Description:
Craft the Space Station Builder — this is your primary tool for creating and accessing your personal station. The recipe requires premium materials:
| Pattern | Materials |
|---|---|
| N S N | N = Netherite Ingot |
| E C E | S = Nether Star |
| N E N | E = End Crystal, C = Crying Obsidian |
Bind it to your account — right-click the Space Station Builder to register it to your player profile.
Warp to your station — right-click again to start the countdown and teleport to your personal orbital station dimension.
Once aboard, interact with the Station Terminal (placed at the hub center) to upgrade your station tier and manage settings.
Find the Room Configuration Terminal blocks at each of the four hub doorways to add new rooms.
All mod items and blocks are found in the Orbital Nexus Station creative tab.
Orbital Nexus Station gives every player their own persistent, upgradeable space station floating in a dedicated dimension. The station starts as a large sci-fi hub with illuminated runway floors, tier-colored trim, glass data panels, and ceiling lighting. From there you can expand it outward in four directions by attaching specialized rooms, each with its own themed interior, light grids, and technical wall accents.
The hub is fully survival-ready from the moment you land: it includes crafting stations, food crops, storage, a respawn anchor, and basic life-support furnishings so you can begin playing immediately without returning to the overworld.
| Item | Purpose |
|---|---|
| Space Station Builder | Creates, binds, and warps you to your personal station |
| Room Configuration Terminal (item) | Used to place and configure room expansion nodes |
| Station Terminal (item) | Portable version of the hub control block |
| Maintenance Terminal (item) | Portable version of the room repair block |
| Room Deletion Core | Placed in rooms to allow their removal |
| Orbital Constructor Wand | Structure placement tool |
| Block | Purpose |
|---|---|
| Station Terminal | Hub control center — upgrades, permissions, settings |
| Room Configuration Terminal | Doorway anchor for adding or changing rooms |
| Maintenance Terminal | Per-room repair and maintenance interface |
| Room Deletion Core | Corner block in each room that triggers room removal |
| Colored Voxel | Decorative block with customizable RGB color |
Every room type features light grids, glass panels, and technical wall accents:
Right-click the Space Station Builder to bind it to your account on first use. Right-click again to initiate a short warp countdown (configurable by server operators, default 5 seconds). When the countdown ends you are teleported directly into your station hub. Use the item again at any time from anywhere to return.
Right-click the Station Terminal block at the hub center to open the main control UI. From here you can:
The UI supports dragging and resize handles for comfortable configuration.
Each of the four hub sides has a Room Configuration Terminal block set into a doorway pad. Right-click it to open a room selector menu listing all available room types. Choose a room and it is constructed as a 17 × 17 × 6 module extending outward from that door. The used terminal is consumed and a new one appears at the next available doorway further along the arm, allowing you to chain rooms in a line.
Each constructed room contains a Maintenance Terminal block. Right-click it to open the maintenance UI for that specific room. From this panel you can:
You can also sneak + right-click the Space Station Builder while holding experience to queue a repair job from anywhere.
Each room has a Room Deletion Core block in one of its corners. Right-click it to open a confirmation dialog. Confirming removes the entire room module and restores the doorway for re-use.
The Space Station Builder is the only craftable item added by this mod:
| Row | Slot 1 | Slot 2 | Slot 3 |
|---|---|---|---|
| Top | Netherite Ingot | Nether Star | Netherite Ingot |
| Middle | End Crystal | Crying Obsidian | End Crystal |
| Bottom | Netherite Ingot | End Crystal | Netherite Ingot |
All other mod blocks and items (Station Terminal, Room Configuration Terminal, Maintenance Terminal, Room Deletion Core, Colored Voxel, Orbital Constructor Wand) are available in the Orbital Nexus Station creative tab and are generated automatically as part of the station structure — you do not craft them individually during normal play.
Each player's station exists in its own isolated dimension. The station is always daytime (configurable). Only players you authorize can visit.
When your station is first created the hub includes:
Upgrading the station tier via the Station Terminal changes the visual trim color across the entire hub (tier-colored accents, ceiling lighting, and glass data panels) and may unlock additional features. Tiers progress from Basic up through Iron, Gold, Diamond, and Netherite.
While holding the Space Station Builder, sneak + right-click to spend experience and queue a structural repair. A boss bar displays repair progress as the station rebuilds block by block.
The station dimension enforces environment rules. Blocks that belong to the station structure are protected and cannot be broken by players without the appropriate permission level.
Early game: Craft the Space Station Builder as soon as you have access to Netherite and End materials. Once aboard, the pre-built hub gives you a safe base with food, crafting, and a respawn anchor — making it a strong late-game survival hub.
Expansion: Use the Room Configuration Terminals to attach rooms that suit your playstyle. Prioritize:
Maintenance: Keep rooms in good repair by spending XP at the Maintenance Terminal. Damaged rooms still function but look degraded; fully repaired rooms restore their full sci-fi aesthetic.
Multi-player: Use the Station Terminal's permission system to invite trusted players as crew. Server operators can use /spacestation admin commands (with confirmation safeguards) to manage, rename, teleport to, or reset any player's station.

House Key adds a craftable House Key item that binds to the first player who right-clicks it and lets that owner lock and unlock doors so only their key can open them. Right-click a door with your bound key to lock it to that key, and sneak-right-click with the matching key to remove the lock; locked doors ignore normal interaction, empty hands, wrong keys, and other players' keys. Keys store their owner on the item stack, door lock ownership is saved with the world (and cleaned up when a locked door is broken), and the item includes a creative tab entry, texture, recipe, and in-game tooltips explaining usage.

The Pocket Room Box is a placeable block that creates a private 31x31x15 enclosed room when you right-click it, teleporting you inside for building or storage. While inside, the room’s boundary walls and floor are protected from being broken, and you can return to your exact entry location by right-clicking any block while holding a Stick. Outside the room, sneak (Shift) and right-click the placed box to pick it back up into your inventory (it will drop nearby if your inventory is full), while a normal right-click still teleports you.
The PC Link Device is a handheld tool: right-click while holding it to teleport into your private Pocket PC Dimension, arriving on a raised, lit circular arrival platform inside the central quartz hub; use the Return Home Terminal there to return safely to the exact spot, facing, and dimension you came from. The Pocket PC facility has been visually refined into a premium futuristic Pokémon storage center—fully sealed with white stained glass, quartz frames and pillars to remove gaps and void exposure, with flat modern quartz roofs, an open reception-style welcome hub with a floor-integrated PC Core, storage/statistics displays, Return Home and Storage Management terminals, and clear sightlines down the four storage wings and pens—while keeping all storage mechanics, teleportation, layout counts, Cobblemon synchronization, creative tab, and multiplayer behavior unchanged. The PC Link Device item itself functions exactly as before but sports an upgraded high-definition icon with cleaner edges, sharper shading, and more detailed screen and buttons for improved visual clarity.

This mod adds a thin 1x1 ceiling-mounted glow panel that you place on the underside of solid blocks; each powered panel creates an invisible 3x3 light field directly beneath it to brightly illuminate rooms. Panels only emit light while a flat electric panel is mounted on a nearby wall within 15 blocks, so you must install wall-mounted electric panels to power ceiling lights — lights will automatically switch off and clean up their light when out of range or removed. All parts are available in survival (crafting recipes, drops, and creative inventory entries included) so you can build, power, and arrange lighting systems with normal gameplay.
This mod is licensed under the CreativeMode Mods License.