- Hold the rod in your hand, aim your crosshair at any block within 128 blocks, and right-click.
- Watch as 120 TNT entities rain down from 60 blocks above your target in a cinematic circular barrage.
- Wait 5 seconds before firing again — the rod has a built-in cooldown between uses.
Overview
The Orbital Blast Rod is a single-use-style weapon that calls down a devastating orbital TNT strike on any location you can see. It is found in the Combat creative inventory tab and glows with an enchantment sheen. Each use depletes a small amount of durability, so every shot counts.
What It Adds
| Item | Stack Size | Found In |
|---|
| Orbital Blast Rod | 1 | Combat tab |
The rod has a custom activation sound that plays when the strike is called in, adding to the cinematic feel of each use.
How To Use
- Aim your crosshair at a block up to 128 blocks away.
- Right-click to trigger the orbital strike.
- 120 TNT entities spawn in a wide circular ring 60 blocks above the target, each with a randomised fuse of 3–5 seconds, giving them time to fall before exploding.
- The TNT spawns at varying distances within the ring radius for a natural, staggered spread rather than a perfectly uniform circle.
- After firing, the rod enters a 5-second cooldown. You cannot fire again until it expires.
- If your crosshair is not aimed at a block, the strike lands at the maximum range point along your line of sight.
Crafting And Obtaining
The rod is crafted from TNT, Blaze Rods, and an Eye of Ender, reflecting its explosive and long-range nature:
The recipe is unlocked as soon as you join a world — no advancement prerequisites are required.
Abilities And Mechanics
| Property | Value |
|---|
| TNT count per strike | 120 |
| Spawn height above target | 60 blocks (+ up to 10 random) |
| Blast radius spread | ~2.4–8 blocks from centre |
| TNT fuse duration | 60–100 ticks (3–5 seconds) |
| Cooldown | 100 ticks (5 seconds) |
| Max targeting range | 128 blocks |
| Durability consumed per use | 1 |
Each TNT entity is a live explosive — it is affected by gravity, falls naturally, and detonates on its fuse timer. Because fuses are staggered and spawn positions are randomised, explosions do not all happen simultaneously, creating a rolling, cinematic chain of blasts across the target area.
Progression And Strategy
- Save shots for high-value targets. Durability is finite and each use is irreversible.
- Lead moving targets or mobs by aiming slightly ahead — TNT takes several seconds to fall.
- Stay back. The blast radius of 120 TNT detonating in sequence is enormous; firing at close range is extremely dangerous.
- Use the cooldown wisely. Plan your next target during the 5-second wait rather than firing reactively.
- The rod is most effective against large groups of mobs, enemy bases in multiplayer, or any situation where area denial and overwhelming firepower are needed.