Description:

Item Description: Make a yellow laser cannon that takes 3 seconds to charge a shot and drills through any blocks for 1000 block in a 5 block diameter circle. When charging a shot the player should not be able to move. The sprite should be a large cyberpunk cannon. The cannon should take a netherite ingot to fire.

Equip the Stab Shot Cannon — a fishing-rod-styled heavy weapon; right-click to designate a strike point up to 96 blocks away and a towering beam will mark the target before the cannon fires. The strike delivers a massive cluster attack: a primary power-12 blast, concentric ring detonations at 6/12/18/24 blocks, 36 scatter submunitions (power 5.5), and a staggered vertical bore that scans straight down and detonates every 4 blocks until just above the first bedrock block (with a final cap blast to open the shaft); if no bedrock is found, the bore continues to the world bottom. It costs 100 durability, has a 0.5s cooldown, and is extremely destructive and potentially laggy if spammed, so use with extreme caution, especially near builds or on servers.

Seeker Drone is a high-tech throwable gadget you launch with a simple right-click that locks onto the nearest creature within 10 blocks and homes in with lightning-fast precision. On impact—or after 60 seconds—it self-destructs in a razor-focused 1-block blast, dealing massive damage to anything caught in its path. Stack up to 16 in one slot for rapid, surgical strikes with minimal collateral damage.

The Lethal Tesla Coil is a 16-block-tall electrical multiblock that operates automatically without redstone, scanning from its top-center toroid for a lightning rod or nearby mobs; with a rod it enters Grounded Mode and fires dramatic branching arcs for a visual display, without a rod it switches to Kill Mode and can lock onto up to three mobs dealing continuous lightning damage, and when idle it spawns drifting electrical particles. To use it, place the coil and optionally position a lightning rod within its top-centered range for the visual effect, or remove the rod to let it automatically attack mobs — it never targets players and prioritizes hostile then passive mobs. This update makes all arcs, beams, particles and range checks originate from the actual top-center of your built structure and respect the coil’s rotation, so effects now visually match behavior with no offset drift when the multiblock is placed or rotated.
This mod is licensed under the CreativeMode Mods License.