticks, chains, and a diamond, and appears in the Tools creative tab; it has durability and a cooldown and uses a custom handheld icon and model. This lets you quickly harvest wood in a single, cinematic action while preserving the blocks as a fallen trunk for easy collection and aesthetic landscaping.

    Tool · Functional · Cool · +3
    Bound House Key – image 1
    27Java 1.21.5v1

    Bound House Key

    Profile picture for editnameeditname15 Published Mods

    House Key adds a craftable House Key item that binds to the first player who right-clicks it and lets that owner lock and unlock doors so only their key can open them. Right-click a door with your bound key to lock it to that key, and sneak-right-click with the matching key to remove the lock; locked doors ignore normal interaction, empty hands, wrong keys, and other players' keys. Keys store their owner on the item stack, door lock ownership is saved with the world (and cleaned up when a locked door is broken), and the item includes a creative tab entry, texture, recipe, and in-game tooltips explaining usage.

    Tool · Functional · Tech · +2

    This mod is licensed under the CreativeMode Mods License.

    CreativeMode

    Creative
    Mode

    ExploreModJams
    Create
    Items or Blocks icon

    Items or Blocks

    Join our community
    Craft first mod
    CreativeMode

    Creative
    Mode

    Craft first mod