13 downloads


Description:
S.W.F.T sneaks These Super Wickedly Fast and Tasteful Sneaks (slang for shoes) will let you run anywhere from 10 blocks per second to 250 blocks per second! But being able to run fast is kind of lame so these shoes have a few more tricks. Activate: Crouch + right-click Drill: press G Water run: must be running at 30 bps (speed level 3) to run on water Slow time a lil' bit: Press "V" Slow time a lot: Press "C" Stop time: Press "X" normal time: Press "Z"
Manage versions and create new iterations of this mod.
This will create a new mod based on "S W F T Sneaks" with your modifications. The original mod will remain unchanged and you'll be credited as the author of the remix.
This will create a new version of "S W F T Sneaks" for Minecraft Java 1.20.1. The original mod will remain unchanged.
13
Dec 10, 2025, 01:32 AM
User request: Make a pair of futuristic looking shoes called S.W.F.T Sneaks that you can equip with right-click. When the shoes are equipped they will be turned off but by crouching then punching the shoes will be turned on, you can tell they are on because a lightning aura will be coming off of them. When they are turned on you will get 25 speed levels you can instantly switch between by clicking the crouch key. The player will run 10 blocks per second for every speed level. For example at speed level 1 they will run at 10 blocks per second, at speed level 2 they will run 20 blocks per second, and so on. When the player is running at speed level 1 or higher they will instantly travel up the next block they run into. The boots should negate fall damage. When running on water at speed level 3 the water will act like a normal block allowing the player to run on it. If the player presses the "V" key then the game's tick rate will slow to 10 ticks per second. If the player presses the "C" key then the game's tick rate will slow to 5 ticks per second. If the player presses the "X" key then the game's tick rate will completely freeze as if the player used the /tick freeze command. If the player presses the "Z" key then the game's tick rate will be reset back to 20 ticks per second. If the player presses right-shift or right-ctrl then then it will lower the speed level. If the player is at speed level 5 or higher and they jump then crouch they will start to rapidly dig into the floor until they release crouch. They will dig through every block except for bedrock and obsidian. if the player runs for 3 seconds at speed level 4 or higher then they punch a mob then it will deal 12 hearts of damage. If the player is running at speed level 4 or higher then they will be able to jump twice in a row. Remove the cooldown for attacking. Controlling the tick rate of the game should only work if the boots are equipped and enabled. When the boots are equipped and enabled then the player shouldn't have a cooldown for attacking and the player should be able to hit a mob multiple times per tick. Mobs should not be able to hurt the player when the player freezes time. While running at speed level 5 or higher a trail of lightning particles will form behind the player. All of the key binds for the abilities should be able to be changed in the controls option in the settings. Edit v2: Make the key bind for speeding up left-ctrl and to slow down left alt. Make sure you can change those in the controls tab in settings. If the player presses the jump button in the air then they will jump again, this should only work twice though. When the shoes are equipped and enabled add a speedometer on the right side of the player's screen that will show how many meters per second they are going. (1 block is 1 meter) If the player presses the "G" key then will slowly start to spin faster and faster until they are spinning so fast that they drill into the earth this will stop as soon as they press the "G" key again. They shouldn't be able to dig through ores, bedrock, or obsidian. Edit v3: When the boots are equipped and enabled their cooldown for attacking should be removed. When the boots are equipped and enabled the time it takes for a mob to be allowed to take damage should be removed. When the player uses the drill ability their player model should spin, but now their camera. When the player runs into a block at speed level 1 or higher then they will instantly teleport to the top of that block. If the player is at speed level 3 or higher then they will smoothly glide across the surface of the water. Edit v4: Let the player be able to hit mobs multiple times even when time is frozen. When the player gets on top of water at speed level 3 or higher then they will actually float a few pixels above the water's hitbox as long as they are running. If they aren't running on the water then they will sink. When the player runs up a block it's kind of choppy, make it smoother. Edit v5: The player should be able to run on water as if the water was just a normal block. The player should only be able to run up single blocks at a time when running up a block. Edit v6: The player should instantly be teleported to the top of whatever block they run into at speed level 1 or higher. This should only work on single block tall walls. The player should be able to damage creatures multiple times per tick, and multiple times even when time is frozen. Edit v7: The player should instantly be teleported to the top of whatever block they run into at speed level 1 or higher. This should only work on single block tall walls. The player should be able to damage creatures multiple times per tick, and multiple times even when time is frozen. Edit v8: The player should be able to hit mobs multiple times even when the ticks are frozen. If the player presses the "B" key then hits a mob then the mob will go flying 100 blocks into the air and 100 blocks away from the player. If the player crouches for 5 seconds then jumps, then they will jump 50 blocks into the air. Edit v9: Make the recipe for the boots 1 lightning rod in the top-right corner, 1 lightning corner in the top left corner, 1 redstone dust at the top middle, 1 diamond on the bottom-left, a diamond at the bottom-middle, a diamond on the bottom-right, and 1 pair of Iron boots in the center.
2
Dec 10, 2025, 01:13 AM
User request: Make a pair of futuristic looking shoes called S.W.F.T Sneaks that you can equip with right-click. When the shoes are equipped they will be turned off but by crouching then punching the shoes will be turned on, you can tell they are on because a lightning aura will be coming off of them. When they are turned on you will get 25 speed levels you can instantly switch between by clicking the crouch key. The player will run 10 blocks per second for every speed level. For example at speed level 1 they will run at 10 blocks per second, at speed level 2 they will run 20 blocks per second, and so on. When the player is running at speed level 1 or higher they will instantly travel up the next block they run into. The boots should negate fall damage. When running on water at speed level 3 the water will act like a normal block allowing the player to run on it. If the player presses the "V" key then the game's tick rate will slow to 10 ticks per second. If the player presses the "C" key then the game's tick rate will slow to 5 ticks per second. If the player presses the "X" key then the game's tick rate will completely freeze as if the player used the /tick freeze command. If the player presses the "Z" key then the game's tick rate will be reset back to 20 ticks per second. If the player presses right-shift or right-ctrl then then it will lower the speed level. If the player is at speed level 5 or higher and they jump then crouch they will start to rapidly dig into the floor until they release crouch. They will dig through every block except for bedrock and obsidian. if the player runs for 3 seconds at speed level 4 or higher then they punch a mob then it will deal 12 hearts of damage. If the player is running at speed level 4 or higher then they will be able to jump twice in a row. Remove the cooldown for attacking. Controlling the tick rate of the game should only work if the boots are equipped and enabled. When the boots are equipped and enabled then the player shouldn't have a cooldown for attacking and the player should be able to hit a mob multiple times per tick. Mobs should not be able to hurt the player when the player freezes time. While running at speed level 5 or higher a trail of lightning particles will form behind the player. All of the key binds for the abilities should be able to be changed in the controls option in the settings. Edit v2: Make the key bind for speeding up left-ctrl and to slow down left alt. Make sure you can change those in the controls tab in settings. If the player presses the jump button in the air then they will jump again, this should only work twice though. When the shoes are equipped and enabled add a speedometer on the right side of the player's screen that will show how many meters per second they are going. (1 block is 1 meter) If the player presses the "G" key then will slowly start to spin faster and faster until they are spinning so fast that they drill into the earth this will stop as soon as they press the "G" key again. They shouldn't be able to dig through ores, bedrock, or obsidian. Edit v3: When the boots are equipped and enabled their cooldown for attacking should be removed. When the boots are equipped and enabled the time it takes for a mob to be allowed to take damage should be removed. When the player uses the drill ability their player model should spin, but now their camera. When the player runs into a block at speed level 1 or higher then they will instantly teleport to the top of that block. If the player is at speed level 3 or higher then they will smoothly glide across the surface of the water. Edit v4: Let the player be able to hit mobs multiple times even when time is frozen. When the player gets on top of water at speed level 3 or higher then they will actually float a few pixels above the water's hitbox as long as they are running. If they aren't running on the water then they will sink. When the player runs up a block it's kind of choppy, make it smoother. Edit v5: The player should be able to run on water as if the water was just a normal block. The player should only be able to run up single blocks at a time when running up a block. Edit v6: The player should instantly be teleported to the top of whatever block they run into at speed level 1 or higher. This should only work on single block tall walls. The player should be able to damage creatures multiple times per tick, and multiple times even when time is frozen. Edit v7: The player should instantly be teleported to the top of whatever block they run into at speed level 1 or higher. This should only work on single block tall walls. The player should be able to damage creatures multiple times per tick, and multiple times even when time is frozen. Edit v8: The player should be able to hit mobs multiple times even when the ticks are frozen. If the player presses the "B" key then hits a mob then the mob will go flying 100 blocks into the air and 100 blocks away from the player. If the player crouches for 5 seconds then jumps, then they will jump 50 blocks into the air.
3
Nov 16, 2025, 10:17 PM
User request: Make a pair of futuristic looking shoes called S.W.F.T Sneaks that you can equip with right-click. When the shoes are equipped they will be turned off but by crouching then punching the shoes will be turned on, you can tell they are on because a lightning aura will be coming off of them. When they are turned on you will get 25 speed levels you can instantly switch between by clicking the crouch key. The player will run 10 blocks per second for every speed level. For example at speed level 1 they will run at 10 blocks per second, at speed level 2 they will run 20 blocks per second, and so on. When the player is running at speed level 1 or higher they will instantly travel up the next block they run into. The boots should negate fall damage. When running on water at speed level 3 the water will act like a normal block allowing the player to run on it. If the player presses the "V" key then the game's tick rate will slow to 10 ticks per second. If the player presses the "C" key then the game's tick rate will slow to 5 ticks per second. If the player presses the "X" key then the game's tick rate will completely freeze as if the player used the /tick freeze command. If the player presses the "Z" key then the game's tick rate will be reset back to 20 ticks per second. If the player presses right-shift or right-ctrl then then it will lower the speed level. If the player is at speed level 5 or higher and they jump then crouch they will start to rapidly dig into the floor until they release crouch. They will dig through every block except for bedrock and obsidian. if the player runs for 3 seconds at speed level 4 or higher then they punch a mob then it will deal 12 hearts of damage. If the player is running at speed level 4 or higher then they will be able to jump twice in a row. Remove the cooldown for attacking. Controlling the tick rate of the game should only work if the boots are equipped and enabled. When the boots are equipped and enabled then the player shouldn't have a cooldown for attacking and the player should be able to hit a mob multiple times per tick. Mobs should not be able to hurt the player when the player freezes time. While running at speed level 5 or higher a trail of lightning particles will form behind the player. All of the key binds for the abilities should be able to be changed in the controls option in the settings. Edit v2: Make the key bind for speeding up left-ctrl and to slow down left alt. Make sure you can change those in the controls tab in settings. If the player presses the jump button in the air then they will jump again, this should only work twice though. When the shoes are equipped and enabled add a speedometer on the right side of the player's screen that will show how many meters per second they are going. (1 block is 1 meter) If the player presses the "G" key then will slowly start to spin faster and faster until they are spinning so fast that they drill into the earth this will stop as soon as they press the "G" key again. They shouldn't be able to dig through ores, bedrock, or obsidian. Edit v3: When the boots are equipped and enabled their cooldown for attacking should be removed. When the boots are equipped and enabled the time it takes for a mob to be allowed to take damage should be removed. When the player uses the drill ability their player model should spin, but now their camera. When the player runs into a block at speed level 1 or higher then they will instantly teleport to the top of that block. If the player is at speed level 3 or higher then they will smoothly glide across the surface of the water. Edit v4: Let the player be able to hit mobs multiple times even when time is frozen. When the player gets on top of water at speed level 3 or higher then they will actually float a few pixels above the water's hitbox as long as they are running. If they aren't running on the water then they will sink. When the player runs up a block it's kind of choppy, make it smoother. Edit v5: The player should be able to run on water as if the water was just a normal block. The player should only be able to run up single blocks at a time when running up a block. Edit v6: The player should instantly be teleported to the top of whatever block they run into at speed level 1 or higher. This should only work on single block tall walls. The player should be able to damage creatures multiple times per tick, and multiple times even when time is frozen. Edit v7: The player should instantly be teleported to the top of whatever block they run into at speed level 1 or higher. This should only work on single block tall walls. The player should be able to damage creatures multiple times per tick, and multiple times even when time is frozen.
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This mod is licensed under the CreativeMode Mods License.